Player Matchup

Bacchus
Bacchus
Erodice1
Bacchus
Level 25
God Stats
10W - 3L
1,674 SR
Queue Stats
11W - 5L
1,614 Elo+
Party 1
Anhur
Anhur
FOCOSEX
Anhur
Level 84
God Stats
18W - 19L
1,523 SR
Queue Stats
277W - 255L
1,543 Elo+
Solo
Bake Kujira
Bake Kujira
LordChocoChip
Bake Kujira
Level 80
God Stats
3W - 2L
1,681 SR
Queue Stats
42W - 56L
1,452 Elo+
Party 3
Loki
Loki
Netheren
Loki
Level 65
God Stats
5W - 0L
1,795 SR
Queue Stats
22W - 10L
1,614 Elo+
Party 1
Poseidon
Poseidon
Nezuko-
Poseidon
Level 113
God Stats
2W - 0L
1,308 SR
Queue Stats
30W - 46L
1,406 Elo+
Party 3
Team Averages
Level 73
1,596 SR
1,526 Elo+

VS

Team Averages
Level 96
1,465 SR
1,556 Elo+
Awilix
Awilix
 
Awilix
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
DiabeticDemon
Nox
Level 81
God Stats
22W - 15L
1,652 SR
Queue Stats
352W - 333L
1,524 Elo+
Solo
Guan Yu
Guan Yu
Frenillosky
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,719 Elo+
Party 2
Jormungandr
Jormungandr
orengo125
Jormungandr
Level 124
God Stats
0W - 3L
1,173 SR
Queue Stats
140W - 139L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Erodice1
Bacchus
10
2 / 0 / 5
5,792
579
3,446
7,149
5,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anhur
FOCOSEX
Anhur
12
3 / 1 / 5
6,665
667
4,655
5,769
1,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bake Kujira
LordChocoChip
Bake Kujira
12
6 / 0 / 1
7,626
763
5,085
4,877
3,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Loki
12
5 / 2 / 3
6,437
644
4,231
7,449
1,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Nezuko-
Poseidon
11
1 / 1 / 1
6,514
651
1,966
3,530
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 2 / 2
5,743
574
3,733
8,486
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
 
Skadi
8
0 / 2 / 0
4,822
482
1,736
3,854
973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
2 / 2 / 2
6,448
645
2,657
4,190
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Frenillosky
Guan Yu
8
0 / 6 / 0
4,817
482
956
7,116
3,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
orengo125
Jormungandr
8
0 / 5 / 3
4,973
497
5,392
8,207
3,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
17
Kills
4
4
Deaths
17
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
2
2
1.5
L
Skadi
 
Skadi
0
2
0
0
L
2
2
2
1.5
W
Bacchus
Erodice1
Bacchus
2
0
5
4.5
W
Anhur
FOCOSEX
Anhur
3
1
5
5.5
L
Guan Yu
Frenillosky
Guan Yu
0
6
0
0
W
Bake Kujira
LordChocoChip
Bake Kujira
6
0
1
6.5
W
Loki
5
2
3
3.25
W
Poseidon
Nezuko-
Poseidon
1
1
1
1.5
L
Jormungandr
orengo125
Jormungandr
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,383
Damage
14,474
28,774
Taken
31,853
13,534
Mitigated
12,768
10,406
Healing
5,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,733
1,551
0
2,731
8,486
2,810
0
1,909
6,491
0
34,600
L
Skadi
 
Skadi
1,736
450
0
771
3,854
973
0
1,639
2,215
0
30,331
L
2,657
0
0
1,032
4,190
1,407
0
1,390
2,800
42,607
978
W
Bacchus
Erodice1
Bacchus
3,446
715
0
2,086
7,149
5,017
0
1,785
5,364
11,626
0
W
Anhur
FOCOSEX
Anhur
4,655
2,352
0
2,566
5,769
1,893
0
2,471
3,244
0
53,524
L
Guan Yu
Frenillosky
Guan Yu
956
149
40
236
7,116
3,840
0
2,667
4,163
0
19,865
W
Bake Kujira
LordChocoChip
Bake Kujira
5,085
2,106
0
1,586
4,877
3,838
74
814
4,063
43,805
4,036
W
Loki
4,231
1,112
0
3,229
7,449
1,915
0
1,606
5,721
0
32,037
W
Poseidon
Nezuko-
Poseidon
1,966
278
0
939
3,530
871
0
642
2,794
50,310
732
L
Jormungandr
orengo125
Jormungandr
5,392
1,246
0
633
8,207
3,738
0
2,374
5,759
22,659
1,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,034
Gold Earned
26,803
368
Minions Killed
285
0
Camps Cleared
0
1,097,723
Distance Traveled
1,043,253
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,743
574
65
7
0
264,189
0
L
Skadi
4,822
482
44
4
0
159,308
0
L
Nox
6,448
645
93
9
0
205,690
4
W
Bacchus
5,792
579
15
2
0
246,162
3
W
Anhur
6,665
667
99
10
0
195,438
1
L
Guan Yu
4,817
482
42
4
0
201,289
0
W
Bake Kujira
7,626
763
91
9
0
178,728
0
W
Loki
6,437
644
58
6
0
259,124
0
W
Poseidon
6,514
651
105
11
0
218,271
2
L
Jormungandr
4,973
497
41
4
0
212,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role