Player Matchup

Ix Chel
Ix Chel
Gold II
BlueIsOlymp
Ix Chel
Gold II
Level 103
God Stats
14W - 10L
1,713 SR
Queue Stats
350W - 341L
1,531 MMR
Solo
Thanatos
Thanatos
Gold III
Exc3ls
Thanatos
Gold III
Level 128
God Stats
8W - 8L
1,448 SR
Queue Stats
344W - 337L
1,508 MMR
Solo
Izanami
Izanami
Gold I
Hazzardz17
Izanami
Gold I
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 151L
1,400 MMR
Party 1
Bacchus
Bacchus
Platinum V
WilledWizard
Bacchus
Platinum V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 126L
1,678 MMR
Party 1
Apollo
Apollo
Gold II
Xofters
Apollo
Gold II
Level 85
God Stats
20W - 25L
1,661 SR
Queue Stats
237W - 244L
1,522 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,564 SR
1,528 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,595 SR
1,527 MMR
Athena
Athena
Bronze III
 
Athena
Bronze III
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold III
Ajgor130
Xbalanque
Gold III
Level 98
God Stats
11W - 7L
1,715 SR
Queue Stats
64W - 68L
1,549 MMR
Solo
Fafnir
Fafnir
Platinum V
ArturVII
Fafnir
Platinum V
Level 108
God Stats
5W - 3L
1,889 SR
Queue Stats
234W - 246L
1,567 MMR
Solo
Susano
Susano
Gold IV
Damirox
Susano
Gold IV
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
80W - 77L
1,438 MMR
Party 2
Nu Wa
Nu Wa
Gold I
DzonDerko
Nu Wa
Gold I
Level 84
God Stats
7W - 9L
1,373 SR
Queue Stats
103W - 97L
1,579 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BlueIsOlymp
Ix Chel
12
4 / 2 / 5
6,798
618
7,133
6,693
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Exc3ls
Thanatos
12
6 / 0 / 1
6,684
608
3,170
8,919
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Hazzardz17
Izanami
12
4 / 1 / 2
7,340
667
6,638
6,462
2,230
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
WilledWizard
Bacchus
11
3 / 1 / 8
6,858
623
5,955
7,957
7,069
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Xofters
Apollo
13
6 / 1 / 2
7,964
724
8,898
9,301
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
MedusaCthulhuArachneHorus

VS

Bans
PeleYu HuangErlang ShenBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 3 / 1
5,044
459
3,090
9,622
5,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
Ajgor130
Xbalanque
11
2 / 4 / 1
6,057
551
5,468
6,272
1,772
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fafnir
ArturVII
Fafnir
9
1 / 7 / 0
5,475
498
4,367
11,890
11,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Damirox
Susano
9
1 / 5 / 1
5,552
505
3,646
9,830
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
DzonDerko
Nu Wa
9
0 / 4 / 2
5,478
498
5,105
5,894
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
23
Kills
4
5
Deaths
23
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
1
0.17
L
Xbalanque
Ajgor130
Xbalanque
2
4
1
0.63
L
Fafnir
ArturVII
Fafnir
1
7
0
0.14
W
Ix Chel
BlueIsOlymp
Ix Chel
4
2
5
3.25
L
Susano
Damirox
Susano
1
5
1
0.3
L
Nu Wa
DzonDerko
Nu Wa
0
4
2
0.25
W
Thanatos
Exc3ls
Thanatos
6
0
1
6.5
W
Izanami
Hazzardz17
Izanami
4
1
2
5
W
Bacchus
WilledWizard
Bacchus
3
1
8
7
W
Apollo
Xofters
Apollo
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,794
Damage
21,676
39,332
Taken
43,508
18,067
Mitigated
24,018
21,621
Healing
7,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,090
1,271
0
1,577
9,622
5,979
0
4,698
4,924
14,301
631
L
Xbalanque
Ajgor130
Xbalanque
5,468
3,146
0
927
6,272
1,772
0
1,761
4,511
0
36,804
L
Fafnir
ArturVII
Fafnir
4,367
878
0
2,019
11,890
11,758
0
919
10,971
30,226
0
W
Ix Chel
BlueIsOlymp
Ix Chel
7,133
1,329
1,303
1,475
6,693
2,466
256
2,100
4,373
48,711
0
L
Susano
Damirox
Susano
3,646
667
0
2,578
9,830
2,856
0
2,334
7,496
0
22,360
L
Nu Wa
DzonDerko
Nu Wa
5,105
1,143
0
613
5,894
1,653
0
3,359
2,535
39,369
0
W
Thanatos
Exc3ls
Thanatos
3,170
703
0
9,812
8,919
2,881
0
1,421
7,323
0
42,749
W
Izanami
Hazzardz17
Izanami
6,638
4,654
0
2,734
6,462
2,230
0
1,023
5,333
0
55,277
W
Bacchus
WilledWizard
Bacchus
5,955
1,355
0
2,278
7,957
7,069
32
2,595
5,209
17,711
1,010
W
Apollo
Xofters
Apollo
8,898
6,394
0
4,019
9,301
3,421
835
4,478
4,775
0
57,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,644
Gold Earned
27,606
393
Minions Killed
262
0
Camps Cleared
0
1,153,572
Distance Traveled
1,119,215
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,044
459
24
2
0
245,336
2
L
Xbalanque
6,057
551
64
6
0
206,465
0
L
Fafnir
5,475
498
44
4
0
197,941
0
W
Ix Chel
6,798
618
95
9
0
221,496
3
L
Susano
5,552
505
36
3
0
258,429
0
L
Nu Wa
5,478
498
94
9
0
211,044
0
W
Thanatos
6,684
608
77
7
0
286,400
4
W
Izanami
7,340
667
101
9
0
184,011
0
W
Bacchus
6,858
623
26
2
0
241,961
3
W
Apollo
7,964
724
94
9
0
219,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role