Player Matchup

Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
ARRAN_2001
Zeus
Level 69
God Stats
37W - 28L
1,612 SR
Queue Stats
58W - 53L
1,522 Elo+
Party 3
Sylvanus
Sylvanus
SHAD0WSN1P3R
Sylvanus
Level 138
God Stats
5W - 10L
1,478 SR
Queue Stats
795W - 870L
1,541 Elo+
Party 1
Horus
Horus
Timanfanya
Horus
Level 99
God Stats
14W - 10L
1,625 SR
Queue Stats
1,155W - 1,230L
1,574 Elo+
Party 1
Neith
Neith
Towix
Neith
Level 108
God Stats
0W - 1L
1,273 SR
Queue Stats
4W - 3L
1,682 Elo+
Solo
Team Averages
Level 108
1,498 SR
1,564 Elo+

VS

Team Averages
Level 158
1,713 SR
1,664 Elo+
Kukulkan
Kukulkan
NeriTheBerry
Kukulkan
Level 235
God Stats
15W - 7L
1,695 SR
Queue Stats
1,697W - 833L
1,689 Elo+
Party 2
Terra
Terra
PurpGuy
Terra
Level 148
God Stats
24W - 3L
1,840 SR
Queue Stats
395W - 226L
1,694 Elo+
Party 2
Nox
Nox
Zumzar97
Nox
Level 126
God Stats
6W - 5L
1,623 SR
Queue Stats
105W - 72L
1,639 Elo+
Party 2
Gilgamesh
Gilgamesh
Zõrya
Gilgamesh
Level 175
God Stats
3W - 2L
1,389 SR
Queue Stats
670W - 325L
1,628 Elo+
Party 2
Artemis
Artemis
caveguy33
Artemis
Level 104
God Stats
18W - 4L
2,015 SR
Queue Stats
118W - 84L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 5 / 4
7,900
1,129
5,227
8,912
4,818
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
0 / 6 / 6
7,563
1,080
6,279
6,030
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
SHAD0WSN1P3R
Sylvanus
13
5 / 6 / 3
9,485
1,355
5,589
14,851
15,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Horus
13
1 / 4 / 6
8,309
1,187
3,770
18,389
18,645
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Towix
Neith
13
1 / 5 / 7
8,556
1,222
9,283
11,800
3,189
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

151

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NeriTheBerry
Kukulkan
15
9 / 0 / 15
10,480
1,497
17,809
6,667
4,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
PurpGuy
Terra
15
2 / 1 / 23
9,878
1,411
10,414
8,277
8,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
3 / 4 / 18
8,854
1,265
7,301
5,059
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Zõrya
Gilgamesh
14
2 / 2 / 15
8,328
1,190
6,711
9,924
7,769
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
caveguy33
Artemis
15
10 / 1 / 15
10,444
1,492
14,377
5,868
2,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
112
8
Kills
26
26
Deaths
8
26
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
5
4
0.6
L
0
6
6
0.5
W
Kukulkan
NeriTheBerry
Kukulkan
9
0
15
16.5
W
Terra
PurpGuy
Terra
2
1
23
13.5
L
Sylvanus
SHAD0WSN1P3R
Sylvanus
5
6
3
1.08
L
Horus
1
4
6
1
L
Neith
Towix
Neith
1
5
7
0.9
W
3
4
18
3
W
Gilgamesh
Zõrya
Gilgamesh
2
2
15
4.75
W
Artemis
caveguy33
Artemis
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,148
Damage
56,612
59,982
Taken
35,795
43,417
Mitigated
25,872
6,373
Healing
5,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
5,227
437
70
1,382
8,912
4,818
0
4,135
4,777
16,306
1,341
L
6,279
494
0
0
6,030
1,478
0
4,446
1,584
15,572
0
W
Kukulkan
NeriTheBerry
Kukulkan
17,809
1,874
0
593
6,667
4,351
0
3,587
3,080
40,654
0
W
Terra
PurpGuy
Terra
10,414
595
2,092
1,834
8,277
8,483
0
4,071
4,206
14,942
656
L
Sylvanus
SHAD0WSN1P3R
Sylvanus
5,589
814
417
1,166
14,851
15,287
0
8,646
6,205
13,109
411
L
Horus
3,770
1,571
340
2,736
18,389
18,645
0
11,128
7,261
0
6,644
L
Neith
Towix
Neith
9,283
3,767
0
262
11,800
3,189
0
6,431
5,369
0
27,268
W
7,301
1,211
0
32
5,059
2,277
0
3,022
2,037
15,558
748
W
Gilgamesh
Zõrya
Gilgamesh
6,711
1,781
0
340
9,924
7,769
0
3,133
5,523
0
13,711
W
Artemis
caveguy33
Artemis
14,377
5,766
0
152
5,868
2,992
0
2,456
3,412
0
26,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,813
Gold Earned
47,984
114
Minions Killed
154
4
Camps Cleared
3
526,060
Distance Traveled
791,319
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,900
1,129
34
5
1
90,412
0
L
Zeus
7,563
1,080
26
4
0
90,457
0
W
Kukulkan
10,480
1,497
54
8
0
169,819
0
W
Terra
9,878
1,411
9
1
0
185,233
0
L
Sylvanus
9,485
1,355
6
1
1
105,267
0
L
Horus
8,309
1,187
0
0
0
122,337
0
L
Neith
8,556
1,222
48
7
2
117,587
0
W
Nox
8,854
1,265
23
3
0
121,450
0
W
Gilgamesh
8,328
1,190
19
3
0
142,571
0
W
Artemis
10,444
1,492
49
7
3
172,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role