Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
D-Rex-04
Maui
Level 85
God Stats
1W - 1L
1,239 SR
Queue Stats
12W - 8L
1,461 Elo+
Solo
Anubis
Anubis
Stratovarius1406
Anubis
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 65L
1,246 Elo+
Solo
Izanami
Izanami
TheTrueDeacon
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,277 Elo+
Party 1
Fenrir
Fenrir
stonemedusax
Fenrir
Level 122
God Stats
0W - 5L
1,249 SR
Queue Stats
5W - 10L
1,183 Elo+
Party 1
Team Averages
Level 87
1,398 SR
1,333 Elo+

VS

Team Averages
Level 91
1,565 SR
1,430 Elo+
Hun Batz
Hun Batz
Candy_man3453
Hun Batz
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 82L
1,293 Elo+
Solo
Mulan
Mulan
Chef Slim Jim
Mulan
Level 111
God Stats
6W - 1L
1,841 SR
Queue Stats
42W - 35L
1,561 Elo+
Solo
Martichoras
Martichoras
JPTHESAINT
Martichoras
Level 67
God Stats
5W - 4L
1,498 SR
Queue Stats
170W - 180L
1,395 Elo+
Solo
Cabrakan
Cabrakan
Nunuk2
Cabrakan
Level 145
God Stats
6W - 4L
1,559 SR
Queue Stats
202W - 206L
1,486 Elo+
Solo
Anubis
Anubis
Rawgirthy
Anubis
Level 89
God Stats
7W - 7L
1,427 SR
Queue Stats
515W - 538L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
2 / 2 / 0
4,394
549
2,030
3,992
1,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Maui
7
1 / 3 / 1
4,488
561
2,440
6,578
3,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 4 / 0
4,175
522
1,428
4,649
1,343
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Izanami
6
1 / 5 / 1
4,193
524
2,085
5,290
1,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
8
0 / 3 / 1
4,350
544
2,250
6,654
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Candy_man3453
Hun Batz
8
1 / 1 / 3
4,474
559
1,811
5,185
1,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
4 / 2 / 0
5,736
717
3,696
6,375
2,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Martichoras
JPTHESAINT
Martichoras
8
4 / 0 / 3
5,291
661
4,292
4,625
1,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
Nunuk2
Cabrakan
8
2 / 1 / 6
5,046
631
3,060
5,984
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
Rawgirthy
Anubis
12
6 / 0 / 1
6,549
819
3,931
3,488
1,324
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
17
17
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
2
0
1
W
Hun Batz
Candy_man3453
Hun Batz
1
1
3
2.5
W
4
2
0
2
L
Maui
1
3
1
0.5
W
Martichoras
JPTHESAINT
Martichoras
4
0
3
5.5
W
Cabrakan
Nunuk2
Cabrakan
2
1
6
5
W
Anubis
Rawgirthy
Anubis
6
0
1
6.5
L
0
4
0
0
L
Izanami
1
5
1
0.3
L
Fenrir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,233
Damage
16,790
27,163
Taken
25,657
10,386
Mitigated
11,235
4,342
Healing
8,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,030
956
60
928
3,992
1,455
0
115
3,877
10,456
4,058
W
Hun Batz
Candy_man3453
Hun Batz
1,811
511
0
2,279
5,185
1,274
14
474
4,711
0
19,099
W
3,696
799
0
1,983
6,375
2,314
0
1,750
4,625
0
29,119
L
Maui
2,440
746
0
1,421
6,578
3,910
0
1,383
4,908
12,055
0
W
Martichoras
JPTHESAINT
Martichoras
4,292
1,175
0
1,447
4,625
1,572
0
846
3,779
0
24,527
W
Cabrakan
Nunuk2
Cabrakan
3,060
489
0
500
5,984
4,751
0
1,524
4,460
11,939
552
W
Anubis
Rawgirthy
Anubis
3,931
177
0
2,164
3,488
1,324
0
1,024
2,464
46,641
2,777
L
1,428
78
0
1,225
4,649
1,343
0
3,016
1,633
20,068
0
L
Izanami
2,085
1,627
0
328
5,290
1,230
203
1,233
3,757
0
15,932
L
Fenrir
2,250
550
0
380
6,654
2,448
0
559
6,039
0
24,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,600
Gold Earned
27,096
152
Minions Killed
247
0
Camps Cleared
0
724,854
Distance Traveled
890,620
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,394
549
28
4
0
76,706
4
W
Hun Batz
4,474
559
39
5
0
189,210
0
W
Mulan
5,736
717
50
6
0
171,353
0
L
Maui
4,488
561
17
2
0
156,685
0
W
Martichoras
5,291
661
36
5
0
162,880
0
W
Cabrakan
5,046
631
23
3
0
176,029
0
W
Anubis
6,549
819
99
12
0
191,148
0
L
Anubis
4,175
522
35
4
0
148,285
2
L
Izanami
4,193
524
27
3
0
164,100
0
L
Fenrir
4,350
544
45
6
0
179,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role