Player Matchup

Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Jamezee
Kumbhakarna
Level 142
God Stats
0W - 1L
1,272 SR
Queue Stats
100W - 107L
1,496 Elo+
Party 1
Ra
Ra
RAMBOKILL127
Ra
Level 106
God Stats
8W - 10L
1,533 SR
Queue Stats
371W - 344L
1,439 Elo+
Solo
Ravana
Ravana
SuperStudMuffn97
Ravana
Level 155
God Stats
0W - 2L
1,250 SR
Queue Stats
290W - 273L
1,529 Elo+
Solo
Jormungandr
Jormungandr
energyo40
Jormungandr
Level 160
God Stats
8W - 2L
1,790 SR
Queue Stats
82W - 86L
1,462 Elo+
Solo
Team Averages
Level 142
1,469 SR
1,485 Elo+

VS

Team Averages
Level 131
1,458 SR
1,513 Elo+
The Morrigan
The Morrigan
MetrosaurMosa
The Morrigan
Level 126
God Stats
6W - 4L
1,492 SR
Queue Stats
52W - 52L
1,502 Elo+
Party 2
Anubis
Anubis
NAENAEWATCHER
Anubis
Level 117
God Stats
4W - 4L
1,436 SR
Queue Stats
85W - 70L
1,518 Elo+
Party 2
Medusa
Medusa
joj54
Medusa
Level 128
God Stats
27W - 27L
1,617 SR
Queue Stats
147W - 150L
1,525 Elo+
Solo
Ne Zha
Ne Zha
mimikyyu
Ne Zha
Level 159
God Stats
18W - 27L
1,473 SR
Queue Stats
128W - 115L
1,513 Elo+
Party 2
King Arthur
King Arthur
superraptor12
King Arthur
Level 127
God Stats
1W - 1L
1,275 SR
Queue Stats
112W - 127L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 5 / 0
5,095
510
5,357
6,633
1,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kumbhakarna
Jamezee
Kumbhakarna
8
1 / 4 / 0
5,126
513
2,850
10,522
5,031
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

10
0 / 3 / 1
5,697
570
1,841
5,444
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 0
5,225
523
1,104
6,938
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Jormungandr
energyo40
Jormungandr
12
1 / 2 / 0
6,758
676
5,655
7,419
5,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
MetrosaurMosa
The Morrigan
12
4 / 0 / 3
6,384
638
5,267
3,065
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 1 / 4
6,339
634
6,430
5,943
2,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
joj54
Medusa
10
3 / 1 / 4
6,135
614
4,980
5,582
1,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ne Zha
mimikyyu
Ne Zha
10
4 / 1 / 3
5,904
590
6,595
6,758
2,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

King Arthur
superraptor12
King Arthur
11
0 / 1 / 2
5,471
547
3,704
10,133
6,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
4
Kills
17
17
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
5
0
0.2
L
Kumbhakarna
Jamezee
Kumbhakarna
1
4
0
0.25
W
The Morrigan
MetrosaurMosa
The Morrigan
4
0
3
5.5
W
6
1
4
8
L
0
3
1
0.17
L
1
3
0
0.33
L
Jormungandr
energyo40
Jormungandr
1
2
0
0.5
W
Medusa
joj54
Medusa
3
1
4
5
W
Ne Zha
mimikyyu
Ne Zha
4
1
3
5.5
W
King Arthur
superraptor12
King Arthur
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,807
Damage
26,976
36,956
Taken
31,481
14,305
Mitigated
14,309
8,645
Healing
8,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,357
1,213
0
869
6,633
1,273
0
1,945
4,513
0
29,191
L
Kumbhakarna
Jamezee
Kumbhakarna
2,850
166
0
2,652
10,522
5,031
0
2,034
8,150
13,184
0
W
The Morrigan
MetrosaurMosa
The Morrigan
5,267
711
0
1,119
3,065
976
0
599
2,466
40,703
0
W
6,430
1,108
0
1,553
5,943
2,697
0
1,566
4,377
39,101
0
L
1,841
264
84
1,431
5,444
1,248
0
3,161
1,987
37,897
495
L
1,104
315
0
2,508
6,938
1,420
0
2,780
4,050
0
38,448
L
Jormungandr
energyo40
Jormungandr
5,655
2,250
0
1,101
7,419
5,333
0
1,305
6,068
46,304
7,390
W
Medusa
joj54
Medusa
4,980
1,898
0
828
5,582
1,572
0
1,453
4,129
0
34,569
W
Ne Zha
mimikyyu
Ne Zha
6,595
1,691
0
1,542
6,758
2,937
0
1,270
5,488
0
32,192
W
King Arthur
superraptor12
King Arthur
3,704
494
0
3,250
10,133
6,127
0
4,759
5,374
0
37,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,901
Gold Earned
30,233
314
Minions Killed
320
0
Camps Cleared
0
1,043,448
Distance Traveled
1,052,840
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,095
510
58
6
0
200,888
0
L
Kumbhakarna
5,126
513
10
1
0
238,168
5
W
The Morrigan
6,384
638
74
7
0
222,963
3
W
Anubis
6,339
634
74
7
0
212,092
0
L
Ra
5,697
570
79
8
0
227,682
0
L
Ravana
5,225
523
72
7
0
219,695
3
L
Jormungandr
6,758
676
95
10
0
157,015
0
W
Medusa
6,135
614
61
6
0
194,973
0
W
Ne Zha
5,904
590
43
4
0
223,189
0
W
King Arthur
5,471
547
68
7
0
199,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role