Player Matchup

Anhur
Anhur
 
Anhur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
bautiigarcia1234
Hercules
Level 131
God Stats
2W - 3L
1,307 SR
Queue Stats
235W - 223L
1,487 Elo+
Solo
Ra
Ra
lKenchinl
Ra
Level 175
God Stats
29W - 12L
1,760 SR
Queue Stats
101W - 97L
1,557 Elo+
Solo
Team Averages
Level 142
1,513 SR
1,509 Elo+

VS

Team Averages
Level 79
1,463 SR
1,546 Elo+
Kumbhakarna
Kumbhakarna
GOFASTO
Kumbhakarna
Level 59
God Stats
0W - 2L
1,540 SR
Queue Stats
50W - 30L
1,613 Elo+
Party 1
Thoth
Thoth
GothicNote
Thoth
Level 122
God Stats
1W - 3L
1,249 SR
Queue Stats
407W - 423L
1,452 Elo+
Solo
Camazotz
Camazotz
ProDiluc
Camazotz
Level 62
God Stats
0W - 3L
1,345 SR
Queue Stats
38W - 28L
1,565 Elo+
Party 1
Serqet
Serqet
TUTANPOCK
Serqet
Level 67
God Stats
1W - 4L
1,486 SR
Queue Stats
48W - 33L
1,577 Elo+
Party 1
Charybdis
Charybdis
juanmajimenezz
Charybdis
Level 87
God Stats
4W - 2L
1,693 SR
Queue Stats
170W - 242L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
6 / 1 / 2
8,302
755
6,856
8,170
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
 
Erlang Shen
12
3 / 1 / 4
6,666
606
5,483
10,980
5,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Athena
 
Athena
2
0 / 0 / 0
2,550
232
0
0
0
13
4 / 3 / 1
7,873
716
8,842
11,091
7,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 2
8,148
741
4,190
5,008
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
GOFASTO
Kumbhakarna
10
1 / 2 / 2
6,620
602
3,005
9,640
5,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
10
0 / 3 / 1
5,620
511
2,875
5,016
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
ProDiluc
Camazotz
12
4 / 3 / 1
6,736
612
8,715
11,614
5,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serqet
TUTANPOCK
Serqet
11
1 / 2 / 3
6,052
550
3,725
8,044
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charybdis
juanmajimenezz
Charybdis
9
0 / 5 / 0
5,117
465
989
6,539
1,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
15
Kills
6
6
Deaths
15
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
1
2
7
W
Erlang Shen
 
Erlang Shen
3
1
4
5
W
Athena
 
Athena
0
0
0
0
L
Kumbhakarna
GOFASTO
Kumbhakarna
1
2
2
1
L
Thoth
0
3
1
0.17
L
Camazotz
ProDiluc
Camazotz
4
3
1
1.5
L
Serqet
TUTANPOCK
Serqet
1
2
3
1.25
W
4
3
1
1.5
L
Charybdis
juanmajimenezz
Charybdis
0
5
0
0
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,371
Damage
19,309
35,249
Taken
40,853
17,619
Mitigated
16,389
13,987
Healing
10,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,856
3,184
0
4,666
8,170
2,761
188
361
7,551
0
61,834
W
Erlang Shen
 
Erlang Shen
5,483
2,873
0
2,152
10,980
5,457
0
1,622
8,758
0
42,532
W
Athena
 
Athena
0
0
0
0
0
0
0
0
0
0
0
L
Kumbhakarna
GOFASTO
Kumbhakarna
3,005
304
0
1,458
9,640
5,794
0
1,894
7,520
13,226
0
L
Thoth
2,875
332
0
949
5,016
1,307
0
982
3,824
39,765
318
L
Camazotz
ProDiluc
Camazotz
8,715
2,391
0
5,462
11,614
5,098
0
0
11,614
0
40,734
L
Serqet
TUTANPOCK
Serqet
3,725
313
0
640
8,044
3,041
0
752
7,167
0
34,423
W
8,842
2,914
0
4,658
11,091
7,698
0
830
9,424
0
48,941
L
Charybdis
juanmajimenezz
Charybdis
989
446
0
1,561
6,539
1,149
0
0
6,539
0
31,340
W
4,190
698
477
2,034
5,008
1,703
1,291
2,992
1,927
66,351
492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,539
Gold Earned
30,145
407
Minions Killed
280
0
Camps Cleared
0
934,215
Distance Traveled
1,180,731
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,302
755
120
11
0
202,334
4
W
Erlang Shen
6,666
606
59
5
0
264,968
0
W
Athena
2,550
232
0
0
0
0
0
L
Kumbhakarna
6,620
602
27
2
0
241,662
2
L
Thoth
5,620
511
78
7
0
223,338
2
L
Camazotz
6,736
612
61
6
0
244,359
2
L
Serqet
6,052
550
63
6
0
280,293
1
W
Hercules
7,873
716
88
8
0
224,878
3
L
Charybdis
5,117
465
51
5
0
191,079
3
W
Ra
8,148
741
140
13
0
242,035
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role