Player Matchup

Medusa
Medusa
Holystacey
Medusa
Level 144
God Stats
3W - 6L
1,453 SR
Queue Stats
68W - 61L
1,557 Elo+
Solo
Serqet
Serqet
Poisonblade97
Serqet
Level 173
God Stats
7W - 4L
1,692 SR
Queue Stats
439W - 417L
1,545 Elo+
Solo
Ix Chel
Ix Chel
Tanguycroco
Ix Chel
Level 70
God Stats
10W - 3L
1,767 SR
Queue Stats
212W - 197L
1,552 Elo+
Solo
Agni
Agni
myrdstom
Agni
Level 187
God Stats
164W - 115L
1,541 SR
Queue Stats
504W - 468L
1,457 Elo+
Solo
Mulan
Mulan
nuk757
Mulan
Level 82
God Stats
1W - 0L
1,861 SR
Queue Stats
202W - 178L
1,513 Elo+
Solo
Team Averages
Level 131
1,663 SR
1,525 Elo+

VS

Team Averages
Level 153
1,572 SR
1,523 Elo+
Susano
Susano
 
Susano
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DoubleDash927
Aphrodite
Level 212
God Stats
3W - 4L
1,552 SR
Queue Stats
351W - 364L
1,467 Elo+
Solo
Ares
Ares
SWDarthMidir
Ares
Level 125
God Stats
1W - 1L
1,717 SR
Queue Stats
82W - 82L
1,521 Elo+
Solo
Bacchus
Bacchus
SirYeTo
Bacchus
Level 196
God Stats
1W - 2L
1,613 SR
Queue Stats
174W - 152L
1,632 Elo+
Solo
Hou Yi
Hou Yi
Skapree
Hou Yi
Level 102
God Stats
8W - 7L
1,481 SR
Queue Stats
273W - 235L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Holystacey
Medusa
15
5 / 3 / 1
8,981
599
9,870
10,398
4,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 0 / 3
8,592
573
9,686
7,552
3,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Tanguycroco
Ix Chel
13
2 / 3 / 9
8,266
551
6,522
10,491
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
14
1 / 3 / 3
8,253
550
5,677
8,807
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Mulan
nuk757
Mulan
15
2 / 6 / 2
9,121
608
8,286
13,166
6,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
13
4 / 4 / 3
7,641
509
6,470
14,348
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Aphrodite
DoubleDash927
Aphrodite
14
3 / 1 / 2
7,924
528
5,899
11,421
4,431
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 5
6,786
452
5,261
14,357
10,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
SirYeTo
Bacchus
15
5 / 1 / 0
9,397
626
8,874
13,833
9,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
Skapree
Hou Yi
13
3 / 4 / 2
7,776
518
6,337
9,710
2,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
15
Kills
15
15
Deaths
15
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
4
3
1.38
L
Aphrodite
DoubleDash927
Aphrodite
3
1
2
4
W
Medusa
Holystacey
Medusa
5
3
1
1.83
W
5
0
3
6.5
L
0
5
5
0.5
L
Bacchus
SirYeTo
Bacchus
5
1
0
5
L
Hou Yi
Skapree
Hou Yi
3
4
2
1
W
Ix Chel
Tanguycroco
Ix Chel
2
3
9
2.17
W
Agni
1
3
3
0.83
W
Mulan
nuk757
Mulan
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,041
Damage
32,841
50,414
Taken
63,669
23,946
Mitigated
32,546
18,386
Healing
25,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,470
943
0
5,408
14,348
4,611
0
2,108
11,827
0
58,121
L
Aphrodite
DoubleDash927
Aphrodite
5,899
664
981
7,452
11,421
4,431
0
2,060
9,361
48,630
481
W
Medusa
Holystacey
Medusa
9,870
4,059
0
4,323
10,398
4,472
0
1,890
8,508
0
69,799
W
9,686
1,871
0
3,779
7,552
3,074
0
1,553
5,937
0
54,412
L
5,261
389
0
3,648
14,357
10,700
0
2,493
11,245
16,575
1,210
L
Bacchus
SirYeTo
Bacchus
8,874
742
0
4,965
13,833
9,979
0
4,728
9,105
50,106
5,972
L
Hou Yi
Skapree
Hou Yi
6,337
2,650
0
2,592
9,710
2,825
33
779
8,416
0
59,484
W
Ix Chel
Tanguycroco
Ix Chel
6,522
840
603
3,256
10,491
6,469
201
3,005
7,464
31,194
112
W
Agni
5,677
143
0
2,982
8,807
2,956
36
4,815
3,618
50,553
0
W
Mulan
nuk757
Mulan
8,286
1,208
0
3,443
13,166
6,975
483
7,043
5,893
0
61,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,213
Gold Earned
39,524
465
Minions Killed
406
0
Camps Cleared
0
1,616,027
Distance Traveled
1,517,475
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,641
509
82
5
0
346,153
0
L
Aphrodite
7,924
528
89
6
0
254,737
0
W
Medusa
8,981
599
104
7
0
297,270
4
W
Serqet
8,592
573
105
7
0
409,388
0
L
Ares
6,786
452
15
1
0
296,780
1
L
Bacchus
9,397
626
111
7
0
329,780
0
L
Hou Yi
7,776
518
109
7
0
290,025
0
W
Ix Chel
8,266
551
44
3
0
305,880
8
W
Agni
8,253
550
102
7
0
314,484
3
W
Mulan
9,121
608
110
7
0
289,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role