Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Adam Fenx
Geb
Level 145
God Stats
2W - 5L
1,366 SR
Queue Stats
160W - 138L
1,483 Elo+
Solo
Cu Chulainn
Cu Chulainn
Marethyue
Cu Chulainn
Level 152
God Stats
23W - 17L
1,622 SR
Queue Stats
147W - 134L
1,526 Elo+
Party 3
Vulcan
Vulcan
OptimisticWeasel
Vulcan
Level 149
God Stats
3W - 5L
1,325 SR
Queue Stats
90W - 74L
1,593 Elo+
Party 3
Ymir
Ymir
tshot70
Ymir
Level 128
God Stats
11W - 12L
1,563 SR
Queue Stats
81W - 104L
1,477 Elo+
Party 2
Team Averages
Level 147
1,475 SR
1,516 Elo+

VS

Team Averages
Level 144
1,547 SR
1,524 Elo+
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
CrissChuKi
Chernobog
Level 129
God Stats
1W - 2L
1,735 SR
Queue Stats
26W - 20L
1,588 Elo+
Solo
Yemoja
Yemoja
KemestN7
Yemoja
Level 136
God Stats
91W - 62L
1,694 SR
Queue Stats
388W - 348L
1,512 Elo+
Solo
Kukulkan
Kukulkan
ShadowDrack512
Kukulkan
Level 152
God Stats
1W - 4L
1,305 SR
Queue Stats
411W - 399L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 1 / 0
3,643
729
3,170
2,852
742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 1 / 0
3,730
746
818
3,166
1,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
Marethyue
Cu Chulainn
8
3 / 0 / 1
4,852
970
2,406
4,836
1,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 0 / 1
4,385
877
1,698
1,254
352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
tshot70
Ymir
6
2 / 1 / 1
3,675
735
1,638
3,632
1,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 1 / 3
3,524
705
1,499
3,974
1,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
 
King Arthur
5
0 / 3 / 0
3,418
684
2,441
4,298
2,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
CrissChuKi
Chernobog
6
1 / 0 / 1
3,362
672
2,042
2,428
492
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yemoja
KemestN7
Yemoja
6
1 / 0 / 1
3,416
683
1,108
3,194
1,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
7
0 / 2 / 0
3,457
691
1,136
2,661
677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
6
Kills
2
3
Deaths
6
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
1
0
0
L
Fenrir
 
Fenrir
0
1
3
1.5
L
King Arthur
 
King Arthur
0
3
0
0
W
0
1
0
0
L
Chernobog
CrissChuKi
Chernobog
1
0
1
1.5
L
Yemoja
KemestN7
Yemoja
1
0
1
1.5
W
Cu Chulainn
Marethyue
Cu Chulainn
3
0
1
3.5
W
1
0
1
1.5
L
Kukulkan
0
2
0
0
W
Ymir
tshot70
Ymir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,730
Damage
8,226
15,740
Taken
16,555
5,961
Mitigated
5,497
5,679
Healing
6,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,170
1,090
0
1,534
2,852
742
0
574
2,278
0
21,749
L
Fenrir
 
Fenrir
1,499
252
0
2,023
3,974
1,076
0
1,576
2,317
0
13,435
L
King Arthur
 
King Arthur
2,441
790
0
714
4,298
2,076
0
0
4,298
0
14,733
W
818
249
0
1,532
3,166
1,517
0
534
2,632
7,838
0
L
Chernobog
CrissChuKi
Chernobog
2,042
1,069
0
866
2,428
492
0
310
2,118
0
13,471
L
Yemoja
KemestN7
Yemoja
1,108
193
1,175
1,856
3,194
1,176
0
382
2,812
6,522
0
W
Cu Chulainn
Marethyue
Cu Chulainn
2,406
648
0
1,800
4,836
1,936
0
0
4,836
0
24,069
W
1,698
83
0
438
1,254
352
0
700
554
21,144
1,111
L
Kukulkan
1,136
218
0
285
2,661
677
0
1,631
856
16,829
0
W
Ymir
tshot70
Ymir
1,638
546
0
375
3,632
1,414
0
436
3,196
14,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,285
Gold Earned
17,177
171
Minions Killed
148
0
Camps Cleared
0
574,156
Distance Traveled
530,016
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,643
729
35
7
0
99,400
1
L
Fenrir
3,524
705
34
7
0
123,679
1
L
King Arthur
3,418
684
30
6
0
96,977
2
W
Geb
3,730
746
4
1
0
114,041
2
L
Chernobog
3,362
672
31
6
0
107,767
0
L
Yemoja
3,416
683
17
3
0
108,769
3
W
Cu Chulainn
4,852
970
53
11
0
114,896
0
W
Vulcan
4,385
877
50
10
0
121,881
0
L
Kukulkan
3,457
691
36
7
0
92,824
0
W
Ymir
3,675
735
29
6
0
123,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role