Player Matchup

Cupid
Cupid
MomentousBuck
Cupid
Level 21
God Stats
2W - 0L
1,286 SR
Queue Stats
12W - 7L
1,504 Elo+
Party 1
Chang'e
Chang'e
iu riot
Chang'e
Level 67
God Stats
1W - 0L
1,353 SR
Queue Stats
19W - 14L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
o Pr0fitt
Baron Samedi
Level 107
God Stats
2W - 1L
1,650 SR
Queue Stats
19W - 12L
1,531 Elo+
Party 1
Team Averages
Level 65
1,430 SR
1,511 Elo+

VS

Team Averages
Level 39
1,490 SR
1,434 Elo+
Freya
Freya
THEUGLYDUCK8
Freya
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,483 Elo+
Party 2
Arachne
Arachne
YBSGrizzly
Arachne
Level 44
God Stats
1W - 2L
1,455 SR
Queue Stats
4W - 18L
1,357 Elo+
Party 2
Cabrakan
Cabrakan
partialpotato
Cabrakan
Level 39
God Stats
0W - 1L
1,514 SR
Queue Stats
2W - 7L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 7
12,001
923
10,802
7,184
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
iu riot
Chang'e
17
4 / 2 / 8
11,178
860
9,771
9,420
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
o Pr0fitt
Baron Samedi
17
3 / 0 / 10
11,055
850
7,620
8,787
3,137
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 0
9,443
726
6,138
9,538
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
YBSGrizzly
Arachne
14
0 / 5 / 2
8,249
635
4,316
10,323
4,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cabrakan
partialpotato
Cabrakan
13
0 / 6 / 2
7,982
614
2,735
12,761
14,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
2
2
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
L
2
3
0
0.67
L
Arachne
YBSGrizzly
Arachne
0
5
2
0.2
W
Chang'e
iu riot
Chang'e
4
2
8
4
W
Baron Samedi
o Pr0fitt
Baron Samedi
3
0
10
8
L
Cabrakan
partialpotato
Cabrakan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,193
Damage
13,189
25,391
Taken
32,622
8,472
Mitigated
22,235
15,810
Healing
4,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,802
7,294
2,227
3,127
7,184
2,514
1,642
1,887
5,036
0
52,895
L
6,138
1,285
0
1,511
9,538
3,231
0
5,367
3,826
28,754
377
L
Arachne
YBSGrizzly
Arachne
4,316
3,196
0
1,451
10,323
4,765
0
4,610
5,449
0
18,912
W
Chang'e
iu riot
Chang'e
9,771
628
1,970
3,230
9,420
2,821
576
3,397
5,593
34,106
3,441
W
Baron Samedi
o Pr0fitt
Baron Samedi
7,620
270
1,441
3,815
8,787
3,137
587
2,458
5,975
41,351
1,098
L
Cabrakan
partialpotato
Cabrakan
2,735
368
0
1,478
12,761
14,239
0
5,844
6,420
6,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,234
Gold Earned
25,674
227
Minions Killed
94
0
Camps Cleared
0
679,508
Distance Traveled
659,771
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,001
923
99
8
0
233,740
0
L
Freya
9,443
726
57
4
0
239,511
2
L
Arachne
8,249
635
30
2
0
234,745
0
W
Chang'e
11,178
860
68
5
0
225,514
0
W
Baron Samedi
11,055
850
60
5
0
220,254
2
L
Cabrakan
7,982
614
7
1
0
185,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role