Player Matchup

Loki
Loki
Blood_of_Uchiha_
Loki
Level 145
God Stats
2W - 1L
1,276 SR
Queue Stats
50W - 43L
1,512 Elo+
Party 2
Ra
Ra
Saint_Sergius
Ra
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 50L
1,467 Elo+
Party 2
Charon
Charon
SuLLy_sTePzz
Charon
Level 129
God Stats
10W - 8L
1,545 SR
Queue Stats
303W - 291L
1,492 Elo+
Party 1
Thanatos
Thanatos
kikibu
Thanatos
Level 129
God Stats
13W - 3L
1,860 SR
Queue Stats
176W - 162L
1,462 Elo+
Solo
Charybdis
Charybdis
sold_mom_for_xpp
Charybdis
Level 111
God Stats
1W - 2L
1,493 SR
Queue Stats
127W - 132L
1,427 Elo+
Party 1
Team Averages
Level 135
1,535 SR
1,472 Elo+

VS

Team Averages
Level 106
1,507 SR
1,470 Elo+
Thanatos
Thanatos
FOUR4Dimensional
Thanatos
Level 146
God Stats
2W - 1L
1,563 SR
Queue Stats
46W - 43L
1,458 Elo+
Solo
Yu Huang
Yu Huang
JuanDelPan
Yu Huang
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 124L
1,478 Elo+
Party 3
King Arthur
King Arthur
PaTos0
King Arthur
Level 138
God Stats
11W - 15L
1,491 SR
Queue Stats
144W - 146L
1,482 Elo+
Party 3
Izanami
Izanami
ninoalex858
Izanami
Level 37
God Stats
3W - 8L
1,481 SR
Queue Stats
147W - 173L
1,197 Elo+
Solo
Ares
Ares
pelle31200
Ares
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,736 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,678
668
4,429
5,899
1,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 3
6,519
652
5,547
4,366
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
11
6 / 2 / 4
6,920
692
4,473
6,030
3,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
kikibu
Thanatos
11
2 / 3 / 3
5,820
582
3,308
9,039
2,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
11
4 / 0 / 4
6,369
637
5,427
4,098
1,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 1
4,822
482
4,096
8,695
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
JuanDelPan
Yu Huang
10
1 / 2 / 0
5,329
533
2,800
4,391
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
PaTos0
King Arthur
11
2 / 2 / 0
5,535
554
3,773
7,758
3,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
ninoalex858
Izanami
8
1 / 5 / 0
4,951
495
3,560
6,423
1,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 4 / 1
4,275
428
2,378
8,720
4,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
17
Kills
6
6
Deaths
18
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
2
5
1
0.5
L
Yu Huang
JuanDelPan
Yu Huang
1
2
0
0.5
L
King Arthur
PaTos0
King Arthur
2
2
0
1
W
3
0
3
4.5
W
Charon
6
2
4
4
W
Thanatos
kikibu
Thanatos
2
3
3
1.17
L
Izanami
ninoalex858
Izanami
1
5
0
0.2
L
0
4
1
0.13
W
Charybdis
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,184
Damage
16,607
29,432
Taken
35,987
10,577
Mitigated
13,370
14,740
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,429
836
0
1,595
5,899
1,741
0
724
5,175
0
45,407
L
4,096
1,510
0
5,288
8,695
2,554
0
2,270
6,208
0
24,901
L
Yu Huang
JuanDelPan
Yu Huang
2,800
301
0
0
4,391
1,477
0
1,775
2,352
34,348
0
L
King Arthur
PaTos0
King Arthur
3,773
336
0
1,250
7,758
3,591
0
0
7,758
0
34,871
W
5,547
673
85
2,187
4,366
1,299
851
1,940
2,426
36,376
1,847
W
Charon
4,473
1,425
0
673
6,030
3,694
144
1,497
4,533
15,041
2,237
W
Thanatos
kikibu
Thanatos
3,308
1,054
0
7,462
9,039
2,623
0
276
8,763
0
33,881
L
Izanami
ninoalex858
Izanami
3,560
2,526
0
1,249
6,423
1,437
0
1,670
4,753
0
24,818
L
2,378
357
0
336
8,720
4,311
0
3,022
5,538
11,718
0
W
Charybdis
5,427
3,367
0
2,738
4,098
1,220
1,079
741
3,357
0
42,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,306
Gold Earned
24,912
319
Minions Killed
229
0
Camps Cleared
0
924,827
Distance Traveled
945,220
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,678
668
88
9
0
202,700
2
L
Thanatos
4,822
482
46
5
0
211,058
0
L
Yu Huang
5,329
533
70
7
0
181,337
0
L
King Arthur
5,535
554
54
5
0
191,336
1
W
Ra
6,519
652
66
7
0
197,527
0
W
Charon
6,920
692
26
3
0
182,920
3
W
Thanatos
5,820
582
61
6
0
196,624
3
L
Izanami
4,951
495
44
4
0
186,442
0
L
Ares
4,275
428
15
2
0
175,047
0
W
Charybdis
6,369
637
78
8
0
145,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role