Player Matchup

Chernobog
Chernobog
EchoRaiin
Chernobog
Level 28
God Stats
11W - 16L
1,377 SR
Queue Stats
53W - 80L
1,302 Elo+
Party 1
Vamana
Vamana
ElderBatka
Vamana
Level 68
God Stats
18W - 11L
1,798 SR
Queue Stats
139W - 115L
1,506 Elo+
Solo
Anubis
Anubis
ElectricTTV
Anubis
Level 60
God Stats
19W - 14L
1,733 SR
Queue Stats
129W - 134L
1,472 Elo+
Solo
Hun Batz
Hun Batz
IzzyImzOfficial
Hun Batz
Level 48
God Stats
21W - 25L
1,439 SR
Queue Stats
70W - 110L
1,314 Elo+
Party 1
Cthulhu
Cthulhu
OutcxstNinja
Cthulhu
Level 28
God Stats
18W - 18L
1,415 SR
Queue Stats
49W - 75L
1,291 Elo+
Party 1
Team Averages
Level 46
1,552 SR
1,377 Elo+

VS

Team Averages
Level 70
1,489 SR
1,432 Elo+
Hera
Hera
 
Hera
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CALI1697
Chaac
Level 48
God Stats
41W - 27L
1,365 SR
Queue Stats
289W - 351L
1,372 Elo+
Party 2
Bacchus
Bacchus
DARKGODROMEO
Bacchus
Level 121
God Stats
57W - 27L
1,544 SR
Queue Stats
320W - 359L
1,457 Elo+
Party 2
Neith
Neith
PAKITO_vGAk
Neith
Level 62
God Stats
54W - 39L
1,535 SR
Queue Stats
136W - 109L
1,453 Elo+
Solo
Pele
Pele
leleloab
Pele
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
285W - 295L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
EchoRaiin
Chernobog
7
0 / 3 / 1
4,395
440
5,707
7,608
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
ElderBatka
Vamana
6
0 / 5 / 0
4,265
427
3,334
7,303
5,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
11
0 / 0 / 1
5,504
550
856
4,076
1,685
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
9
3 / 1 / 0
5,091
509
3,272
7,151
2,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
OutcxstNinja
Cthulhu
8
0 / 3 / 0
4,841
484
2,001
7,398
3,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 1 / 0
5,452
545
2,599
2,537
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
CALI1697
Chaac
12
5 / 1 / 0
7,036
704
5,001
6,121
4,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
DARKGODROMEO
Bacchus
8
1 / 0 / 5
5,512
551
4,513
7,395
5,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
1 / 1 / 3
5,084
508
6,060
4,053
1,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
10
4 / 1 / 1
5,471
547
3,766
8,205
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
12
12
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
1
0
1
W
Chaac
CALI1697
Chaac
5
1
0
5
W
Bacchus
DARKGODROMEO
Bacchus
1
0
5
3.5
L
Chernobog
EchoRaiin
Chernobog
0
3
1
0.17
L
Vamana
ElderBatka
Vamana
0
5
0
0
L
Anubis
0
0
1
0.5
L
Hun Batz
3
1
0
3
L
Cthulhu
OutcxstNinja
Cthulhu
0
3
0
0
W
1
1
3
2.5
W
Pele
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,170
Damage
21,939
33,536
Taken
28,311
15,419
Mitigated
14,184
10,476
Healing
12,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
2,599
564
0
100
2,537
510
0
635
1,902
34,135
0
W
Chaac
CALI1697
Chaac
5,001
458
0
1,498
6,121
4,907
0
0
5,695
4,682
37,245
W
Bacchus
DARKGODROMEO
Bacchus
4,513
608
0
3,952
7,395
5,756
0
968
6,427
11,265
526
L
Chernobog
EchoRaiin
Chernobog
5,707
3,015
0
2,175
7,608
1,919
0
2,608
5,000
0
23,177
L
Vamana
ElderBatka
Vamana
3,334
1,546
0
651
7,303
5,522
0
901
6,402
0
18,249
L
Anubis
856
0
0
2,467
4,076
1,685
0
1,808
2,268
37,950
1,188
L
Hun Batz
3,272
307
0
2,066
7,151
2,510
0
1,284
5,867
0
31,403
L
Cthulhu
OutcxstNinja
Cthulhu
2,001
203
1,166
1,951
7,398
3,783
0
1,407
5,991
14,879
0
W
6,060
1,613
0
1,716
4,053
1,026
100
1,033
3,020
0
30,955
W
Pele
3,766
1,230
0
4,859
8,205
1,985
0
221
7,984
0
32,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,096
Gold Earned
28,555
202
Minions Killed
257
0
Camps Cleared
0
920,500
Distance Traveled
1,010,257
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,452
545
59
6
0
221,441
0
W
Chaac
7,036
704
83
8
0
206,709
0
W
Bacchus
5,512
551
19
2
0
198,127
6
L
Chernobog
4,395
440
39
4
0
173,960
0
L
Vamana
4,265
427
31
3
0
147,672
0
L
Anubis
5,504
550
70
7
0
184,117
0
L
Hun Batz
5,091
509
46
5
0
223,132
0
L
Cthulhu
4,841
484
16
2
0
191,619
3
W
Neith
5,084
508
41
4
0
177,081
0
W
Pele
5,471
547
55
6
0
206,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role