Player Matchup

Anubis
Anubis
CowboyCorgi
Anubis
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,549 Elo+
Solo
Sun Wukong
Sun Wukong
SarcasticYeti11
Sun Wukong
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 65L
1,540 Elo+
Solo
Skadi
Skadi
XADiemperdidi
Skadi
Level 159
God Stats
51W - 35L
1,581 SR
Queue Stats
147W - 135L
1,543 Elo+
Solo
Geb
Geb
fancybooty
Geb
Level 178
God Stats
1W - 5L
1,474 SR
Queue Stats
69W - 61L
1,593 Elo+
Party 1
Ne Zha
Ne Zha
gizzbonj
Ne Zha
Level 107
God Stats
0W - 2L
1,838 SR
Queue Stats
53W - 61L
1,558 Elo+
Party 1
Team Averages
Level 135
1,578 SR
1,557 Elo+

VS

Team Averages
Level 124
1,436 SR
1,529 Elo+
Zhong Kui
Zhong Kui
BoS Hyqe
Zhong Kui
Level 176
God Stats
27W - 21L
1,605 SR
Queue Stats
536W - 528L
1,490 Elo+
Solo
Kumbhakarna
Kumbhakarna
KumbhasFatNips
Kumbhakarna
Level 69
God Stats
1W - 3L
1,206 SR
Queue Stats
16W - 16L
1,537 Elo+
Party 2
Heimdallr
Heimdallr
Viiole
Heimdallr
Level 123
God Stats
1W - 2L
1,310 SR
Queue Stats
35W - 29L
1,524 Elo+
Party 2
Fenrir
Fenrir
migue122
Fenrir
Level 108
God Stats
9W - 13L
1,553 SR
Queue Stats
237W - 243L
1,513 Elo+
Solo
King Arthur
King Arthur
pepehands69420
King Arthur
Level 145
God Stats
6W - 9L
1,507 SR
Queue Stats
305W - 259L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 3 / 1
7,422
530
6,162
7,659
3,536
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
SarcasticYeti11
Sun Wukong
12
0 / 5 / 0
6,966
498
3,696
12,134
8,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 6 / 0
6,339
453
6,449
9,354
3,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 1 / 4
6,939
496
5,244
9,330
7,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
gizzbonj
Ne Zha
12
1 / 3 / 2
6,509
465
4,159
9,031
3,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BoS Hyqe
Zhong Kui
13
1 / 2 / 7
7,600
543
7,905
7,122
4,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
KumbhasFatNips
Kumbhakarna
13
2 / 1 / 8
7,498
536
4,217
9,043
4,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
Viiole
Heimdallr
14
4 / 2 / 3
7,336
524
6,990
8,217
2,844
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
migue122
Fenrir
13
6 / 0 / 3
7,801
557
4,578
8,307
3,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
pepehands69420
King Arthur
16
5 / 0 / 0
9,704
693
7,842
9,777
8,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
18
18
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BoS Hyqe
Zhong Kui
1
2
7
2.25
L
Anubis
2
3
1
0.83
W
Kumbhakarna
KumbhasFatNips
Kumbhakarna
2
1
8
6
L
Sun Wukong
SarcasticYeti11
Sun Wukong
0
5
0
0
W
Heimdallr
Viiole
Heimdallr
4
2
3
2.75
L
2
6
0
0.33
L
0
1
4
2
L
Ne Zha
gizzbonj
Ne Zha
1
3
2
0.67
W
Fenrir
migue122
Fenrir
6
0
3
7.5
W
King Arthur
pepehands69420
King Arthur
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,710
Damage
31,532
47,508
Taken
42,466
25,976
Mitigated
23,652
12,982
Healing
13,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BoS Hyqe
Zhong Kui
7,905
497
0
2,218
7,122
4,870
0
2,465
4,657
44,181
1,828
L
Anubis
6,162
412
0
3,169
7,659
3,536
0
3,651
3,612
65,492
0
W
Kumbhakarna
KumbhasFatNips
Kumbhakarna
4,217
497
0
2,486
9,043
4,528
0
4,240
4,803
21,336
2,311
L
Sun Wukong
SarcasticYeti11
Sun Wukong
3,696
422
0
4,368
12,134
8,466
0
0
12,134
0
50,916
W
Heimdallr
Viiole
Heimdallr
6,990
2,663
0
2,707
8,217
2,844
0
3,276
4,941
0
45,565
L
6,449
2,817
0
1,129
9,354
3,128
29
3,649
5,570
0
41,443
L
5,244
600
0
2,665
9,330
7,068
0
2,048
7,220
24,027
629
L
Ne Zha
gizzbonj
Ne Zha
4,159
454
0
1,651
9,031
3,778
0
2,030
6,921
0
44,409
W
Fenrir
migue122
Fenrir
4,578
1,490
0
2,775
8,307
3,172
0
1,417
6,890
0
51,701
W
King Arthur
pepehands69420
King Arthur
7,842
1,147
0
3,624
9,777
8,238
7
0
9,160
0
82,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,175
Gold Earned
39,939
402
Minions Killed
444
0
Camps Cleared
0
1,395,322
Distance Traveled
1,406,409
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,600
543
101
7
0
258,096
0
L
Anubis
7,422
530
122
9
0
254,125
3
W
Kumbhakarna
7,498
536
24
2
0
295,205
1
L
Sun Wukong
6,966
498
107
8
0
223,321
0
W
Heimdallr
7,336
524
89
6
0
277,112
4
L
Skadi
6,339
453
78
6
0
328,329
0
L
Geb
6,939
496
22
2
0
286,365
4
L
Ne Zha
6,509
465
73
5
0
303,182
1
W
Fenrir
7,801
557
81
6
0
316,704
0
W
King Arthur
9,704
693
149
11
0
259,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role