Player Matchup

Vulcan
Vulcan
Silver V
 
Vulcan
Silver V
Level 274
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver IV
CorniestSloth49
Cthulhu
Silver IV
Level 79
God Stats
6W - 9L
1,519 SR
Queue Stats
160W - 212L
709 MMR
Solo
Medusa
Medusa
Silver III
Shadw_Wolf
Medusa
Silver III
Level 147
God Stats
3W - 3L
1,586 SR
Queue Stats
102W - 141L
815 MMR
Solo
Thanatos
Thanatos
Bronze II
killmaster32
Thanatos
Bronze II
Level 120
God Stats
3W - 5L
1,241 SR
Queue Stats
167W - 182L
837 MMR
Solo
Ares
Ares
Silver V
vainsbetter
Ares
Silver V
Level 55
God Stats
2W - 3L
1,457 SR
Queue Stats
28W - 51L
690 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 135
1,460 SR
910 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 113
1,498 SR
949 MMR
Bastet
Bastet
Bronze I
 
Bastet
Bronze I
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
Count Dangula
Kuzenbo
Silver III
Level 106
God Stats
17W - 6L
1,674 SR
Queue Stats
137W - 144L
718 MMR
Solo
Scylla
Scylla
Bronze IV
KawaiiKenku
Scylla
Bronze IV
Level 64
God Stats
1W - 2L
1,360 SR
Queue Stats
3W - 13L
1,041 MMR
Solo
Rama
Rama
Silver V
apossum41
Rama
Silver V
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 152L
582 MMR
Solo
Osiris
Osiris
Silver III
vonsort
Osiris
Silver III
Level 124
God Stats
28W - 43L
1,457 SR
Queue Stats
132W - 147L
903 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
7
1 / 0 / 0
3,943
789
1,295
1,993
463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

2
0 / 1 / 0
2,686
537
273
1,127
499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Medusa
Shadw_Wolf
Medusa
6
1 / 1 / 2
3,520
704
1,974
3,133
903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
killmaster32
Thanatos
6
1 / 1 / 1
3,555
711
1,641
2,759
901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 2
3,889
778
1,768
5,671
2,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Chang'eArachneFenrir

VS

Bans
King ArthurJanusBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
0 / 1 / 2
3,629
726
1,671
4,410
1,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
6
1 / 0 / 1
4,049
810
1,735
3,728
2,897
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
7
1 / 0 / 0
3,848
770
1,224
1,455
289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rama
6
1 / 3 / 0
3,441
688
2,309
3,506
856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
vonsort
Osiris
8
1 / 0 / 0
4,358
872
391
2,136
1,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
4
Kills
4
4
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
0
0
1
W
Bastet
 
Bastet
0
1
2
1
L
0
1
0
0
W
Kuzenbo
1
0
1
1.5
W
Scylla
1
0
0
1
L
Medusa
Shadw_Wolf
Medusa
1
1
2
2
W
Rama
1
3
0
0.33
L
Thanatos
killmaster32
Thanatos
1
1
1
1.5
L
1
1
2
2
W
Osiris
vonsort
Osiris
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,951
Damage
7,330
14,683
Taken
15,235
5,295
Mitigated
6,126
4,597
Healing
6,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
1,295
129
0
438
1,993
463
0
761
1,040
18,229
447
W
Bastet
 
Bastet
1,671
243
79
2,276
4,410
1,041
0
511
3,899
0
15,882
L
273
60
0
400
1,127
499
0
0
1,074
2,865
103
W
Kuzenbo
1,735
1,014
86
1,820
3,728
2,897
0
973
2,755
10,778
1,354
W
Scylla
1,224
44
0
250
1,455
289
0
708
747
13,003
559
L
Medusa
Shadw_Wolf
Medusa
1,974
584
0
490
3,133
903
9
1,057
2,076
0
19,049
W
Rama
2,309
2,028
0
780
3,506
856
195
795
2,711
0
12,966
L
Thanatos
killmaster32
Thanatos
1,641
202
0
1,377
2,759
901
0
231
2,488
0
8,552
L
1,768
185
0
1,892
5,671
2,529
0
544
5,127
10,143
0
W
Osiris
vonsort
Osiris
391
185
0
779
2,136
1,043
0
223
1,867
0
20,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,593
Gold Earned
19,325
125
Minions Killed
148
0
Camps Cleared
0
475,163
Distance Traveled
577,821
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
3,943
789
44
9
0
119,602
0
W
Bastet
3,629
726
28
6
0
119,871
2
L
Cthulhu
2,686
537
4
1
0
22,641
0
W
Kuzenbo
4,049
810
21
4
0
126,274
0
W
Scylla
3,848
770
32
6
0
111,699
2
L
Medusa
3,520
704
39
8
0
90,183
3
W
Rama
3,441
688
22
4
0
108,540
0
L
Thanatos
3,555
711
23
5
0
129,091
0
L
Ares
3,889
778
15
3
0
113,646
2
W
Osiris
4,358
872
45
9
0
111,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role