Player Matchup

Chaac
Chaac
 
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GuitarGodSRV
Medusa
Level 88
God Stats
12W - 9L
1,559 SR
Queue Stats
22W - 23L
1,425 Elo+
Party 3
Ymir
Ymir
HaraldWozniew
Ymir
Level 33
God Stats
3W - 0L
1,547 SR
Queue Stats
19W - 16L
1,470 Elo+
Party 3
Anubis
Anubis
Pilof
Anubis
Level 47
God Stats
27W - 7L
1,854 SR
Queue Stats
53W - 29L
1,597 Elo+
Party 2
Thanatos
Thanatos
Yrynade
Thanatos
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 60L
1,539 Elo+
Party 2
Team Averages
Level 87
1,592 SR
1,506 Elo+

VS

Team Averages
Level 107
1,593 SR
1,507 Elo+
Serqet
Serqet
 
Serqet
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Blood-Raptor92
Chang'e
Level 112
God Stats
1W - 1L
1,775 SR
Queue Stats
16W - 14L
1,560 Elo+
Solo
Artemis
Artemis
Soken1986
Artemis
Level 83
God Stats
14W - 12L
1,493 SR
Queue Stats
335W - 341L
1,477 Elo+
Solo
Artio
Artio
TheGreenP
Artio
Level 110
God Stats
2W - 1L
1,695 SR
Queue Stats
108W - 98L
1,509 Elo+
Solo
Guan Yu
Guan Yu
Velom
Guan Yu
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 0 / 1
6,854
762
5,902
5,524
2,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
10
4 / 3 / 1
5,821
647
6,137
7,525
1,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 2 / 3
5,592
621
1,562
5,969
2,997
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Pilof
Anubis
11
4 / 1 / 3
6,304
700
6,135
3,853
1,529
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Yrynade
Thanatos
11
6 / 1 / 2
6,127
681
4,415
7,079
2,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
1 / 3 / 4
5,288
588
2,900
6,890
2,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 5 / 1
4,501
500
1,116
7,587
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Soken1986
Artemis
9
4 / 3 / 1
5,255
584
6,661
7,322
2,214
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
TheGreenP
Artio
7
2 / 3 / 3
5,182
576
2,218
7,208
3,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Velom
Guan Yu
8
0 / 4 / 0
4,451
495
2,481
9,012
5,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
18
Kills
7
7
Deaths
18
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
1
3.5
L
Serqet
 
Serqet
1
3
4
1
L
0
5
1
0.1
W
Medusa
4
3
1
1.5
W
1
2
3
1.25
W
Anubis
Pilof
Anubis
4
1
3
5.5
L
Artemis
Soken1986
Artemis
4
3
1
1.5
L
Artio
TheGreenP
Artio
2
3
3
1.17
L
Guan Yu
Velom
Guan Yu
0
4
0
0
W
Thanatos
Yrynade
Thanatos
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,151
Damage
15,376
29,950
Taken
38,019
10,968
Mitigated
14,540
12,036
Healing
12,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,902
1,464
0
2,602
5,524
2,139
207
0
5,315
0
42,251
L
Serqet
 
Serqet
2,900
554
0
2,845
6,890
2,078
0
598
6,292
0
28,854
L
1,116
72
0
1,087
7,587
1,126
0
3,603
3,984
17,986
683
W
Medusa
6,137
1,832
0
1,924
7,525
1,799
625
659
6,866
0
32,506
W
1,562
166
0
913
5,969
2,997
123
632
5,337
12,956
0
W
Anubis
Pilof
Anubis
6,135
639
0
1,294
3,853
1,529
0
1,635
2,016
36,257
950
L
Artemis
Soken1986
Artemis
6,661
3,880
0
2,610
7,322
2,214
0
718
6,604
0
32,461
L
Artio
TheGreenP
Artio
2,218
554
240
2,542
7,208
3,679
0
2,644
4,564
10,123
0
L
Guan Yu
Velom
Guan Yu
2,481
953
0
3,274
9,012
5,443
0
0
9,012
0
20,667
W
Thanatos
Yrynade
Thanatos
4,415
750
0
5,303
7,079
2,504
0
206
6,717
0
38,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,698
Gold Earned
24,677
271
Minions Killed
204
0
Camps Cleared
0
954,715
Distance Traveled
875,135
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,854
762
72
8
0
173,410
2
L
Serqet
5,288
588
60
7
0
223,316
0
L
Chang'e
4,501
500
41
5
0
169,415
0
W
Medusa
5,821
647
40
4
0
192,641
0
W
Ymir
5,592
621
27
3
0
181,807
0
W
Anubis
6,304
700
69
8
0
194,708
3
L
Artemis
5,255
584
52
6
0
155,446
0
L
Artio
5,182
576
17
2
0
155,967
3
L
Guan Yu
4,451
495
34
4
0
170,991
0
W
Thanatos
6,127
681
63
7
0
212,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role