Player Matchup

Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold I
Dezca18
Heimdallr
Gold I
Level 107
God Stats
3W - 3L
1,489 SR
Queue Stats
47W - 42L
1,672 MMR
Solo
Fenrir
Fenrir
Gold III
IOnlyWatchBBC
Fenrir
Gold III
Level 40
God Stats
1W - 2L
1,613 SR
Queue Stats
23W - 18L
1,684 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Joselo029
Sun Wukong
Gold II
Level 125
God Stats
11W - 4L
1,811 SR
Queue Stats
211W - 223L
1,672 MMR
Solo
Xing Tian
Xing Tian
Gold II
futtfutt
Xing Tian
Gold II
Level 159
God Stats
69W - 61L
1,617 SR
Queue Stats
168W - 162L
1,673 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,606 SR
1,640 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,533 SR
1,671 MMR
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Platinum I
OmenElite7
Geb
Platinum I
Level 84
God Stats
6W - 7L
1,519 SR
Queue Stats
150W - 136L
1,839 MMR
Party 2
Rama
Rama
Platinum III
Taunt0h
Rama
Platinum III
Level 64
God Stats
11W - 4L
1,657 SR
Queue Stats
110W - 101L
1,656 MMR
Solo
Serqet
Serqet
Gold I
chaoticgaming090
Serqet
Gold I
Level 124
God Stats
4W - 4L
1,363 SR
Queue Stats
191W - 191L
1,605 MMR
Party 2
King Arthur
King Arthur
Platinum IV
usmilitary
King Arthur
Platinum IV
Level 185
God Stats
2W - 3L
1,628 SR
Queue Stats
98W - 90L
1,754 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 2 / 4
7,352
525
6,076
6,604
1,507
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
Dezca18
Heimdallr
13
1 / 3 / 4
7,012
501
6,920
10,598
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
9 / 4 / 1
7,854
561
7,570
11,298
4,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sun Wukong
Joselo029
Sun Wukong
12
2 / 4 / 2
6,988
499
8,191
16,332
18,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
futtfutt
Xing Tian
10
0 / 3 / 7
6,320
451
7,875
18,580
8,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
AwilixCthulhuAthenaThoth

VS

Bans
Chang'eAo KuangKumbhakarnaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 3 / 1
8,229
588
8,712
6,497
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 8
8,412
601
7,784
14,521
11,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
Taunt0h
Rama
15
3 / 4 / 4
8,807
629
12,258
11,613
4,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 2 / 5
7,228
516
8,674
11,998
4,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
usmilitary
King Arthur
16
4 / 0 / 0
9,444
675
10,879
15,675
14,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
12
Kills
16
16
Deaths
12
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
4
1
W
Janus
 
Janus
4
3
1
1.5
L
Heimdallr
Dezca18
Heimdallr
1
3
4
1
L
9
4
1
2.38
L
Sun Wukong
Joselo029
Sun Wukong
2
4
2
0.75
W
3
3
8
2.33
W
Rama
Taunt0h
Rama
3
4
4
1.25
W
2
2
5
2.25
L
Xing Tian
futtfutt
Xing Tian
0
3
7
1.17
W
King Arthur
usmilitary
King Arthur
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,632
Damage
48,307
63,412
Taken
60,304
36,095
Mitigated
36,658
15,977
Healing
12,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,076
744
0
1,786
6,604
1,507
548
2,736
3,620
57,517
433
W
Janus
 
Janus
8,712
591
0
200
6,497
1,815
0
2,913
3,545
63,470
1,278
L
Heimdallr
Dezca18
Heimdallr
6,920
3,763
0
3,996
10,598
3,481
0
1,591
9,007
0
54,955
L
7,570
1,739
0
1,505
11,298
4,240
0
2,206
8,382
0
56,923
L
Sun Wukong
Joselo029
Sun Wukong
8,191
1,758
0
4,135
16,332
18,015
0
1,314
14,938
0
44,616
W
7,784
1,848
0
2,707
14,521
11,717
0
4,316
10,166
25,491
0
W
Rama
Taunt0h
Rama
12,258
8,278
0
3,673
11,613
4,295
23
2,678
8,935
0
70,405
W
8,674
1,747
0
625
11,998
4,640
41
2,626
9,261
0
51,694
L
Xing Tian
futtfutt
Xing Tian
7,875
817
0
4,555
18,580
8,852
0
7,938
9,970
18,476
0
W
King Arthur
usmilitary
King Arthur
10,879
1,882
0
5,527
15,675
14,191
0
1,309
13,611
59
79,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,526
Gold Earned
42,120
379
Minions Killed
484
0
Camps Cleared
0
1,431,405
Distance Traveled
1,525,149
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,352
525
105
8
0
261,096
5
W
Janus
8,229
588
131
9
0
321,526
1
L
Heimdallr
7,012
501
95
7
0
248,345
0
L
Fenrir
7,854
561
88
6
0
329,773
2
L
Sun Wukong
6,988
499
77
6
0
263,846
1
W
Geb
8,412
601
22
2
0
295,730
4
W
Rama
8,807
629
120
9
0
261,618
2
W
Serqet
7,228
516
82
6
0
355,087
0
L
Xing Tian
6,320
451
14
1
0
328,345
4
W
King Arthur
9,444
675
129
9
0
291,188
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role