Player Matchup

Erlang Shen
Erlang Shen
GurrenGamer444
Erlang Shen
Level 116
God Stats
1W - 0L
1,587 SR
Queue Stats
32W - 22L
1,614 Elo+
Solo
Sylvanus
Sylvanus
Necrofantasian
Sylvanus
Level 232
God Stats
3W - 4L
1,512 SR
Queue Stats
269W - 238L
1,627 Elo+
Party 1
Ra
Ra
SinRH
Ra
Level 142
God Stats
35W - 21L
1,624 SR
Queue Stats
291W - 231L
1,605 Elo+
Party 1
Artemis
Artemis
Wyndhurst
Artemis
Level 86
God Stats
5W - 4L
1,621 SR
Queue Stats
113W - 93L
1,567 Elo+
Solo
Thanatos
Thanatos
drims4
Thanatos
Level 154
God Stats
8W - 2L
1,704 SR
Queue Stats
345W - 282L
1,616 Elo+
Party 1
Team Averages
Level 146
1,609 SR
1,606 Elo+

VS

Team Averages
Level 125
1,687 SR
1,561 Elo+
Tyr
Tyr
Catanc
Tyr
Level 145
God Stats
11W - 6L
1,656 SR
Queue Stats
426W - 386L
1,641 Elo+
Solo
Yu Huang
Yu Huang
Crimsonbulletz
Yu Huang
Level 142
God Stats
7W - 1L
2,035 SR
Queue Stats
264W - 201L
1,583 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Glaciier26
Kumbhakarna
Level 147
God Stats
0W - 1L
1,753 SR
Queue Stats
65W - 70L
1,517 Elo+
Party 2
Thanatos
Thanatos
Illuciel
Thanatos
Level 39
God Stats
1W - 4L
1,252 SR
Queue Stats
15W - 21L
1,497 Elo+
Solo
Danzaburou
Danzaburou
LittleBroFace
Danzaburou
Level 154
God Stats
83W - 62L
1,741 SR
Queue Stats
466W - 407L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GurrenGamer444
Erlang Shen
16
0 / 0 / 3
9,294
547
12,328
18,176
19,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
14
2 / 5 / 6
8,564
504
7,975
16,028
8,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ra
17
7 / 1 / 2
9,837
579
7,604
7,256
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Artemis
Wyndhurst
Artemis
15
0 / 3 / 3
8,388
493
6,167
9,361
2,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
drims4
Thanatos
14
5 / 3 / 3
8,270
486
9,313
13,706
5,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Catanc
Tyr
16
1 / 3 / 0
10,122
595
11,921
19,222
18,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
17
2 / 3 / 2
9,861
580
6,313
7,781
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Glaciier26
Kumbhakarna
15
2 / 1 / 7
9,357
550
4,891
14,759
12,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Illuciel
Thanatos
12
2 / 5 / 3
7,657
450
4,006
12,107
3,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
LittleBroFace
Danzaburou
17
5 / 2 / 3
10,520
619
10,350
11,041
4,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
14
Kills
12
12
Deaths
14
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tyr
Catanc
Tyr
1
3
0
0.33
L
Yu Huang
2
3
2
1
L
Kumbhakarna
Glaciier26
Kumbhakarna
2
1
7
5.5
W
Erlang Shen
GurrenGamer444
Erlang Shen
0
0
3
1.5
L
Thanatos
Illuciel
Thanatos
2
5
3
0.7
L
Danzaburou
LittleBroFace
Danzaburou
5
2
3
3.25
W
Sylvanus
2
5
6
1
W
Ra
7
1
2
8
W
Artemis
Wyndhurst
Artemis
0
3
3
0.5
W
Thanatos
drims4
Thanatos
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,387
Damage
37,481
64,527
Taken
64,910
38,249
Mitigated
41,069
31,495
Healing
22,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
Catanc
Tyr
11,921
1,546
0
6,998
19,222
18,646
0
1,797
17,232
48
87,398
L
Yu Huang
6,313
418
0
452
7,781
2,262
120
2,933
4,510
91,624
691
L
Kumbhakarna
Glaciier26
Kumbhakarna
4,891
272
426
2,163
14,759
12,542
0
3,435
11,036
33,429
0
W
Erlang Shen
GurrenGamer444
Erlang Shen
12,328
6,742
0
9,558
18,176
19,311
0
529
17,647
0
85,587
L
Thanatos
Illuciel
Thanatos
4,006
677
0
6,604
12,107
3,257
0
3,402
8,553
0
47,781
L
Danzaburou
LittleBroFace
Danzaburou
10,350
5,129
0
5,781
11,041
4,362
327
3,361
7,496
0
97,360
W
Sylvanus
7,975
1,197
3,277
5,357
16,028
8,233
0
4,402
11,626
26,457
0
W
Ra
7,604
520
1,711
2,003
7,256
2,477
17
1,929
5,327
69,689
402
W
Artemis
Wyndhurst
Artemis
6,167
2,114
0
1,519
9,361
2,645
0
1,757
7,604
0
64,803
W
Thanatos
drims4
Thanatos
9,313
1,889
0
8,070
13,706
5,583
0
2,549
11,157
0
60,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,353
Gold Earned
47,517
558
Minions Killed
621
0
Camps Cleared
0
1,796,501
Distance Traveled
1,685,856
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,122
595
160
9
0
351,303
0
L
Yu Huang
9,861
580
190
11
0
340,235
0
L
Kumbhakarna
9,357
550
43
3
0
371,696
9
W
Erlang Shen
9,294
547
153
9
0
351,753
4
L
Thanatos
7,657
450
71
4
0
316,889
0
L
Danzaburou
10,520
619
157
9
0
305,733
3
W
Sylvanus
8,564
504
27
2
0
363,542
4
W
Ra
9,837
579
155
9
0
393,055
0
W
Artemis
8,388
493
133
8
0
312,489
3
W
Thanatos
8,270
486
90
5
0
375,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role