Player Matchup

Fenrir
Fenrir
ADSCHZ
Fenrir
Level 56
God Stats
1W - 3L
1,334 SR
Queue Stats
67W - 66L
1,468 Elo+
Solo
Ishtar
Ishtar
B-kuw12
Ishtar
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,392 Elo+
Party 1
He Bo
He Bo
Fatman9030
He Bo
Level 99
God Stats
4W - 10L
1,597 SR
Queue Stats
609W - 617L
1,359 Elo+
Solo
Jormungandr
Jormungandr
HOPEYDOPY1307
Jormungandr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 94L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bngel_123
Morgan Le Fay
Level 46
God Stats
3W - 4L
1,219 SR
Queue Stats
54W - 56L
1,367 Elo+
Party 1
Team Averages
Level 56
1,430 SR
1,403 Elo+

VS

Team Averages
Level 94
1,459 SR
1,407 Elo+
Hachiman
Hachiman
 
Hachiman
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JayCartierr23
Kukulkan
Level 104
God Stats
4W - 6L
1,415 SR
Queue Stats
86W - 117L
1,386 Elo+
Solo
Da Ji
Da Ji
MircCity3
Da Ji
Level 55
God Stats
15W - 18L
1,381 SR
Queue Stats
116W - 132L
1,348 Elo+
Solo
Bellona
Bellona
iKryopt
Bellona
Level 124
God Stats
83W - 72L
1,517 SR
Queue Stats
172W - 168L
1,423 Elo+
Solo
Horus
Horus
rage_monster_21
Horus
Level 78
God Stats
3W - 3L
1,482 SR
Queue Stats
30W - 39L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ADSCHZ
Fenrir
14
8 / 4 / 2
8,758
547
10,382
14,209
6,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ishtar
B-kuw12
Ishtar
10
0 / 6 / 3
6,279
392
5,662
10,857
3,323
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
12
5 / 5 / 3
8,235
515
7,862
9,045
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
HOPEYDOPY1307
Jormungandr
11
1 / 6 / 3
7,057
441
4,454
15,177
12,024
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
bngel_123
Morgan Le Fay
14
3 / 5 / 2
7,927
495
6,726
10,593
3,922
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
7 / 1 / 4
8,971
561
6,859
7,309
2,424
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Kukulkan
JayCartierr23
Kukulkan
14
3 / 4 / 6
8,686
543
12,841
9,811
3,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Da Ji
MircCity3
Da Ji
14
7 / 4 / 6
9,096
569
5,453
11,995
4,349
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
iKryopt
Bellona
13
4 / 8 / 2
8,654
541
8,901
15,059
8,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 1 / 11
9,836
615
8,651
12,798
9,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
17
Kills
26
26
Deaths
18
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
1
4
9
L
Fenrir
ADSCHZ
Fenrir
8
4
2
2.25
L
Ishtar
B-kuw12
Ishtar
0
6
3
0.25
L
He Bo
5
5
3
1.3
L
Jormungandr
HOPEYDOPY1307
Jormungandr
1
6
3
0.42
W
Kukulkan
JayCartierr23
Kukulkan
3
4
6
1.5
W
Da Ji
MircCity3
Da Ji
7
4
6
2.5
L
Morgan Le Fay
bngel_123
Morgan Le Fay
3
5
2
0.8
W
Bellona
iKryopt
Bellona
4
8
2
0.63
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,086
Damage
42,705
59,881
Taken
56,972
29,249
Mitigated
27,746
11,033
Healing
19,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,859
4,308
0
3,556
7,309
2,424
2,345
579
6,730
0
51,515
L
Fenrir
ADSCHZ
Fenrir
10,382
1,227
0
4,305
14,209
6,872
0
3,274
10,935
0
59,284
L
Ishtar
B-kuw12
Ishtar
5,662
3,471
0
1,073
10,857
3,323
0
2,102
8,755
0
37,136
L
He Bo
7,862
363
0
1,735
9,045
3,108
108
0
9,045
40,225
1,264
L
Jormungandr
HOPEYDOPY1307
Jormungandr
4,454
909
0
1,325
15,177
12,024
0
1,149
14,028
24,622
295
W
Kukulkan
JayCartierr23
Kukulkan
12,841
891
358
2,220
9,811
3,095
918
4,610
5,201
42,861
1,109
W
Da Ji
MircCity3
Da Ji
5,453
975
0
3,508
11,995
4,349
1,705
2,566
9,429
0
45,936
L
Morgan Le Fay
bngel_123
Morgan Le Fay
6,726
531
0
2,595
10,593
3,922
75
6,303
4,290
43,868
0
W
Bellona
iKryopt
Bellona
8,901
3,984
0
2,643
15,059
8,525
1,013
7,419
7,640
0
42,562
W
8,651
4,045
1,922
5,564
12,798
9,353
1,050
3,818
8,980
0
26,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,256
Gold Earned
45,243
323
Minions Killed
317
0
Camps Cleared
0
1,384,122
Distance Traveled
1,410,002
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,971
561
78
5
0
290,517
0
L
Fenrir
8,758
547
100
6
0
309,782
0
L
Ishtar
6,279
392
53
3
0
279,703
0
L
He Bo
8,235
515
72
5
0
231,338
0
L
Jormungandr
7,057
441
30
2
0
292,246
2
W
Kukulkan
8,686
543
65
4
0
243,789
0
W
Da Ji
9,096
569
75
5
0
299,209
0
L
Morgan Le Fay
7,927
495
68
4
0
271,053
8
W
Bellona
8,654
541
67
4
0
269,780
0
W
Horus
9,836
615
32
2
0
306,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role