Player Matchup

Baron Samedi
Baron Samedi
ChainedOgre
Baron Samedi
Level 127
God Stats
9W - 5L
1,616 SR
Queue Stats
12W - 8L
1,550 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ShaftGrabber
Ah Muzen Cab
Level 109
God Stats
6W - 4L
1,597 SR
Queue Stats
8W - 6L
1,471 Elo+
Party 2
Sylvanus
Sylvanus
xHorton
Sylvanus
Level 127
God Stats
4W - 3L
1,597 SR
Queue Stats
11W - 10L
1,503 Elo+
Party 2
Team Averages
Level 121
1,603 SR
1,508 Elo+

VS

Team Averages
Level 164
1,542 SR
1,473 Elo+
Izanami
Izanami
Lorthar
Izanami
Level 169
God Stats
63W - 70L
1,512 SR
Queue Stats
460W - 461L
1,513 Elo+
Solo
Maman Brigitte
Maman Brigitte
SmiteMakesMeCry
Maman Brigitte
Level 191
God Stats
2W - 1L
1,618 SR
Queue Stats
33W - 32L
1,430 Elo+
Party 1
Achilles
Achilles
SmiteMakesMeSad
Achilles
Level 132
God Stats
2W - 6L
1,496 SR
Queue Stats
43W - 42L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChainedOgre
Baron Samedi
16
4 / 2 / 9
9,849
821
9,952
7,037
3,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ah Muzen Cab
ShaftGrabber
Ah Muzen Cab
16
5 / 0 / 8
10,201
850
12,464
7,854
3,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
xHorton
Sylvanus
15
5 / 2 / 9
9,962
830
6,324
16,880
14,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lorthar
Izanami
16
1 / 2 / 2
9,663
805
9,073
10,800
3,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Maman Brigitte
SmiteMakesMeCry
Maman Brigitte
15
1 / 6 / 1
9,095
758
6,648
12,424
5,784
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Achilles
13
1 / 6 / 2
8,615
718
4,606
14,173
5,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
14
Kills
3
4
Deaths
14
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ChainedOgre
Baron Samedi
4
2
9
4.25
L
Izanami
Lorthar
Izanami
1
2
2
1
W
Ah Muzen Cab
ShaftGrabber
Ah Muzen Cab
5
0
8
9
L
Maman Brigitte
SmiteMakesMeCry
Maman Brigitte
1
6
1
0.25
L
Achilles
1
6
2
0.33
W
Sylvanus
xHorton
Sylvanus
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,740
Damage
20,327
31,771
Taken
37,397
21,023
Mitigated
15,269
12,910
Healing
7,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ChainedOgre
Baron Samedi
9,952
767
885
1,626
7,037
3,349
908
716
5,980
38,850
0
L
Izanami
Lorthar
Izanami
9,073
4,875
0
3,329
10,800
3,875
0
4,304
6,446
0
49,238
W
Ah Muzen Cab
ShaftGrabber
Ah Muzen Cab
12,464
5,561
0
874
7,854
3,030
1,880
1,368
6,341
0
32,300
L
Maman Brigitte
SmiteMakesMeCry
Maman Brigitte
6,648
646
0
2,506
12,424
5,784
0
5,219
7,195
23,105
0
L
Achilles
4,606
189
0
1,518
14,173
5,610
0
6,529
7,584
0
21,899
W
Sylvanus
xHorton
Sylvanus
6,324
1,461
3,497
6,028
16,880
14,644
524
4,372
12,170
10,464
1,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,012
Gold Earned
27,373
125
Minions Killed
175
0
Camps Cleared
0
597,948
Distance Traveled
605,706
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,849
821
71
6
0
195,103
0
L
Izanami
9,663
805
97
8
0
204,704
0
W
Ah Muzen Cab
10,201
850
39
3
0
220,915
0
L
Maman Brigitte
9,095
758
39
3
0
192,769
0
L
Achilles
8,615
718
39
3
0
208,233
0
W
Sylvanus
9,962
830
15
1
0
181,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role