Player Matchup

Ra
Ra
Furyoo5565
Ra
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
250W - 266L
1,448 Elo+
Party 2
Neith
Neith
Svärok
Neith
Level 84
God Stats
1W - 0L
1,503 SR
Queue Stats
216W - 221L
1,458 Elo+
Party 2
Jormungandr
Jormungandr
Tahitibob94
Jormungandr
Level 87
God Stats
38W - 35L
1,519 SR
Queue Stats
246W - 254L
1,461 Elo+
Party 2
Team Averages
Level 86
1,507 SR
1,456 Elo+

VS

Team Averages
Level 152
1,484 SR
1,565 Elo+
Vulcan
Vulcan
IreneSlipi
Vulcan
Level 146
God Stats
5W - 12L
1,354 SR
Queue Stats
104W - 99L
1,501 Elo+
Solo
Khepri
Khepri
Krusaki_Itchigo
Khepri
Level 153
God Stats
1W - 2L
1,814 SR
Queue Stats
67W - 76L
1,535 Elo+
Party 1
Vamana
Vamana
Krusaki__Itchigo
Vamana
Level 158
God Stats
0W - 1L
1,285 SR
Queue Stats
56W - 48L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 5
9,901
825
8,710
8,098
3,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Svärok
Neith
16
3 / 1 / 3
9,998
833
9,155
6,203
2,148
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Tahitibob94
Jormungandr
16
4 / 1 / 3
10,216
851
10,101
10,390
7,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
IreneSlipi
Vulcan
14
1 / 3 / 1
8,543
712
4,976
5,263
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 1 / 1
8,755
730
5,780
14,598
16,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 5 / 0
8,810
734
4,016
12,034
6,935
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
3
3
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
Vulcan
IreneSlipi
Vulcan
1
3
1
0.5
L
1
1
1
1.5
L
1
5
0
0.2
W
Neith
Svärok
Neith
3
1
3
4.5
W
Jormungandr
Tahitibob94
Jormungandr
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,966
Damage
14,772
24,691
Taken
31,895
13,341
Mitigated
24,838
7,375
Healing
2,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,710
849
1,278
3,128
8,098
3,310
1,658
4,011
3,965
45,105
235
L
Vulcan
IreneSlipi
Vulcan
4,976
110
0
210
5,263
1,789
0
3,476
1,404
29,083
0
L
5,780
125
0
264
14,598
16,114
0
6,923
6,721
21,308
37
L
4,016
1,844
280
1,334
12,034
6,935
0
6,167
5,009
0
25,204
W
Neith
Svärok
Neith
9,155
3,963
0
1,067
6,203
2,148
914
2,775
3,343
0
26,070
W
Jormungandr
Tahitibob94
Jormungandr
10,101
1,135
0
1,902
10,390
7,883
480
3,519
6,600
30,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,115
Gold Earned
26,108
167
Minions Killed
117
0
Camps Cleared
0
699,776
Distance Traveled
615,960
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,901
825
90
8
0
230,692
0
L
Vulcan
8,543
712
49
4
0
158,984
0
L
Khepri
8,755
730
28
2
0
239,664
3
L
Vamana
8,810
734
40
3
0
217,312
4
W
Neith
9,998
833
40
3
0
213,182
0
W
Jormungandr
10,216
851
37
3
0
255,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role