Player Matchup

Atlas
Atlas
COMPLETED_Bless
Atlas
Level 184
God Stats
14W - 7L
1,652 SR
Queue Stats
393W - 356L
1,661 Elo+
Party 1
Hou Yi
Hou Yi
Jaori
Hou Yi
Level 178
God Stats
82W - 16L
1,874 SR
Queue Stats
1,597W - 283L
2,016 Elo+
Party 1
Hun Batz
Hun Batz
SARS2
Hun Batz
Level 77
God Stats
17W - 2L
1,948 SR
Queue Stats
1,199W - 295L
2,005 Elo+
Party 1
Team Averages
Level 146
1,825 SR
1,894 Elo+

VS

Team Averages
Level 126
1,472 SR
1,629 Elo+
Scylla
Scylla
BBLMONSTER-_-
Scylla
Level 66
God Stats
1W - 1L
1,306 SR
Queue Stats
3W - 5L
1,457 Elo+
Solo
Horus
Horus
OysterMoisture
Horus
Level 155
God Stats
3W - 4L
1,609 SR
Queue Stats
124W - 100L
1,707 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PozeiD
Kumbhakarna
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 68L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 10
8,866
887
6,302
8,745
5,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Jaori
Hou Yi
15
5 / 1 / 5
9,053
905
9,946
7,424
2,544
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hun Batz
SARS2
Hun Batz
16
5 / 1 / 8
9,914
991
12,220
7,810
3,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,453
745
5,377
7,721
2,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 2
7,933
793
5,191
13,349
11,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kumbhakarna
PozeiD
Kumbhakarna
13
1 / 4 / 1
7,517
752
3,940
11,948
10,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
3
3
Deaths
13
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
3
1
10
8
W
Hou Yi
Jaori
Hou Yi
5
1
5
7.5
L
1
3
2
0.67
L
Kumbhakarna
PozeiD
Kumbhakarna
1
4
1
0.38
W
Hun Batz
SARS2
Hun Batz
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,468
Damage
14,508
23,979
Taken
33,018
11,079
Mitigated
24,766
7,895
Healing
5,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,377
31
0
0
7,721
2,247
0
1,253
6,242
21,670
0
W
6,302
1,950
0
3,229
8,745
5,326
683
2,605
5,464
15,180
1,345
W
Hou Yi
Jaori
Hou Yi
9,946
4,222
0
2,529
7,424
2,544
1,554
2,805
4,202
0
32,981
L
5,191
1,563
1,355
3,769
13,349
11,558
0
1,601
11,476
762
15,646
L
Kumbhakarna
PozeiD
Kumbhakarna
3,940
399
0
750
11,948
10,961
0
2,419
9,141
18,449
0
W
Hun Batz
SARS2
Hun Batz
12,220
2,627
0
2,137
7,810
3,209
852
3,424
3,743
0
44,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,833
Gold Earned
22,903
145
Minions Killed
102
0
Camps Cleared
0
576,221
Distance Traveled
545,032
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,453
745
54
5
0
170,130
0
W
Atlas
8,866
887
17
2
0
190,000
0
W
Hou Yi
9,053
905
53
5
0
174,188
0
L
Horus
7,933
793
25
3
0
188,645
0
L
Kumbhakarna
7,517
752
23
2
0
186,257
0
W
Hun Batz
9,914
991
75
8
0
212,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role