Player Matchup

Nox
Nox
D4v1d99
Nox
Level 159
God Stats
2W - 4L
1,256 SR
Queue Stats
142W - 134L
1,604 Elo+
Party 1
Jing Wei
Jing Wei
Pyrò
Jing Wei
Level 211
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 83L
1,493 Elo+
Solo
Achilles
Achilles
XRamireX
Achilles
Level 155
God Stats
1W - 3L
1,587 SR
Queue Stats
75W - 84L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
juicy_REE_snacks
Kukulkan
Level 126
God Stats
118W - 108L
1,538 SR
Queue Stats
144W - 149L
1,452 Elo+
Solo
Maui
Maui
pixel23gun
Maui
Level 125
God Stats
1W - 1L
1,885 SR
Queue Stats
12W - 15L
1,472 Elo+
Party 1
Team Averages
Level 155
1,553 SR
1,495 Elo+

VS

Team Averages
Level 102
1,519 SR
1,492 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BirdStoner
Bacchus
Level 14
God Stats
4W - 1L
1,651 SR
Queue Stats
11W - 7L
1,528 Elo+
Party 3
Ra
Ra
Granickas
Ra
Level 149
God Stats
26W - 35L
1,485 SR
Queue Stats
88W - 109L
1,420 Elo+
Party 2
Fenrir
Fenrir
Paciumby1
Fenrir
Level 29
God Stats
16W - 30L
1,263 SR
Queue Stats
81W - 100L
1,411 Elo+
Party 2
Baron Samedi
Baron Samedi
Sawlarsi
Baron Samedi
Level 158
God Stats
1W - 0L
1,698 SR
Queue Stats
4W - 2L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
11
1 / 0 / 3
5,588
931
4,868
2,092
666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Pyrò
Jing Wei
12
1 / 0 / 1
6,000
1,000
2,491
3,379
1,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
XRamireX
Achilles
10
1 / 2 / 3
5,451
909
5,908
6,554
6,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 2 / 1
4,804
801
227
1,374
401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
1 / 1 / 3
5,304
884
2,978
4,706
3,521
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
1 / 0 / 2
5,900
983
3,036
4,686
1,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
BirdStoner
Bacchus
10
0 / 2 / 4
5,367
895
1,901
5,056
4,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 0 / 3
5,576
929
1,869
1,637
511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Paciumby1
Fenrir
11
3 / 0 / 2
6,156
1,026
1,906
2,112
677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Sawlarsi
Baron Samedi
10
1 / 2 / 4
5,883
981
4,866
6,220
4,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
4
Kills
5
5
Deaths
4
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
2
2
W
Bacchus
BirdStoner
Bacchus
0
2
4
1
L
Nox
1
0
3
2.5
W
0
0
3
1.5
W
Fenrir
Paciumby1
Fenrir
3
0
2
4
L
Jing Wei
Pyrò
Jing Wei
1
0
1
1.5
W
Baron Samedi
Sawlarsi
Baron Samedi
1
2
4
1.5
L
Achilles
XRamireX
Achilles
1
2
3
1.25
L
0
2
1
0.25
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,472
Damage
13,578
18,105
Taken
19,711
12,090
Mitigated
11,102
3,821
Healing
7,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,036
2,446
0
1,397
4,686
1,458
0
2,411
2,241
0
20,584
W
Bacchus
BirdStoner
Bacchus
1,901
236
0
1,518
5,056
4,358
0
1,077
3,746
7,441
0
L
Nox
4,868
364
0
416
2,092
666
0
1,290
746
17,974
0
W
1,869
101
616
423
1,637
511
0
1,241
396
16,541
0
W
Fenrir
Paciumby1
Fenrir
1,906
567
0
424
2,112
677
0
1,091
987
0
7,354
L
Jing Wei
Pyrò
Jing Wei
2,491
2,177
0
1,537
3,379
1,321
0
1,392
1,912
0
20,246
W
Baron Samedi
Sawlarsi
Baron Samedi
4,866
508
570
2,053
6,220
4,098
0
2,253
3,780
11,603
561
L
Achilles
XRamireX
Achilles
5,908
1,650
0
995
6,554
6,181
0
2,409
4,075
0
9,058
L
227
0
0
0
1,374
401
0
480
865
1,042
0
L
2,978
296
0
873
4,706
3,521
0
2,471
2,162
6,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,147
Gold Earned
28,882
99
Minions Killed
121
0
Camps Cleared
0
560,230
Distance Traveled
619,646
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,900
983
44
7
0
129,004
0
W
Bacchus
5,367
895
13
2
0
123,192
0
L
Nox
5,588
931
37
6
0
131,351
0
W
Ra
5,576
929
28
5
0
115,019
0
W
Fenrir
6,156
1,026
15
3
0
123,998
0
L
Jing Wei
6,000
1,000
43
7
0
129,174
0
W
Baron Samedi
5,883
981
21
4
0
128,433
0
L
Achilles
5,451
909
14
2
0
136,219
0
L
Kukulkan
4,804
801
2
0
0
30,630
0
L
Maui
5,304
884
3
1
0
132,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role