Player Matchup

Merlin
Merlin
Bronze III
Drewski71266
Merlin
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,423 MMR
Party 1
Bacchus
Bacchus
Bronze III
StoredBow
Bacchus
Bronze III
Level 99
God Stats
0W - 1L
1,762 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Tyr
Tyr
Bronze III
XGN ash3401
Tyr
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,423 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,587 SR
1,449 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,641 SR
1,314 MMR
Bastet
Bastet
Gold IV
BTD Youngepps21
Bastet
Gold IV
Level 153
God Stats
55W - 43L
1,645 SR
Queue Stats
238W - 244L
1,383 MMR
Party 2
Hera
Hera
Gold II
Healbeartoe
Hera
Gold II
Level 144
God Stats
58W - 39L
1,675 SR
Queue Stats
363W - 356L
1,559 MMR
Party 2
Vamana
Vamana
Bronze I
LodgedZeus21910
Vamana
Bronze I
Level 61
God Stats
12W - 23L
1,602 SR
Queue Stats
80W - 132L
1,002 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 6 / 0
6,642
664
3,292
6,711
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
StoredBow
Bacchus
12
1 / 4 / 0
7,027
703
4,599
10,149
10,419
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
0 / 4 / 0
6,676
668
3,236
12,252
11,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
SkadiCthulhuKuzenboAchillesScylla

VS

Bans
MedusaKumbhakarnaVulcanGebNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 8
9,293
929
10,036
6,699
3,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

15
7 / 0 / 7
9,358
936
11,135
2,968
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 1 / 8
8,316
832
3,583
7,770
6,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
37
1
Kills
14
14
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
0
8
10
L
Merlin
0
6
0
0
W
7
0
7
10.5
W
1
1
8
5
L
Bacchus
StoredBow
Bacchus
1
4
0
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,127
Damage
24,754
29,112
Taken
17,437
23,682
Mitigated
11,130
4,255
Healing
4,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,036
1,153
0
2,598
6,699
3,853
611
3,187
3,512
0
26,802
L
Merlin
3,292
137
0
650
6,711
1,848
0
2,539
3,912
17,956
0
W
11,135
2,251
0
617
2,968
1,013
521
857
2,111
36,985
0
W
3,583
585
0
1,644
7,770
6,264
1,211
3,537
4,233
0
17,137
L
Bacchus
StoredBow
Bacchus
4,599
500
0
1,018
10,149
10,419
0
4,848
4,756
11,269
3,185
L
3,236
282
0
2,587
12,252
11,415
0
3,768
7,720
0
15,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,345
Gold Earned
26,967
95
Minions Killed
125
0
Camps Cleared
0
504,598
Distance Traveled
604,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,293
929
35
4
0
220,761
0
L
Merlin
6,642
664
33
3
0
143,593
0
W
Hera
9,358
936
53
5
0
188,283
0
W
Vamana
8,316
832
37
4
0
195,012
0
L
Bacchus
7,027
703
38
4
0
170,759
0
L
Tyr
6,676
668
24
2
0
190,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role