Player Matchup

Apollo
Apollo
Platinum III
DanteTorobolino
Apollo
Platinum III
Level 143
God Stats
28W - 41L
1,532 SR
Queue Stats
544W - 536L
1,824 MMR
Solo
Xing Tian
Xing Tian
Platinum V
HunterFire
Xing Tian
Platinum V
Level 126
God Stats
1W - 3L
1,514 SR
Queue Stats
287W - 273L
1,784 MMR
Solo
Chaac
Chaac
Platinum II
SlickJones
Chaac
Platinum II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 175L
1,787 MMR
Solo
Janus
Janus
Platinum I
VLONESorcerer
Janus
Platinum I
Level 150
God Stats
15W - 12L
1,661 SR
Queue Stats
189W - 178L
1,828 MMR
Solo
Ravana
Ravana
Platinum IV
oSpyC
Ravana
Platinum IV
Level 148
God Stats
1W - 4L
1,499 SR
Queue Stats
70W - 56L
1,748 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,541 SR
1,794 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 159
1,599 SR
1,794 MMR
Sylvanus
Sylvanus
Platinum IV
BlackLyon1168
Sylvanus
Platinum IV
Level 118
God Stats
5W - 9L
1,406 SR
Queue Stats
199W - 195L
1,760 MMR
Solo
Raijin
Raijin
Platinum I
DegenerateBunny
Raijin
Platinum I
Level 157
God Stats
5W - 2L
1,763 SR
Queue Stats
210W - 195L
1,837 MMR
Solo
Medusa
Medusa
Platinum III
IBarnaby
Medusa
Platinum III
Level 154
God Stats
55W - 35L
1,673 SR
Queue Stats
341W - 343L
1,785 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
WasilloElBaneado
Ao Kuang
Gold I
Level 156
God Stats
5W - 4L
1,522 SR
Queue Stats
154W - 150L
1,746 MMR
Solo
Cthulhu
Cthulhu
Platinum II
l-SkinuZaru-l
Cthulhu
Platinum II
Level 212
God Stats
12W - 9L
1,634 SR
Queue Stats
290W - 283L
1,842 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
2,974
595
1,830
1,873
453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
HunterFire
Xing Tian
1
0 / 0 / 0
2,403
481
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chaac
6
0 / 0 / 1
3,158
632
1,861
3,567
1,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 0 / 0
4,005
801
1,433
1,182
320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
oSpyC
Ravana
5
0 / 1 / 0
3,201
640
1,583
2,685
1,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
ThanatosLancelotGebSusanoChang'e

VS

Bans
KumbhakarnaCamazotzErlang ShenNe ZhaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlackLyon1168
Sylvanus
6
0 / 0 / 2
3,574
715
743
3,324
1,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 0
3,332
666
394
2,462
576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
IBarnaby
Medusa
7
2 / 0 / 0
3,596
719
2,179
2,741
671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 0 / 0
3,426
685
1,442
3,638
1,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
7
0 / 0 / 0
3,804
761
835
1,459
924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
4
2
Kills
2
2
Deaths
2
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BlackLyon1168
Sylvanus
0
0
2
1
L
0
1
0
0
W
0
2
0
0
L
Xing Tian
HunterFire
Xing Tian
0
0
0
0
W
Medusa
IBarnaby
Medusa
2
0
0
2
L
Chaac
0
0
1
0.5
L
2
0
0
2
W
0
0
0
0
W
Cthulhu
0
0
0
0
L
Ravana
oSpyC
Ravana
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,707
Damage
5,593
9,307
Taken
13,624
3,142
Mitigated
4,401
4,660
Healing
5,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BlackLyon1168
Sylvanus
743
348
1,378
1,773
3,324
1,131
0
0
3,324
7,422
0
L
1,830
1,135
0
680
1,873
453
0
314
1,559
0
14,120
W
394
82
0
340
2,462
576
0
739
1,669
11,773
0
L
Xing Tian
HunterFire
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
Medusa
IBarnaby
Medusa
2,179
969
0
500
2,741
671
0
0
2,741
0
21,201
L
Chaac
1,861
427
0
2,274
3,567
1,149
0
1,211
2,316
0
13,333
L
1,433
306
0
528
1,182
320
0
845
307
18,302
443
W
1,442
403
0
997
3,638
1,099
0
583
3,001
18,640
1,376
W
Cthulhu
835
182
0
580
1,459
924
0
0
1,459
16,234
822
L
Ravana
oSpyC
Ravana
1,583
313
0
1,178
2,685
1,220
0
788
1,748
0
9,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,741
Gold Earned
17,732
112
Minions Killed
177
0
Camps Cleared
0
436,378
Distance Traveled
483,248
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,574
715
15
3
0
98,191
1
L
Apollo
2,974
595
29
6
0
101,713
0
W
Raijin
3,332
666
29
6
0
84,976
0
L
Xing Tian
2,403
481
0
0
0
0
0
W
Medusa
3,596
719
38
8
0
87,074
0
L
Chaac
3,158
632
29
6
0
129,493
0
L
Janus
4,005
801
43
9
0
101,061
0
W
Ao Kuang
3,426
685
49
10
0
120,475
0
W
Cthulhu
3,804
761
46
9
0
92,532
0
L
Ravana
3,201
640
11
2
0
104,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role