Player Matchup

King Arthur
King Arthur
CamelliaOSU
King Arthur
Level 105
God Stats
24W - 18L
1,571 SR
Queue Stats
301W - 311L
1,507 Elo+
Solo
Arachne
Arachne
FSSPOT
Arachne
Level 135
God Stats
4W - 1L
1,897 SR
Queue Stats
170W - 152L
1,545 Elo+
Party 1
Rama
Rama
Heliumdarck
Rama
Level 189
God Stats
2W - 4L
1,397 SR
Queue Stats
385W - 364L
1,519 Elo+
Solo
Raijin
Raijin
JVR_NGL
Raijin
Level 108
God Stats
1W - 2L
1,779 SR
Queue Stats
53W - 54L
1,464 Elo+
Solo
Maui
Maui
Àñgèl
Maui
Level 123
God Stats
2W - 1L
1,842 SR
Queue Stats
150W - 129L
1,542 Elo+
Party 1
Team Averages
Level 132
1,697 SR
1,515 Elo+

VS

Team Averages
Level 131
1,440 SR
1,489 Elo+
Cu Chulainn
Cu Chulainn
Elielielim
Cu Chulainn
Level 124
God Stats
1W - 1L
1,271 SR
Queue Stats
49W - 57L
1,469 Elo+
Solo
Skadi
Skadi
Gooninater
Skadi
Level 126
God Stats
9W - 5L
1,611 SR
Queue Stats
243W - 216L
1,496 Elo+
Solo
Athena
Athena
JAHgamer
Athena
Level 170
God Stats
86W - 86L
1,555 SR
Queue Stats
358W - 334L
1,514 Elo+
Solo
Kumbhakarna
Kumbhakarna
Off a Blizzy
Kumbhakarna
Level 126
God Stats
2W - 5L
1,308 SR
Queue Stats
426W - 409L
1,457 Elo+
Solo
Nu Wa
Nu Wa
TonniTheWicked
Nu Wa
Level 109
God Stats
20W - 14L
1,454 SR
Queue Stats
179W - 176L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CamelliaOSU
King Arthur
8
0 / 3 / 2
4,150
593
2,386
8,598
3,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Arachne
FSSPOT
Arachne
10
4 / 0 / 0
5,037
720
2,867
5,978
1,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

6
0 / 2 / 3
3,832
547
1,599
4,241
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Raijin
JVR_NGL
Raijin
9
1 / 2 / 1
4,518
645
2,815
4,645
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
8
4 / 1 / 1
4,863
695
2,893
7,097
4,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Elielielim
Cu Chulainn
9
2 / 1 / 1
5,555
794
5,001
5,625
1,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
8
2 / 3 / 1
4,842
692
5,199
5,413
1,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Athena
JAHgamer
Athena
7
1 / 3 / 3
4,517
645
2,736
6,627
4,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
Off a Blizzy
Kumbhakarna
9
3 / 1 / 2
4,877
697
2,230
6,713
2,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 2
4,404
629
4,541
2,708
752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
9
Kills
8
8
Deaths
9
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CamelliaOSU
King Arthur
0
3
2
0.33
W
Cu Chulainn
Elielielim
Cu Chulainn
2
1
1
2.5
L
Arachne
FSSPOT
Arachne
4
0
0
4
W
Skadi
2
3
1
0.83
L
0
2
3
0.75
W
Athena
JAHgamer
Athena
1
3
3
0.83
L
Raijin
JVR_NGL
Raijin
1
2
1
0.75
W
Kumbhakarna
Off a Blizzy
Kumbhakarna
3
1
2
4
W
0
1
2
1
L
Maui
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,560
Damage
19,707
30,559
Taken
27,086
11,906
Mitigated
11,161
12,501
Healing
8,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CamelliaOSU
King Arthur
2,386
271
0
2,125
8,598
3,790
0
1,022
7,576
0
22,745
W
Cu Chulainn
Elielielim
Cu Chulainn
5,001
1,484
0
1,645
5,625
1,865
0
0
5,625
0
38,190
L
Arachne
FSSPOT
Arachne
2,867
1,415
0
4,649
5,978
1,695
0
1,622
4,229
0
29,296
W
Skadi
5,199
1,792
0
1,638
5,413
1,335
0
1,008
4,405
0
28,078
L
1,599
1,354
0
910
4,241
1,173
0
986
3,215
0
13,131
W
Athena
JAHgamer
Athena
2,736
1,233
0
1,891
6,627
4,858
0
2,023
4,604
10,600
0
L
Raijin
JVR_NGL
Raijin
2,815
301
0
1,306
4,645
1,144
0
2,651
1,787
28,448
1,160
W
Kumbhakarna
Off a Blizzy
Kumbhakarna
2,230
333
0
2,952
6,713
2,351
0
1,006
5,707
26,694
0
W
4,541
1,933
0
830
2,708
752
0
1,671
1,037
28,566
0
L
Maui
2,893
1,020
0
3,511
7,097
4,104
0
2,721
4,245
14,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,400
Gold Earned
24,195
204
Minions Killed
242
0
Camps Cleared
0
707,729
Distance Traveled
759,585
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,150
593
35
5
0
117,983
0
W
Cu Chulainn
5,555
794
74
11
0
143,477
1
L
Arachne
5,037
720
55
8
0
175,018
0
W
Skadi
4,842
692
47
7
0
128,796
0
L
Rama
3,832
547
30
4
0
104,602
0
W
Athena
4,517
645
13
2
0
166,615
0
L
Raijin
4,518
645
64
9
0
136,172
0
W
Kumbhakarna
4,877
697
61
9
0
174,372
0
W
Nu Wa
4,404
629
47
7
0
146,325
0
L
Maui
4,863
695
20
3
0
173,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role