Player Matchup

Ymir
Ymir
Dom815
Ymir
Level 144
God Stats
1W - 0L
1,717 SR
Queue Stats
16W - 21L
1,487 Elo+
Party 1
Neith
Neith
EnforkingGokem
Neith
Level 145
God Stats
3W - 2L
1,537 SR
Queue Stats
28W - 48L
1,387 Elo+
Party 1
Ix Chel
Ix Chel
GossamerMantis2
Ix Chel
Level 158
God Stats
2W - 3L
1,481 SR
Queue Stats
22W - 27L
1,453 Elo+
Party 1
Ne Zha
Ne Zha
Mchavezzero
Ne Zha
Level 140
God Stats
15W - 20L
1,455 SR
Queue Stats
200W - 186L
1,525 Elo+
Solo
Horus
Horus
Wonderwindy
Horus
Level 54
God Stats
2W - 0L
1,593 SR
Queue Stats
14W - 20L
1,402 Elo+
Party 1
Team Averages
Level 128
1,557 SR
1,451 Elo+

VS

Team Averages
Level 136
1,489 SR
1,489 Elo+
Shiva
Shiva
CurryDaddy
Shiva
Level 177
God Stats
0W - 2L
1,168 SR
Queue Stats
25W - 24L
1,535 Elo+
Solo
Hel
Hel
LilGigglezz
Hel
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 129L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
ShadowNinja623
Zhong Kui
Level 107
God Stats
2W - 1L
1,831 SR
Queue Stats
43W - 45L
1,436 Elo+
Solo
Xbalanque
Xbalanque
twosoxx77
Xbalanque
Level 127
God Stats
12W - 13L
1,446 SR
Queue Stats
13W - 15L
1,623 Elo+
Solo
Charon
Charon
あしあし
Charon
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dom815
Ymir
13
2 / 0 / 4
7,926
881
3,463
7,958
6,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 0 / 1
8,282
920
5,569
6,279
2,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 4
7,783
865
4,373
4,048
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
15
2 / 1 / 2
8,341
927
3,634
5,016
2,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 0 / 2
7,146
794
1,016
4,567
3,354
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
1 / 1 / 1
7,209
801
4,195
5,092
2,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 1 / 0
6,473
719
118
787
8
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
ShadowNinja623
Zhong Kui
11
0 / 2 / 1
6,833
759
3,849
6,360
4,087
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
twosoxx77
Xbalanque
12
0 / 3 / 1
7,059
784
3,591
5,678
1,913
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
14
1 / 0 / 0
7,951
883
3,602
4,876
3,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
7
Kills
2
2
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Shiva
1
1
1
1.5
W
Ymir
Dom815
Ymir
2
0
4
4
W
2
0
1
2.5
W
1
1
4
3
L
0
1
0
0
W
Ne Zha
2
1
2
3
L
Zhong Kui
ShadowNinja623
Zhong Kui
0
2
1
0.25
W
0
0
2
1
L
Xbalanque
twosoxx77
Xbalanque
0
3
1
0.17
L
Charon
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,055
Damage
15,355
27,868
Taken
22,793
15,557
Mitigated
12,253
11,107
Healing
2,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
4,195
302
0
332
5,092
2,498
0
465
4,627
0
15,506
W
Ymir
Dom815
Ymir
3,463
340
0
845
7,958
6,813
87
2,478
5,480
8,799
1,906
W
5,569
2,088
0
2,632
6,279
2,084
1,381
1,498
4,781
0
22,123
W
4,373
313
2,068
1,331
4,048
1,261
248
840
3,208
22,441
0
L
118
0
219
37
787
8
0
0
787
442
0
W
Ne Zha
3,634
521
0
517
5,016
2,045
0
1,006
4,010
0
36,139
L
Zhong Kui
ShadowNinja623
Zhong Kui
3,849
0
0
1,141
6,360
4,087
0
2,761
3,444
13,195
0
W
1,016
388
1,780
1,934
4,567
3,354
397
1,747
2,820
0
7,883
L
Xbalanque
twosoxx77
Xbalanque
3,591
633
0
0
5,678
1,913
0
2,362
3,203
0
13,893
L
Charon
3,602
309
0
1,125
4,876
3,747
0
1,444
3,328
16,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,478
Gold Earned
35,525
204
Minions Killed
98
0
Camps Cleared
0
954,185
Distance Traveled
577,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,209
801
26
3
0
133,086
0
W
Ymir
7,926
881
24
3
0
176,308
0
W
Neith
8,282
920
51
6
0
186,096
0
W
Ix Chel
7,783
865
47
5
0
189,021
0
L
Hel
6,473
719
2
0
0
24,481
0
W
Ne Zha
8,341
927
65
7
0
213,372
0
L
Zhong Kui
6,833
759
19
2
0
110,497
0
W
Horus
7,146
794
17
2
0
189,388
0
L
Xbalanque
7,059
784
28
3
0
147,997
0
L
Charon
7,951
883
23
3
0
161,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role