Player Matchup

Guan Yu
Guan Yu
Am Hackin
Guan Yu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,380 Elo+
Party 3
Surtr
Surtr
Graiskye
Surtr
Level 103
God Stats
15W - 15L
1,563 SR
Queue Stats
589W - 611L
1,345 Elo+
Solo
Cerberus
Cerberus
MaykorttXD
Cerberus
Level 56
God Stats
10W - 4L
1,622 SR
Queue Stats
81W - 89L
1,383 Elo+
Party 2
Anhur
Anhur
MeNovato197
Anhur
Level 42
God Stats
5W - 4L
1,479 SR
Queue Stats
67W - 73L
1,368 Elo+
Party 2
Baron Samedi
Baron Samedi
You helI
Baron Samedi
Level 67
God Stats
1W - 2L
1,483 SR
Queue Stats
13W - 22L
1,392 Elo+
Party 3
Team Averages
Level 66
1,530 SR
1,374 Elo+

VS

Team Averages
Level 76
1,410 SR
1,352 Elo+
Zeus
Zeus
Cairobby618
Zeus
Level 97
God Stats
3W - 5L
1,276 SR
Queue Stats
258W - 250L
1,470 Elo+
Solo
Neith
Neith
Camilinsqui
Neith
Level 49
God Stats
7W - 12L
1,400 SR
Queue Stats
22W - 28L
1,290 Elo+
Party 1
Vulcan
Vulcan
EyeSteelKillsLOL
Vulcan
Level 103
God Stats
7W - 14L
1,354 SR
Queue Stats
244W - 253L
1,444 Elo+
Solo
Ymir
Ymir
HailKreator
Ymir
Level 14
God Stats
8W - 15L
1,378 SR
Queue Stats
10W - 16L
1,100 Elo+
Party 1
Thanatos
Thanatos
iNVADERLEE93
Thanatos
Level 116
God Stats
19W - 8L
1,643 SR
Queue Stats
370W - 348L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Am Hackin
Guan Yu
5
0 / 3 / 0
3,893
433
558
4,693
1,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Graiskye
Surtr
8
0 / 1 / 0
4,528
503
89
4,862
1,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cerberus
MaykorttXD
Cerberus
9
0 / 3 / 1
4,667
519
3,228
8,357
5,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 5 / 0
4,239
471
3,140
6,294
1,457
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
You helI
Baron Samedi
6
0 / 3 / 0
3,776
420
658
2,745
899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 2
7,194
799
2,652
1,237
322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 1 / 5
5,775
642
4,774
4,457
931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 0
6,244
694
1,610
2,862
900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 6
5,628
625
1,240
7,026
4,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
iNVADERLEE93
Thanatos
10
6 / 0 / 4
6,158
684
4,885
7,357
2,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
15
15
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Am Hackin
Guan Yu
0
3
0
0
W
6
0
2
7
W
3
1
5
5.5
W
0
0
0
0
L
Surtr
Graiskye
Surtr
0
1
0
0
W
0
1
6
3
L
Cerberus
MaykorttXD
Cerberus
0
3
1
0.17
L
1
5
0
0.2
L
Baron Samedi
You helI
Baron Samedi
0
3
0
0
W
Thanatos
iNVADERLEE93
Thanatos
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,673
Damage
15,161
26,951
Taken
22,939
10,890
Mitigated
8,706
5,358
Healing
10,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Am Hackin
Guan Yu
558
246
39
662
4,693
1,493
0
2,050
2,643
0
11,576
W
2,652
346
0
410
1,237
322
1,180
370
835
42,943
441
W
4,774
1,277
0
1,896
4,457
931
843
1,345
3,112
0
28,644
W
1,610
0
0
1,061
2,862
900
826
0
2,862
33,670
1,753
L
Surtr
Graiskye
Surtr
89
0
0
1,410
4,862
1,636
0
866
3,996
286
25,991
W
1,240
383
0
1,228
7,026
4,220
135
1,118
5,908
11,105
1,473
L
Cerberus
MaykorttXD
Cerberus
3,228
48
0
2,911
8,357
5,405
0
975
7,382
22,213
0
L
3,140
1,992
0
281
6,294
1,457
0
362
5,932
0
17,203
L
Baron Samedi
You helI
Baron Samedi
658
0
0
55
2,745
899
0
1,168
1,577
9,646
0
W
Thanatos
iNVADERLEE93
Thanatos
4,885
1,187
0
5,698
7,357
2,333
0
975
6,336
0
30,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,103
Gold Earned
30,999
159
Minions Killed
287
0
Camps Cleared
0
802,029
Distance Traveled
876,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,893
433
21
2
0
154,152
0
W
Zeus
7,194
799
90
10
0
158,672
0
W
Neith
5,775
642
47
5
0
158,058
0
W
Vulcan
6,244
694
66
7
0
177,156
0
L
Surtr
4,528
503
53
6
0
170,359
0
W
Ymir
5,628
625
26
3
0
160,223
0
L
Cerberus
4,667
519
46
5
0
188,551
0
L
Anhur
4,239
471
25
3
0
174,589
0
L
Baron Samedi
3,776
420
14
2
0
114,378
0
W
Thanatos
6,158
684
58
6
0
222,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role