Player Matchup

Zhong Kui
Zhong Kui
BEREND311
Zhong Kui
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,689 Elo+
Party 2
Sobek
Sobek
TTToooMMM
Sobek
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,689 Elo+
Party 2
Artemis
Artemis
gijskepower
Artemis
Level 102
God Stats
1W - 0L
1,656 SR
Queue Stats
2W - 0L
1,689 Elo+
Party 2
Team Averages
Level 99
1,552 SR
1,689 Elo+

VS

Team Averages
Level 35
1,537 SR
1,347 Elo+
Izanami
Izanami
 
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Darcklock
Nox
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,111 Elo+
Party 1
Cthulhu
Cthulhu
Myfish96
Cthulhu
Level 49
God Stats
14W - 8L
1,611 SR
Queue Stats
144W - 167L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BEREND311
Zhong Kui
14
4 / 2 / 10
8,830
981
10,933
9,455
6,291
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sobek
TTToooMMM
Sobek
13
2 / 0 / 8
8,034
893
5,144
11,011
12,637
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Artemis
gijskepower
Artemis
15
10 / 0 / 5
9,620
1,069
14,148
9,423
3,583
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 6 / 1
6,211
690
3,952
10,465
2,707
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
2 / 5 / 0
7,236
804
5,570
9,611
2,755
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
Myfish96
Cthulhu
11
0 / 5 / 1
6,454
717
7,017
12,481
6,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
16
Kills
2
2
Deaths
16
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
1
0.08
W
Zhong Kui
BEREND311
Zhong Kui
4
2
10
4.5
L
2
5
0
0.4
L
Cthulhu
Myfish96
Cthulhu
0
5
1
0.1
W
Sobek
TTToooMMM
Sobek
2
0
8
6
W
Artemis
gijskepower
Artemis
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,225
Damage
16,539
29,889
Taken
32,557
22,511
Mitigated
12,401
11,263
Healing
856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,952
2,401
0
0
10,465
2,707
0
5,281
5,133
0
13,721
W
Zhong Kui
BEREND311
Zhong Kui
10,933
2,156
0
4,749
9,455
6,291
575
3,036
6,419
33,414
501
L
5,570
430
25
301
9,611
2,755
0
5,390
4,140
13,642
0
L
Cthulhu
Myfish96
Cthulhu
7,017
361
0
530
12,481
6,939
0
4,201
8,236
14,708
0
W
Sobek
TTToooMMM
Sobek
5,144
157
0
2,832
11,011
12,637
160
5,264
5,747
16,074
4,068
W
Artemis
gijskepower
Artemis
14,148
7,594
0
3,682
9,423
3,583
1,284
4,504
4,919
0
42,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,484
Gold Earned
19,901
125
Minions Killed
64
0
Camps Cleared
0
520,006
Distance Traveled
454,925
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,211
690
19
2
0
134,664
0
W
Zhong Kui
8,830
981
40
4
0
164,023
0
L
Nox
7,236
804
26
3
0
159,677
0
L
Cthulhu
6,454
717
19
2
0
160,584
1
W
Sobek
8,034
893
26
3
0
192,728
0
W
Artemis
9,620
1,069
59
7
0
163,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role