Player Matchup

Kumbhakarna
Kumbhakarna
Silver I
Alpha6Alpha
Kumbhakarna
Silver I
Level 175
God Stats
31W - 26L
1,522 SR
Queue Stats
506W - 520L
977 MMR
Party 1
Nu Wa
Nu Wa
Silver II
Kabragan
Nu Wa
Silver II
Level 187
God Stats
62W - 49L
1,532 SR
Queue Stats
435W - 446L
1,023 MMR
Solo
Ix Chel
Ix Chel
Silver III
Khurnous
Ix Chel
Silver III
Level 47
God Stats
4W - 2L
1,181 SR
Queue Stats
101W - 116L
851 MMR
Solo
Hercules
Hercules
Silver III
NatureBoi 0
Hercules
Silver III
Level 214
God Stats
10W - 13L
1,433 SR
Queue Stats
619W - 629L
904 MMR
Party 1
Charybdis
Charybdis
Silver I
granzelian
Charybdis
Silver I
Level 52
God Stats
3W - 0L
1,883 SR
Queue Stats
87W - 106L
1,076 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 135
1,510 SR
966 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 86
1,439 SR
966 MMR
Jormungandr
Jormungandr
Silver III
Noegocentric
Jormungandr
Silver III
Level 105
God Stats
8W - 11L
1,545 SR
Queue Stats
274W - 299L
832 MMR
Solo
Maui
Maui
Bronze I
Werd4491
Maui
Bronze I
Level 42
God Stats
4W - 8L
1,514 SR
Queue Stats
8W - 31L
992 MMR
Party 2
Mercury
Mercury
Bronze V
harleyqueen5403
Mercury
Bronze V
Level 48
God Stats
0W - 1L
1,262 SR
Queue Stats
7W - 30L
981 MMR
Party 2
Neith
Neith
Silver III
iiAMii
Neith
Silver III
Level 92
God Stats
20W - 38L
1,398 SR
Queue Stats
296W - 345L
970 MMR
Solo
Ra
Ra
Silver II
landroverboy34
Ra
Silver II
Level 145
God Stats
2W - 4L
1,477 SR
Queue Stats
86W - 102L
1,054 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Alpha6Alpha
Kumbhakarna
11
3 / 0 / 7
7,220
602
5,400
8,619
5,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Kabragan
Nu Wa
11
2 / 1 / 3
6,327
527
5,223
3,901
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
Khurnous
Ix Chel
13
6 / 0 / 1
8,316
693
5,527
5,604
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
NatureBoi 0
Hercules
12
2 / 0 / 4
6,546
546
3,833
6,441
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
granzelian
Charybdis
12
4 / 1 / 3
7,444
620
4,386
5,168
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
ChronosAo KuangBakasuraThanatos

VS

Bans
AgniVulcanFreyaHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Noegocentric
Jormungandr
8
0 / 3 / 0
5,040
420
3,545
7,182
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
9
0 / 1 / 1
5,800
483
1,990
6,389
3,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 5 / 0
5,658
472
2,659
9,590
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
iiAMii
Neith
11
0 / 5 / 1
6,017
501
1,765
7,961
2,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

11
1 / 3 / 0
6,220
518
2,767
6,155
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
17
Kills
2
2
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Alpha6Alpha
Kumbhakarna
3
0
7
6.5
W
Nu Wa
Kabragan
Nu Wa
2
1
3
3.5
W
Ix Chel
Khurnous
Ix Chel
6
0
1
6.5
W
Hercules
NatureBoi 0
Hercules
2
0
4
4
L
Jormungandr
Noegocentric
Jormungandr
0
3
0
0
L
Maui
0
1
1
0.5
W
Charybdis
granzelian
Charybdis
4
1
3
5.5
L
1
5
0
0.2
L
Neith
iiAMii
Neith
0
5
1
0.1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,369
Damage
12,726
29,733
Taken
37,277
12,328
Mitigated
14,735
16,279
Healing
7,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Alpha6Alpha
Kumbhakarna
5,400
603
0
2,242
8,619
5,239
237
2,872
5,661
23,679
1,711
W
Nu Wa
Kabragan
Nu Wa
5,223
1,882
0
1,122
3,901
1,112
657
2,016
1,767
37,025
0
W
Ix Chel
Khurnous
Ix Chel
5,527
1,305
762
3,891
5,604
1,732
0
809
4,795
57,678
1,920
W
Hercules
NatureBoi 0
Hercules
3,833
1,298
0
4,894
6,441
2,536
278
1,807
4,604
432
32,213
L
Jormungandr
Noegocentric
Jormungandr
3,545
1,058
0
775
7,182
3,976
0
3,878
3,284
21,240
3,392
L
Maui
1,990
474
0
1,854
6,389
3,792
0
3,202
3,139
21,582
0
W
Charybdis
granzelian
Charybdis
4,386
2,662
0
3,368
5,168
1,709
2,321
271
4,891
0
54,991
L
2,659
1,058
0
1,004
9,590
2,958
0
3,452
6,099
0
32,676
L
Neith
iiAMii
Neith
1,765
428
0
2,554
7,961
2,203
0
2,046
5,915
0
40,670
L
2,767
210
96
1,143
6,155
1,806
0
3,568
2,587
42,891
1,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,853
Gold Earned
28,735
375
Minions Killed
303
0
Camps Cleared
0
1,157,016
Distance Traveled
1,115,637
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,220
602
30
3
0
260,171
3
W
Nu Wa
6,327
527
68
6
0
221,308
6
W
Ix Chel
8,316
693
116
10
0
182,613
0
W
Hercules
6,546
546
66
6
0
285,446
0
L
Jormungandr
5,040
420
47
4
0
195,815
0
L
Maui
5,800
483
30
3
0
215,026
2
W
Charybdis
7,444
620
95
8
0
207,478
0
L
Mercury
5,658
472
52
4
0
255,246
0
L
Neith
6,017
501
82
7
0
235,510
0
L
Ra
6,220
518
92
8
0
214,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role