Player Matchup

Hades
Hades
AlphaAres66
Hades
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,459 Elo+
Party 2
Mulan
Mulan
Kaydala
Mulan
Level 100
God Stats
2W - 2L
1,544 SR
Queue Stats
12W - 10L
1,399 Elo+
Party 2
Achilles
Achilles
mariobribo
Achilles
Level 27
God Stats
1W - 1L
1,294 SR
Queue Stats
10W - 4L
1,488 Elo+
Party 2
Team Averages
Level 45
1,446 SR
1,449 Elo+

VS

Team Averages
Level 59
1,646 SR
1,384 Elo+
Anubis
Anubis
IceKnife1995
Anubis
Level 66
God Stats
31W - 31L
1,446 SR
Queue Stats
433W - 499L
1,383 Elo+
Party 1
Cerberus
Cerberus
Korg1902
Cerberus
Level 28
God Stats
4W - 2L
1,884 SR
Queue Stats
93W - 131L
1,386 Elo+
Party 1
Danzaburou
Danzaburou
Priod90
Danzaburou
Level 83
God Stats
23W - 14L
1,606 SR
Queue Stats
155W - 188L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 3
8,786
676
6,477
12,378
5,539
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Kaydala
Mulan
15
2 / 5 / 2
9,461
728
7,745
17,216
12,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Achilles
mariobribo
Achilles
14
3 / 6 / 0
9,608
739
6,912
16,951
17,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
9 / 1 / 6
12,751
981
13,324
8,042
3,938
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Korg1902
Cerberus
18
3 / 2 / 14
11,059
851
10,376
14,639
15,605
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Priod90
Danzaburou
18
5 / 2 / 10
12,034
926
17,450
7,713
3,369
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
17
17
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
Anubis
9
1
6
12
L
Mulan
Kaydala
Mulan
2
5
2
0.6
W
Cerberus
Korg1902
Cerberus
3
2
14
5
W
Danzaburou
Priod90
Danzaburou
5
2
10
5
L
Achilles
mariobribo
Achilles
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,134
Damage
41,150
46,545
Taken
30,394
35,877
Mitigated
22,912
2,630
Healing
11,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,477
966
182
1,125
12,378
5,539
0
6,467
5,680
11,150
0
W
Anubis
13,324
32
378
4,399
8,042
3,938
1,190
1,926
6,116
58,834
1,569
L
Mulan
Kaydala
Mulan
7,745
358
0
604
17,216
12,860
0
6,869
10,151
0
33,074
W
Cerberus
Korg1902
Cerberus
10,376
1,102
185
4,150
14,639
15,605
339
3,362
11,277
23,173
3,155
W
Danzaburou
Priod90
Danzaburou
17,450
9,074
0
1,916
7,713
3,369
1,699
1,244
6,469
0
51,309
L
Achilles
mariobribo
Achilles
6,912
1,121
0
719
16,951
17,478
0
7,539
9,140
0
20,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,855
Gold Earned
35,844
105
Minions Killed
194
0
Camps Cleared
0
625,194
Distance Traveled
717,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,786
676
15
1
0
185,726
0
W
Anubis
12,751
981
87
7
0
236,048
0
L
Mulan
9,461
728
57
4
0
219,999
0
W
Cerberus
11,059
851
28
2
0
251,251
0
W
Danzaburou
12,034
926
79
6
0
229,948
0
L
Achilles
9,608
739
33
3
0
219,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role