Player Matchup

Vulcan
Vulcan
Gold V
 
Vulcan
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
ElDanielChan
Tsukuyomi
Silver I
Level 126
God Stats
4W - 4L
1,237 SR
Queue Stats
152W - 155L
1,165 MMR
Solo
Skadi
Skadi
Silver I
M2lit
Skadi
Silver I
Level 100
God Stats
1W - 6L
1,387 SR
Queue Stats
90W - 108L
1,130 MMR
Solo
Odin
Odin
Silver III
NF 42
Odin
Silver III
Level 122
God Stats
7W - 6L
1,500 SR
Queue Stats
54W - 66L
1,112 MMR
Solo
Bacchus
Bacchus
Silver I
usnavymike
Bacchus
Silver I
Level 157
God Stats
164W - 159L
1,509 SR
Queue Stats
563W - 587L
1,123 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,427 SR
1,206 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,481 SR
1,137 MMR
Anubis
Anubis
Silver II
CurseDragon5049
Anubis
Silver II
Level 109
God Stats
88W - 89L
1,541 SR
Queue Stats
380W - 406L
1,172 MMR
Solo
Amaterasu
Amaterasu
Silver II
HaleTheRehab
Amaterasu
Silver II
Level 160
God Stats
4W - 3L
1,331 SR
Queue Stats
452W - 458L
1,175 MMR
Solo
Artemis
Artemis
Bronze IV
KawaiiKenku
Artemis
Bronze IV
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,086 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
vatiks101
Ao Kuang
Silver I
Level 126
God Stats
6W - 8L
1,531 SR
Queue Stats
59W - 66L
1,124 MMR
Solo
Cthulhu
Cthulhu
Silver I
zZz on Puma
Cthulhu
Silver I
Level 77
God Stats
6W - 4L
1,500 SR
Queue Stats
141W - 153L
1,130 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 0 / 2
5,900
590
4,879
2,305
418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
ElDanielChan
Tsukuyomi
13
4 / 2 / 5
6,537
654
4,467
7,413
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Skadi
M2lit
Skadi
11
5 / 0 / 1
6,295
630
5,511
6,087
2,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odin
NF 42
Odin
12
2 / 0 / 1
6,743
674
3,553
5,350
4,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
usnavymike
Bacchus
10
1 / 0 / 5
6,184
618
5,191
6,597
5,676
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
AchillesZhong KuiNu WaAthena

VS

Bans
DanzaburouChang'eCu ChulainnCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
5,861
586
2,814
7,254
2,929
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
HaleTheRehab
Amaterasu
10
0 / 2 / 0
5,053
505
1,637
6,703
7,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
KawaiiKenku
Artemis
7
0 / 2 / 0
4,249
425
2,225
5,057
1,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ao Kuang
vatiks101
Ao Kuang
8
2 / 4 / 0
5,147
515
2,941
7,750
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
zZz on Puma
Cthulhu
8
0 / 2 / 0
4,760
476
3,277
8,502
5,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
13
Kills
2
2
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
2
2
L
0
3
2
0.33
W
Tsukuyomi
ElDanielChan
Tsukuyomi
4
2
5
3.25
L
Amaterasu
HaleTheRehab
Amaterasu
0
2
0
0
L
Artemis
KawaiiKenku
Artemis
0
2
0
0
W
Skadi
M2lit
Skadi
5
0
1
5.5
W
Odin
NF 42
Odin
2
0
1
2.5
W
Bacchus
usnavymike
Bacchus
1
0
5
3.5
L
Ao Kuang
vatiks101
Ao Kuang
2
4
0
0.5
L
Cthulhu
zZz on Puma
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,601
Damage
12,894
27,752
Taken
35,266
14,218
Mitigated
19,557
9,965
Healing
9,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,879
91
0
750
2,305
418
505
1,474
831
33,069
921
L
2,814
55
0
3,965
7,254
2,929
190
4,111
3,143
47,407
0
W
Tsukuyomi
ElDanielChan
Tsukuyomi
4,467
938
0
3,214
7,413
1,974
126
2,848
4,565
0
47,113
L
Amaterasu
HaleTheRehab
Amaterasu
1,637
1,082
0
1,244
6,703
7,015
0
0
6,703
0
28,449
L
Artemis
KawaiiKenku
Artemis
2,225
753
0
845
5,057
1,363
0
1,697
3,360
0
11,643
W
Skadi
M2lit
Skadi
5,511
2,474
0
1,680
6,087
2,009
143
2,087
4,000
0
39,999
W
Odin
NF 42
Odin
3,553
1,297
0
1,523
5,350
4,141
0
621
4,729
0
40,891
W
Bacchus
usnavymike
Bacchus
5,191
648
0
2,798
6,597
5,676
0
2,002
4,595
24,055
2,566
L
Ao Kuang
vatiks101
Ao Kuang
2,941
1,028
0
1,447
7,750
2,540
0
1,075
6,675
23,242
0
L
Cthulhu
zZz on Puma
Cthulhu
3,277
254
0
1,963
8,502
5,710
0
2,635
5,867
23,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,659
Gold Earned
25,070
342
Minions Killed
250
0
Camps Cleared
0
1,044,601
Distance Traveled
957,756
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,900
590
54
5
0
215,641
0
L
Anubis
5,861
586
97
10
0
183,939
2
W
Tsukuyomi
6,537
654
90
9
0
235,140
0
L
Amaterasu
5,053
505
59
6
0
200,524
0
L
Artemis
4,249
425
25
3
0
176,935
4
W
Skadi
6,295
630
71
7
0
191,131
4
W
Odin
6,743
674
79
8
0
184,293
0
W
Bacchus
6,184
618
48
5
0
218,396
0
L
Ao Kuang
5,147
515
40
4
0
212,685
0
L
Cthulhu
4,760
476
29
3
0
183,673
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role