Player Matchup

Charybdis
Charybdis
Platinum III
Cozmoz17
Charybdis
Platinum III
Level 125
God Stats
16W - 16L
1,548 SR
Queue Stats
80W - 69L
1,801 MMR
Solo
Thor
Thor
Platinum IV
Kazẻ
Thor
Platinum IV
Level 166
God Stats
0W - 1L
1,505 SR
Queue Stats
97W - 81L
1,801 MMR
Solo
Nike
Nike
Platinum V
SLAYA77777
Nike
Platinum V
Level 213
God Stats
9W - 5L
1,694 SR
Queue Stats
199W - 193L
1,785 MMR
Solo
Tiamat
Tiamat
Gold II
jaqt12
Tiamat
Gold II
Level 205
God Stats
3W - 2L
1,744 SR
Queue Stats
76W - 77L
1,765 MMR
Solo
Fafnir
Fafnir
Platinum IV
xBillie
Fafnir
Platinum IV
Level 166
God Stats
15W - 12L
1,644 SR
Queue Stats
229W - 223L
1,759 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 175
1,627 SR
1,782 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,662 SR
1,783 MMR
Cthulhu
Cthulhu
Platinum II
DrBurgin23
Cthulhu
Platinum II
Level 157
God Stats
5W - 3L
1,852 SR
Queue Stats
135W - 125L
1,758 MMR
Solo
Ravana
Ravana
Platinum IV
Jarkner
Ravana
Platinum IV
Level 157
God Stats
2W - 2L
1,457 SR
Queue Stats
173W - 171L
1,817 MMR
Solo
Ganesha
Ganesha
Platinum II
OLKxHardKiller
Ganesha
Platinum II
Level 112
God Stats
9W - 4L
1,732 SR
Queue Stats
122W - 108L
1,791 MMR
Solo
Freya
Freya
Platinum V
Ozmojo
Freya
Platinum V
Level 155
God Stats
2W - 4L
1,498 SR
Queue Stats
90W - 94L
1,740 MMR
Solo
Ix Chel
Ix Chel
Platinum V
imdaviddd
Ix Chel
Platinum V
Level 40
God Stats
12W - 8L
1,774 SR
Queue Stats
35W - 29L
1,807 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cozmoz17
Charybdis
9
1 / 2 / 1
5,135
642
3,989
4,595
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Kazẻ
Thor
7
1 / 3 / 1
4,259
532
1,387
6,066
1,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 0
5,234
654
4,400
8,875
4,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
jaqt12
Tiamat
8
0 / 3 / 1
4,637
580
1,036
4,032
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
xBillie
Fafnir
8
0 / 2 / 1
5,135
642
1,799
5,737
5,042
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
KumbhakarnaLokiAchillesErlang Shen

VS

Bans
Chang'eLancelotNu WaChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrBurgin23
Cthulhu
10
0 / 0 / 1
5,753
719
4,849
7,088
3,780
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ravana
Jarkner
Ravana
10
6 / 0 / 1
5,691
711
4,454
4,044
1,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 7
5,413
677
1,825
6,549
3,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Freya
Ozmojo
Freya
10
0 / 1 / 2
4,745
593
1,523
5,182
1,396
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ix Chel
imdaviddd
Ix Chel
10
5 / 1 / 3
5,954
744
4,926
2,696
789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
11
11
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Cozmoz17
Charybdis
1
2
1
0.75
W
Cthulhu
DrBurgin23
Cthulhu
0
0
1
0.5
W
Ravana
Jarkner
Ravana
6
0
1
6.5
L
Thor
Kazẻ
Thor
1
3
1
0.5
W
0
0
7
3.5
W
Freya
Ozmojo
Freya
0
1
2
1
L
0
1
0
0
W
Ix Chel
imdaviddd
Ix Chel
5
1
3
6.5
L
Tiamat
jaqt12
Tiamat
0
3
1
0.17
L
Fafnir
xBillie
Fafnir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,611
Damage
17,577
29,305
Taken
25,559
13,767
Mitigated
10,807
10,438
Healing
9,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Cozmoz17
Charybdis
3,989
2,311
0
1,870
4,595
1,370
0
2,026
2,483
0
39,701
W
Cthulhu
DrBurgin23
Cthulhu
4,849
840
39
3,131
7,088
3,780
0
0
7,088
42,460
0
W
Ravana
Jarkner
Ravana
4,454
1,310
0
866
4,044
1,449
0
127
3,917
0
29,330
L
Thor
Kazẻ
Thor
1,387
312
0
2,556
6,066
1,517
0
819
5,201
0
17,382
W
1,825
230
0
1,861
6,549
3,393
0
1,965
4,584
12,738
0
W
Freya
Ozmojo
Freya
1,523
392
0
2,098
5,182
1,396
0
96
5,086
26,906
2,577
L
4,400
612
0
3,112
8,875
4,304
0
4,849
4,026
0
38,444
W
Ix Chel
imdaviddd
Ix Chel
4,926
769
942
854
2,696
789
0
892
1,804
29,977
2,204
L
Tiamat
jaqt12
Tiamat
1,036
39
0
902
4,032
1,534
0
2,321
1,497
26,672
0
L
Fafnir
xBillie
Fafnir
1,799
414
0
1,998
5,737
5,042
0
2,646
3,022
9,088
995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,400
Gold Earned
27,556
260
Minions Killed
270
0
Camps Cleared
0
792,488
Distance Traveled
968,307
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,135
642
72
9
0
146,271
0
W
Cthulhu
5,753
719
77
10
0
167,087
0
W
Ravana
5,691
711
54
7
0
227,136
0
L
Thor
4,259
532
38
5
0
181,676
4
W
Ganesha
5,413
677
8
1
0
198,951
2
W
Freya
4,745
593
60
8
0
178,888
0
L
Nike
5,234
654
79
10
0
149,162
0
W
Ix Chel
5,954
744
71
9
0
196,245
0
L
Tiamat
4,637
580
62
8
0
139,637
2
L
Fafnir
5,135
642
9
1
0
175,742
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role