Player Matchup

Discordia
Discordia
BlueeFlamee
Discordia
Level 107
God Stats
9W - 1L
1,823 SR
Queue Stats
258W - 209L
1,582 Elo+
Solo
Kuzenbo
Kuzenbo
FestusSauce
Kuzenbo
Level 175
God Stats
1W - 1L
1,298 SR
Queue Stats
198W - 219L
1,491 Elo+
Solo
Geb
Geb
HankThaTank2338
Geb
Level 121
God Stats
6W - 3L
1,790 SR
Queue Stats
156W - 137L
1,564 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SzKonig
Ah Muzen Cab
Level 178
God Stats
5W - 2L
1,756 SR
Queue Stats
300W - 308L
1,528 Elo+
Solo
Hel
Hel
The-Grim-Reef-er
Hel
Level 127
God Stats
6W - 9L
1,379 SR
Queue Stats
469W - 505L
1,517 Elo+
Solo
Team Averages
Level 142
1,609 SR
1,536 Elo+

VS

Team Averages
Level 124
1,463 SR
1,530 Elo+
Hachiman
Hachiman
BORNbyACCIDENT
Hachiman
Level 145
God Stats
1W - 2L
1,510 SR
Queue Stats
39W - 37L
1,595 Elo+
Solo
Jing Wei
Jing Wei
CertainYak999
Jing Wei
Level 139
God Stats
0W - 5L
1,133 SR
Queue Stats
123W - 128L
1,470 Elo+
Solo
Xing Tian
Xing Tian
JACKHAMMER TONY
Xing Tian
Level 158
God Stats
10W - 5L
1,673 SR
Queue Stats
751W - 752L
1,477 Elo+
Solo
Yemoja
Yemoja
WompWompISuck
Yemoja
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 123L
1,523 Elo+
Solo
Arachne
Arachne
deslagod
Arachne
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 33L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlueeFlamee
Discordia
17
11 / 2 / 4
10,421
947
26,190
8,074
3,657
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kuzenbo
FestusSauce
Kuzenbo
16
1 / 1 / 17
9,989
908
11,667
24,455
34,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 3 / 10
8,849
804
9,194
16,167
14,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
SzKonig
Ah Muzen Cab
17
8 / 1 / 12
10,713
974
17,431
9,581
4,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
2 / 3 / 16
9,262
842
13,679
17,301
12,567
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
1 / 7 / 6
7,870
715
13,408
17,984
6,145
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
CertainYak999
Jing Wei
14
1 / 7 / 6
7,895
718
14,563
14,658
6,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
JACKHAMMER TONY
Xing Tian
15
3 / 2 / 5
9,003
818
15,526
22,265
23,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 2 / 8
8,129
739
6,450
13,906
12,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
deslagod
Arachne
14
5 / 4 / 1
7,976
725
7,450
17,411
16,549
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
36
22
Kills
10
10
Deaths
22
59
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
7
6
0.57
W
Discordia
BlueeFlamee
Discordia
11
2
4
6.5
L
Jing Wei
CertainYak999
Jing Wei
1
7
6
0.57
W
Kuzenbo
FestusSauce
Kuzenbo
1
1
17
9.5
W
0
3
10
1.67
L
Xing Tian
JACKHAMMER TONY
Xing Tian
3
2
5
2.75
W
Ah Muzen Cab
SzKonig
Ah Muzen Cab
8
1
12
14
W
2
3
16
3.33
L
0
2
8
2
L
Arachne
deslagod
Arachne
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,161
Damage
57,397
75,578
Taken
86,224
70,119
Mitigated
64,557
40,183
Healing
38,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
13,408
5,412
0
3,572
17,984
6,145
0
11,535
6,449
0
27,257
W
Discordia
BlueeFlamee
Discordia
26,190
779
0
1,192
8,074
3,657
1,978
1,785
6,289
40,308
1,453
L
Jing Wei
CertainYak999
Jing Wei
14,563
11,025
283
555
14,658
6,026
0
10,469
4,189
0
36,881
W
Kuzenbo
FestusSauce
Kuzenbo
11,667
3,497
1,309
7,624
24,455
34,809
0
6,937
17,518
19,551
2,787
W
9,194
782
3,999
2,996
16,167
14,344
0
4,765
11,402
11,981
1,405
L
Xing Tian
JACKHAMMER TONY
Xing Tian
15,526
665
3,233
3,864
22,265
23,373
0
14,345
7,920
23,924
527
W
Ah Muzen Cab
SzKonig
Ah Muzen Cab
17,431
4,075
1,559
632
9,581
4,742
1,688
3,052
6,529
0
35,412
W
13,679
220
12,052
8,820
17,301
12,567
39
4,910
12,391
29,881
0
L
6,450
1,802
17,895
4,823
13,906
12,464
0
8,759
5,147
11,460
0
L
Arachne
deslagod
Arachne
7,450
4,333
531
3,495
17,411
16,549
0
12,270
5,141
0
9,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,234
Gold Earned
40,873
179
Minions Killed
159
0
Camps Cleared
0
1,125,184
Distance Traveled
981,106
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,870
715
49
4
0
174,506
0
W
Discordia
10,421
947
48
4
0
236,252
0
L
Jing Wei
7,895
718
62
6
0
179,918
0
W
Kuzenbo
9,989
908
22
2
0
241,928
0
W
Geb
8,849
804
11
1
0
212,680
0
L
Xing Tian
9,003
818
16
1
0
227,943
0
W
Ah Muzen Cab
10,713
974
44
4
0
219,958
0
W
Hel
9,262
842
54
5
0
214,366
0
L
Yemoja
8,129
739
23
2
0
183,535
0
L
Arachne
7,976
725
9
1
0
215,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role