Player Matchup

Raijin
Raijin
FrozenMercury
Raijin
Level 147
God Stats
1W - 0L
1,237 SR
Queue Stats
89W - 51L
1,676 Elo+
Party 1
Serqet
Serqet
Jenuiné
Serqet
Level 181
God Stats
3W - 0L
1,758 SR
Queue Stats
259W - 200L
1,626 Elo+
Party 1
Hun Batz
Hun Batz
Koopa
Hun Batz
Level 160
God Stats
6W - 0L
1,991 SR
Queue Stats
144W - 90L
1,662 Elo+
Party 1
Sol
Sol
WinterKnight
Sol
Level 175
God Stats
5W - 3L
1,625 SR
Queue Stats
103W - 89L
1,633 Elo+
Party 1
Maui
Maui
jamker93
Maui
Level 200
God Stats
1W - 1L
1,384 SR
Queue Stats
15W - 12L
1,797 Elo+
Party 1
Team Averages
Level 173
1,599 SR
1,679 Elo+

VS

Team Averages
Level 96
1,580 SR
1,556 Elo+
Bakasura
Bakasura
Alikzikzz
Bakasura
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
120W - 92L
1,562 Elo+
Solo
Persephone
Persephone
Enovexar
Persephone
Level 158
God Stats
5W - 8L
1,484 SR
Queue Stats
359W - 305L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
Morrni
Zhong Kui
Level 69
God Stats
8W - 7L
1,659 SR
Queue Stats
62W - 62L
1,537 Elo+
Party 2
Chiron
Chiron
OneTrickCentaur
Chiron
Level 110
God Stats
204W - 133L
1,600 SR
Queue Stats
207W - 137L
1,596 Elo+
Solo
Sylvanus
Sylvanus
oogwayGreatness
Sylvanus
Level 84
God Stats
31W - 22L
1,657 SR
Queue Stats
81W - 75L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 3
7,788
649
8,175
5,773
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Serqet
Jenuiné
Serqet
10
3 / 1 / 2
6,448
537
6,606
7,651
2,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hun Batz
Koopa
Hun Batz
13
2 / 0 / 1
8,005
667
6,761
9,589
5,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 0 / 3
6,492
541
7,879
6,871
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Maui
13
5 / 0 / 5
7,118
593
4,589
5,758
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alikzikzz
Bakasura
12
2 / 6 / 0
6,541
545
3,258
11,005
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Persephone
Enovexar
Persephone
12
0 / 2 / 2
7,099
592
3,072
6,048
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Morrni
Zhong Kui
11
0 / 5 / 0
6,314
526
7,602
12,084
7,014
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
0 / 1 / 0
5,712
476
5,783
7,805
2,501
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
11
0 / 2 / 0
5,882
490
1,833
9,517
4,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
16
Kills
2
2
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Alikzikzz
Bakasura
2
6
0
0.33
L
Persephone
Enovexar
Persephone
0
2
2
0.5
W
5
1
3
6.5
W
Serqet
Jenuiné
Serqet
3
1
2
4
W
Hun Batz
Koopa
Hun Batz
2
0
1
2.5
L
Zhong Kui
Morrni
Zhong Kui
0
5
0
0
L
0
1
0
0
W
1
0
3
2.5
W
Maui
5
0
5
7.5
L
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,010
Damage
21,548
35,642
Taken
46,459
14,893
Mitigated
18,309
12,024
Healing
15,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Alikzikzz
Bakasura
3,258
2,161
0
1,817
11,005
3,364
0
4,873
5,587
0
38,806
L
Persephone
Enovexar
Persephone
3,072
172
0
974
6,048
1,281
0
3,840
1,868
43,587
495
W
8,175
851
0
1,203
5,773
1,943
0
2,630
3,143
60,872
1,072
W
Serqet
Jenuiné
Serqet
6,606
1,259
0
1,432
7,651
2,851
0
1,846
5,730
0
18,366
W
Hun Batz
Koopa
Hun Batz
6,761
1,563
0
2,440
9,589
5,502
0
5,979
3,610
406
57,012
L
Zhong Kui
Morrni
Zhong Kui
7,602
1,916
0
4,554
12,084
7,014
0
2,263
9,501
45,240
1,210
L
5,783
2,698
632
2,254
7,805
2,501
866
4,536
3,083
0
53,799
W
7,879
2,299
0
3,941
6,871
1,898
0
1,004
5,857
52,999
3,186
W
Maui
4,589
1,183
0
3,008
5,758
2,699
0
1,045
4,693
49,095
3,960
L
Sylvanus
1,833
544
2,132
2,865
9,517
4,149
306
4,475
4,907
17,133
330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,851
Gold Earned
31,548
452
Minions Killed
404
0
Camps Cleared
0
1,275,338
Distance Traveled
1,180,236
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,541
545
94
8
0
268,266
0
L
Persephone
7,099
592
95
8
0
261,205
2
W
Raijin
7,788
649
112
9
0
231,526
0
W
Serqet
6,448
537
24
2
0
270,181
0
W
Hun Batz
8,005
667
113
9
0
235,816
1
L
Zhong Kui
6,314
526
94
8
0
210,533
1
L
Chiron
5,712
476
93
8
0
212,061
0
W
Sol
6,492
541
115
10
0
232,422
0
W
Maui
7,118
593
88
7
0
305,393
0
L
Sylvanus
5,882
490
28
2
0
228,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role