Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
HesitantBadger
Bacchus
Level 109
God Stats
15W - 7L
1,629 SR
Queue Stats
808W - 785L
1,423 Elo+
Party 1
Chiron
Chiron
Riseer23
Chiron
Level 156
God Stats
9W - 8L
1,681 SR
Queue Stats
725W - 717L
1,429 Elo+
Party 1
Xing Tian
Xing Tian
Sirhc0001
Xing Tian
Level 121
God Stats
7W - 2L
1,757 SR
Queue Stats
227W - 231L
1,467 Elo+
Solo
Amaterasu
Amaterasu
space-trekkie
Amaterasu
Level 159
God Stats
4W - 3L
1,329 SR
Queue Stats
400W - 398L
1,446 Elo+
Solo
Team Averages
Level 139
1,579 SR
1,453 Elo+

VS

Team Averages
Level 89
1,500 SR
1,473 Elo+
Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
ClearedPenguin
Athena
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,504 Elo+
Party 2
Da Ji
Da Ji
Cromo57
Da Ji
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 103L
1,504 Elo+
Party 2
Geb
Geb
neonflavor26
Geb
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
2 / 2 / 4
6,331
1,266
3,358
3,035
816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mystical Earring

Mystical Earring

+15
Mp 5

10
1 / 1 / 8
6,318
1,264
4,013
5,015
3,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chiron
Riseer23
Chiron
13
6 / 1 / 4
7,533
1,507
6,444
3,279
1,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Xing Tian
Sirhc0001
Xing Tian
10
1 / 2 / 6
6,335
1,267
2,541
9,153
5,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
space-trekkie
Amaterasu
12
1 / 1 / 9
6,706
1,341
2,280
4,502
3,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 2 / 2
5,759
1,152
6,042
3,872
1,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ah Muzen Cab
 
Ah Muzen Cab
5
0 / 0 / 0
4,308
862
0
0
0
12
3 / 2 / 4
6,369
1,274
4,174
6,637
4,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
Cromo57
Da Ji
9
0 / 4 / 3
5,190
1,038
2,458
5,337
2,584
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
1 / 3 / 0
5,233
1,047
2,950
6,244
3,467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
11
Kills
7
7
Deaths
11
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
2
4
2
L
Loki
 
Loki
3
2
2
2
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
L
3
2
4
2.5
L
Da Ji
Cromo57
Da Ji
0
4
3
0.38
W
1
1
8
5
W
Chiron
Riseer23
Chiron
6
1
4
8
W
Xing Tian
Sirhc0001
Xing Tian
1
2
6
2
L
1
3
0
0.33
W
Amaterasu
space-trekkie
Amaterasu
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,636
Damage
15,624
24,984
Taken
22,090
14,258
Mitigated
11,884
8,348
Healing
4,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
3,358
1,202
0
107
3,035
816
462
517
2,518
0
8,215
L
Loki
 
Loki
6,042
558
78
447
3,872
1,442
0
1,614
2,129
0
12,430
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
L
4,174
900
1,091
1,928
6,637
4,391
0
1,379
5,112
9,353
0
L
Da Ji
Cromo57
Da Ji
2,458
433
0
219
5,337
2,584
0
1,096
4,168
0
3,845
W
4,013
140
395
1,728
5,015
3,291
0
1,385
3,630
8,899
1,607
W
Chiron
Riseer23
Chiron
6,444
2,574
1,100
776
3,279
1,112
934
1,250
2,029
0
13,390
W
Xing Tian
Sirhc0001
Xing Tian
2,541
393
289
2,677
9,153
5,365
523
2,131
7,022
5,610
0
L
2,950
681
558
638
6,244
3,467
0
1,971
4,148
4,811
0
W
Amaterasu
space-trekkie
Amaterasu
2,280
1,332
200
1,076
4,502
3,674
1,513
1,841
2,661
0
5,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,223
Gold Earned
26,859
57
Minions Killed
26
0
Camps Cleared
0
507,730
Distance Traveled
393,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,331
1,266
12
2
0
88,581
0
L
Loki
5,759
1,152
11
2
0
118,367
0
L
Ah Muzen Cab
4,308
862
0
0
0
0
0
L
Athena
6,369
1,274
13
3
0
101,009
0
L
Da Ji
5,190
1,038
2
0
0
97,883
0
W
Bacchus
6,318
1,264
12
2
0
103,475
0
W
Chiron
7,533
1,507
20
4
0
98,145
0
W
Xing Tian
6,335
1,267
4
1
0
112,812
0
L
Geb
5,233
1,047
0
0
0
75,917
0
W
Amaterasu
6,706
1,341
9
2
0
104,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role