Player Matchup

Jing Wei
Jing Wei
CyborgAFK
Jing Wei
Level 182
God Stats
1W - 0L
1,327 SR
Queue Stats
31W - 28L
1,577 Elo+
Party 3
King Arthur
King Arthur
EstebanCR0908
King Arthur
Level 138
God Stats
6W - 4L
1,565 SR
Queue Stats
87W - 85L
1,552 Elo+
Party 2
Hera
Hera
JusTheGamer0303
Hera
Level 126
God Stats
18W - 8L
1,707 SR
Queue Stats
78W - 78L
1,564 Elo+
Party 2
Geb
Geb
Oddball711
Geb
Level 15
God Stats
3W - 1L
1,774 SR
Queue Stats
5W - 10L
1,435 Elo+
Party 3
Fenrir
Fenrir
misticalpanda
Fenrir
Level 64
God Stats
19W - 18L
1,547 SR
Queue Stats
187W - 184L
1,537 Elo+
Solo
Team Averages
Level 105
1,584 SR
1,533 Elo+

VS

Team Averages
Level 117
1,633 SR
1,487 Elo+
Vulcan
Vulcan
Bjartskullar
Vulcan
Level 124
God Stats
13W - 11L
1,651 SR
Queue Stats
444W - 410L
1,554 Elo+
Party 1
Nemesis
Nemesis
FreddyG19
Nemesis
Level 87
God Stats
1W - 3L
1,504 SR
Queue Stats
2W - 5L
1,235 Elo+
Solo
Artemis
Artemis
MagicFits
Artemis
Level 159
God Stats
1W - 2L
1,648 SR
Queue Stats
91W - 89L
1,547 Elo+
Party 1
Sylvanus
Sylvanus
Sqrlboy
Sylvanus
Level 146
God Stats
1W - 2L
1,742 SR
Queue Stats
117W - 103L
1,542 Elo+
Solo
Set
Set
SunnySinmi
Set
Level 69
God Stats
23W - 12L
1,617 SR
Queue Stats
468W - 431L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CyborgAFK
Jing Wei
15
5 / 0 / 2
8,562
612
6,843
6,121
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
EstebanCR0908
King Arthur
15
2 / 0 / 2
8,641
617
6,954
8,372
6,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 1 / 2
7,696
550
4,956
5,471
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 0 / 4
6,405
458
1,885
5,157
3,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
7 / 1 / 4
8,431
602
9,526
10,637
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
2 / 3 / 0
8,190
585
4,150
6,683
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
FreddyG19
Nemesis
10
0 / 5 / 2
6,012
429
3,573
9,719
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
MagicFits
Artemis
13
0 / 3 / 0
7,028
502
5,585
7,796
2,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Sqrlboy
Sylvanus
10
0 / 1 / 2
6,237
446
3,015
9,577
5,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 3 / 2
6,741
482
4,023
11,561
7,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
2
2
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
2
3
0
0.67
W
Jing Wei
CyborgAFK
Jing Wei
5
0
2
6
W
King Arthur
EstebanCR0908
King Arthur
2
0
2
3
L
Nemesis
FreddyG19
Nemesis
0
5
2
0.2
W
1
1
2
2
L
Artemis
MagicFits
Artemis
0
3
0
0
W
0
0
4
2
L
Sylvanus
Sqrlboy
Sylvanus
0
1
2
1
L
0
3
2
0.33
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,164
Damage
20,346
35,758
Taken
45,336
18,383
Mitigated
20,928
13,463
Healing
10,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
4,150
0
0
720
6,683
2,255
0
1,850
4,833
67,615
0
W
Jing Wei
CyborgAFK
Jing Wei
6,843
6,059
0
2,358
6,121
2,251
669
670
5,451
0
78,070
W
King Arthur
EstebanCR0908
King Arthur
6,954
900
0
3,091
8,372
6,664
0
631
7,733
170
63,336
L
Nemesis
FreddyG19
Nemesis
3,573
1,101
0
2,268
9,719
3,137
0
1,188
8,531
0
35,399
W
4,956
678
0
935
5,471
1,526
0
2,670
2,657
60,493
1,535
L
Artemis
MagicFits
Artemis
5,585
798
0
1,339
7,796
2,451
0
620
7,176
0
61,060
W
1,885
61
0
1,137
5,157
3,657
0
392
4,765
6,668
457
L
Sylvanus
Sqrlboy
Sylvanus
3,015
883
2,024
2,576
9,577
5,625
0
2,396
7,181
14,357
1,233
L
4,023
1,633
0
1,842
11,561
7,460
0
745
10,816
0
46,445
W
9,526
2,181
0
5,942
10,637
4,285
0
2,363
8,086
0
63,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,735
Gold Earned
34,208
482
Minions Killed
423
0
Camps Cleared
0
1,380,803
Distance Traveled
1,434,681
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,190
585
159
11
0
298,289
0
W
Jing Wei
8,562
612
144
10
0
293,371
2
W
King Arthur
8,641
617
116
8
0
286,295
6
L
Nemesis
6,012
429
52
4
0
322,380
0
W
Hera
7,696
550
109
8
0
273,190
6
L
Artemis
7,028
502
100
7
0
246,707
0
W
Geb
6,405
458
10
1
0
208,516
0
L
Sylvanus
6,237
446
18
1
0
265,912
7
L
Set
6,741
482
94
7
0
301,393
0
W
Fenrir
8,431
602
103
7
0
319,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role