Player Matchup

Baron Samedi
Baron Samedi
Bitterfl13s09
Baron Samedi
Level 125
God Stats
23W - 18L
1,609 SR
Queue Stats
245W - 238L
1,459 Elo+
Party 1
Fenrir
Fenrir
Brntnf
Fenrir
Level 128
God Stats
9W - 4L
1,694 SR
Queue Stats
276W - 273L
1,486 Elo+
Party 1
King Arthur
King Arthur
JaV_The_CreatoR
King Arthur
Level 128
God Stats
4W - 2L
1,639 SR
Queue Stats
177W - 187L
1,475 Elo+
Party 1
Izanami
Izanami
SirTravis
Izanami
Level 123
God Stats
5W - 5L
1,596 SR
Queue Stats
82W - 84L
1,468 Elo+
Solo
Nox
Nox
Theonlynaomi779
Nox
Level 126
God Stats
10W - 8L
1,416 SR
Queue Stats
60W - 66L
1,424 Elo+
Solo
Team Averages
Level 126
1,591 SR
1,463 Elo+

VS

Team Averages
Level 121
1,477 SR
1,466 Elo+
Neith
Neith
JKize
Neith
Level 96
God Stats
21W - 12L
1,669 SR
Queue Stats
60W - 40L
1,563 Elo+
Solo
Chiron
Chiron
Tha faded 1
Chiron
Level 183
God Stats
2W - 1L
1,500 SR
Queue Stats
370W - 382L
1,497 Elo+
Solo
Pele
Pele
XHaviHavilowlowX
Pele
Level 68
God Stats
14W - 9L
1,552 SR
Queue Stats
298W - 314L
1,450 Elo+
Party 2
Scylla
Scylla
dejavumuch
Scylla
Level 97
God Stats
4W - 13L
1,218 SR
Queue Stats
333W - 311L
1,428 Elo+
Party 2
Nu Wa
Nu Wa
skoots7
Nu Wa
Level 163
God Stats
9W - 13L
1,443 SR
Queue Stats
345W - 348L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bitterfl13s09
Baron Samedi
8
1 / 1 / 0
5,651
404
1,479
3,847
1,502
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Brntnf
Fenrir
14
6 / 2 / 1
7,858
561
8,508
11,011
3,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
JaV_The_CreatoR
King Arthur
12
2 / 3 / 2
7,147
511
6,082
13,038
9,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
SirTravis
Izanami
13
2 / 1 / 5
7,640
546
6,271
8,831
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 1 / 4
7,601
543
5,599
4,959
1,409
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JKize
Neith
12
2 / 5 / 0
6,676
477
7,600
9,687
2,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
15
2 / 1 / 0
8,589
614
4,237
9,027
3,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 1
5,780
413
2,102
9,283
2,894
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Scylla
dejavumuch
Scylla
10
1 / 3 / 2
6,196
443
2,477
5,683
1,370
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
skoots7
Nu Wa
13
3 / 2 / 2
8,018
573
7,628
5,338
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
14
Kills
8
8
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bitterfl13s09
Baron Samedi
1
1
0
1
W
Fenrir
Brntnf
Fenrir
6
2
1
3.25
L
Neith
JKize
Neith
2
5
0
0.4
W
King Arthur
JaV_The_CreatoR
King Arthur
2
3
2
1
W
Izanami
SirTravis
Izanami
2
1
5
4.5
L
Chiron
2
1
0
2
W
3
1
4
5
L
0
3
1
0.17
L
Scylla
dejavumuch
Scylla
1
3
2
0.67
L
Nu Wa
skoots7
Nu Wa
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,939
Damage
24,044
41,686
Taken
39,018
18,365
Mitigated
12,211
10,071
Healing
9,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bitterfl13s09
Baron Samedi
1,479
56
0
1,508
3,847
1,502
0
1,681
1,934
19,638
0
W
Fenrir
Brntnf
Fenrir
8,508
1,609
0
1,704
11,011
3,992
0
3,431
7,336
0
57,513
L
Neith
JKize
Neith
7,600
1,967
0
2,078
9,687
2,898
33
2,354
7,333
0
42,612
W
King Arthur
JaV_The_CreatoR
King Arthur
6,082
441
0
2,295
13,038
9,005
0
1,113
11,756
0
46,789
W
Izanami
SirTravis
Izanami
6,271
3,012
0
3,315
8,831
2,457
538
1,267
7,471
0
63,919
L
Chiron
4,237
1,768
0
3,772
9,027
3,509
632
0
8,998
0
70,944
W
5,599
688
225
1,024
4,959
1,409
100
1,543
3,169
39,194
23
L
2,102
325
156
2,710
9,283
2,894
0
1,294
7,989
0
26,684
L
Scylla
dejavumuch
Scylla
2,477
214
0
0
5,683
1,370
240
1,947
3,736
22,549
198
L
Nu Wa
skoots7
Nu Wa
7,628
1,300
0
940
5,338
1,540
0
1,483
3,855
52,615
49

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,897
Gold Earned
35,259
393
Minions Killed
397
0
Camps Cleared
0
1,145,796
Distance Traveled
1,331,811
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,651
404
38
3
0
111,805
0
W
Fenrir
7,858
561
84
6
0
298,156
0
L
Neith
6,676
477
70
5
0
260,321
0
W
King Arthur
7,147
511
75
5
0
237,550
3
W
Izanami
7,640
546
116
8
0
237,346
0
L
Chiron
8,589
614
128
9
0
246,993
5
W
Nox
7,601
543
80
6
0
260,939
5
L
Pele
5,780
413
41
3
0
287,394
0
L
Scylla
6,196
443
58
4
0
273,893
0
L
Nu Wa
8,018
573
100
7
0
263,210
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role