Player Matchup

Chronos
Chronos
Gold III
 
Chronos
Gold III
Level 298
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold I
GrandCBD
Ravana
Gold I
Level 127
God Stats
14W - 12L
1,557 SR
Queue Stats
337W - 320L
1,519 MMR
Solo
Mulan
Mulan
Gold IV
ShiadowRzl
Mulan
Gold IV
Level 136
God Stats
9W - 7L
1,508 SR
Queue Stats
66W - 72L
1,543 MMR
Solo
Horus
Horus
Gold V
SuperNES2008
Horus
Gold V
Level 106
God Stats
3W - 1L
1,643 SR
Queue Stats
21W - 20L
1,530 MMR
Solo
Nu Wa
Nu Wa
Gold II
luffy5450
Nu Wa
Gold II
Level 159
God Stats
0W - 3L
1,351 SR
Queue Stats
87W - 95L
1,527 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 165
1,512 SR
1,524 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,559 SR
1,528 MMR
Hel
Hel
Gold III
 
Hel
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
DWRacks
Baron Samedi
Silver III
Level 146
God Stats
3W - 0L
1,584 SR
Queue Stats
40W - 39L
1,518 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
Trompyy
Kuzenbo
Gold IV
Level 153
God Stats
11W - 10L
1,504 SR
Queue Stats
276W - 283L
1,298 MMR
Party 1
Artemis
Artemis
Platinum III
mackxattackx1994
Artemis
Platinum III
Level 88
God Stats
13W - 11L
1,583 SR
Queue Stats
425W - 441L
1,783 MMR
Party 1
Hun Batz
Hun Batz
Gold III
thummass
Hun Batz
Gold III
Level 121
God Stats
13W - 7L
1,623 SR
Queue Stats
216W - 235L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
5 / 2 / 1
7,590
506
10,085
13,807
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ravana
GrandCBD
Ravana
14
6 / 3 / 4
8,010
534
11,684
8,430
3,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
13
4 / 3 / 1
7,803
520
6,115
11,620
10,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 0 / 4
7,134
476
5,364
12,930
9,466
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
luffy5450
Nu Wa
13
2 / 3 / 2
8,016
534
10,283
9,719
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CharybdisThorThanatosFreyaArachne

VS

Bans
LancelotKumbhakarnaMedusaThothSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 4 / 3
7,921
528
10,430
10,352
3,769
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
DWRacks
Baron Samedi
14
2 / 5 / 2
8,581
572
6,642
12,502
6,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Trompyy
Kuzenbo
10
0 / 3 / 3
6,673
445
4,896
13,542
12,698
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 4 / 0
7,401
493
9,698
10,952
4,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
thummass
Hun Batz
16
6 / 2 / 3
9,042
603
8,960
13,296
5,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
17
Kills
11
11
Deaths
18
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
5
2
1
2.75
W
Hel
 
Hel
1
4
3
0.63
W
Baron Samedi
DWRacks
Baron Samedi
2
5
2
0.6
L
Ravana
GrandCBD
Ravana
6
3
4
2.67
L
Mulan
4
3
1
1.5
L
0
0
4
2
W
Kuzenbo
Trompyy
Kuzenbo
0
3
3
0.5
L
Nu Wa
luffy5450
Nu Wa
2
3
2
1
W
2
4
0
0.5
W
Hun Batz
thummass
Hun Batz
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,531
Damage
40,626
56,506
Taken
60,644
31,449
Mitigated
32,335
17,502
Healing
20,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
10,085
4,627
0
5,294
13,807
4,807
517
903
12,904
55,639
4,294
W
Hel
 
Hel
10,430
804
1,750
5,977
10,352
3,769
0
4,164
6,188
71,076
1,827
W
Baron Samedi
DWRacks
Baron Samedi
6,642
264
185
4,800
12,502
6,344
91
1,119
11,068
48,885
1,766
L
Ravana
GrandCBD
Ravana
11,684
3,604
0
1,648
8,430
3,498
0
3,963
4,467
0
55,037
L
Mulan
6,115
389
0
4,388
11,620
10,455
20
5,374
6,246
517
40,742
L
5,364
2,283
575
4,770
12,930
9,466
0
5,193
7,737
0
28,292
W
Kuzenbo
Trompyy
Kuzenbo
4,896
1,500
0
2,981
13,542
12,698
97
4,879
8,593
22,568
453
L
Nu Wa
luffy5450
Nu Wa
10,283
1,241
0
827
9,719
3,223
0
6,194
3,525
68,704
0
W
9,698
3,519
0
1,764
10,952
4,171
47
6,807
4,145
0
55,337
W
Hun Batz
thummass
Hun Batz
8,960
1,876
0
3,540
13,296
5,353
0
4,003
9,175
0
73,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,553
Gold Earned
39,618
415
Minions Killed
432
0
Camps Cleared
0
1,470,348
Distance Traveled
1,420,346
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,590
506
88
6
0
278,654
0
W
Hel
7,921
528
109
7
0
280,925
2
W
Baron Samedi
8,581
572
93
6
0
230,469
2
L
Ravana
8,010
534
68
5
0
306,744
3
L
Mulan
7,803
520
82
5
0
275,269
0
L
Horus
7,134
476
49
3
0
325,233
0
W
Kuzenbo
6,673
445
30
2
0
307,981
8
L
Nu Wa
8,016
534
128
9
0
284,448
2
W
Artemis
7,401
493
95
6
0
247,228
2
W
Hun Batz
9,042
603
105
7
0
353,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role