Player Matchup

Fenrir
Fenrir
Aceius
Fenrir
Level 84
God Stats
7W - 4L
1,518 SR
Queue Stats
116W - 99L
1,527 Elo+
Party 2
Amaterasu
Amaterasu
Izzyboola
Amaterasu
Level 60
God Stats
18W - 18L
1,600 SR
Queue Stats
108W - 97L
1,464 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
RoyalMarine101
Ah Muzen Cab
Level 147
God Stats
6W - 9L
1,376 SR
Queue Stats
387W - 366L
1,514 Elo+
Solo
Agni
Agni
Vizzuss
Agni
Level 68
God Stats
5W - 3L
1,731 SR
Queue Stats
116W - 104L
1,493 Elo+
Party 3
Sylvanus
Sylvanus
pcdeloney
Sylvanus
Level 83
God Stats
12W - 6L
1,690 SR
Queue Stats
127W - 104L
1,562 Elo+
Party 2
Team Averages
Level 88
1,583 SR
1,512 Elo+

VS

Team Averages
Level 84
1,502 SR
1,488 Elo+
Ne Zha
Ne Zha
Cashout DMV
Ne Zha
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 156L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
ConduitSniper80
Sun Wukong
Level 121
God Stats
8W - 12L
1,402 SR
Queue Stats
199W - 174L
1,497 Elo+
Solo
Heimdallr
Heimdallr
Crew_Kx0tic
Heimdallr
Level 108
God Stats
3W - 6L
1,424 SR
Queue Stats
141W - 108L
1,551 Elo+
Party 1
Hades
Hades
DanEspinozaAg
Hades
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,330 Elo+
Solo
Surtr
Surtr
TheGlitch360
Surtr
Level 65
God Stats
8W - 5L
1,684 SR
Queue Stats
183W - 150L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aceius
Fenrir
17
12 / 4 / 5
10,786
599
13,933
16,702
8,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Amaterasu
Izzyboola
Amaterasu
16
1 / 3 / 9
10,369
576
9,036
22,060
19,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ah Muzen Cab
RoyalMarine101
Ah Muzen Cab
17
2 / 3 / 5
10,150
564
12,151
12,890
4,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Vizzuss
Agni
16
7 / 1 / 10
10,863
604
17,315
9,385
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
pcdeloney
Sylvanus
16
1 / 1 / 11
9,917
551
6,097
16,770
15,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
0 / 7 / 3
7,852
436
8,420
16,795
5,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
ConduitSniper80
Sun Wukong
14
3 / 3 / 3
9,259
514
15,933
17,367
19,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heimdallr
Crew_Kx0tic
Heimdallr
16
6 / 3 / 2
9,183
510
15,505
13,091
5,054
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 9 / 3
8,216
456
7,370
14,197
6,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 2 / 5
8,311
462
7,727
15,530
10,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
23
Kills
12
12
Deaths
24
40
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aceius
Fenrir
12
4
5
3.63
L
Ne Zha
0
7
3
0.21
L
Sun Wukong
ConduitSniper80
Sun Wukong
3
3
3
1.5
L
Heimdallr
Crew_Kx0tic
Heimdallr
6
3
2
2.33
L
3
9
3
0.5
W
Amaterasu
Izzyboola
Amaterasu
1
3
9
1.83
W
Ah Muzen Cab
RoyalMarine101
Ah Muzen Cab
2
3
5
1.5
L
0
2
5
1.25
W
Agni
Vizzuss
Agni
7
1
10
12
W
Sylvanus
pcdeloney
Sylvanus
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,532
Damage
54,955
77,807
Taken
76,980
51,291
Mitigated
47,630
31,085
Healing
18,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aceius
Fenrir
13,933
4,511
0
2,378
16,702
8,644
0
1,027
15,675
0
80,848
L
Ne Zha
8,420
2,682
0
5,906
16,795
5,765
0
2,220
14,397
0
67,096
L
Sun Wukong
ConduitSniper80
Sun Wukong
15,933
3,927
0
1,014
17,367
19,704
0
1,416
15,899
1,842
62,158
L
Heimdallr
Crew_Kx0tic
Heimdallr
15,505
7,664
0
3,179
13,091
5,054
0
3,536
9,402
0
76,564
L
7,370
336
190
2,074
14,197
6,121
0
8,325
5,145
45,884
871
W
Amaterasu
Izzyboola
Amaterasu
9,036
4,440
0
11,919
22,060
19,228
502
1,850
20,210
0
69,565
W
Ah Muzen Cab
RoyalMarine101
Ah Muzen Cab
12,151
3,929
0
845
12,890
4,815
413
804
12,086
0
96,743
L
7,727
2,385
0
6,003
15,530
10,986
0
6,309
8,852
1,321
36,513
W
Agni
Vizzuss
Agni
17,315
1,966
0
1,000
9,385
3,587
0
4,041
5,344
82,858
403
W
Sylvanus
pcdeloney
Sylvanus
6,097
1,886
6,280
8,663
16,770
15,017
5
3,003
13,767
37,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,085
Gold Earned
42,821
541
Minions Killed
451
0
Camps Cleared
0
1,942,834
Distance Traveled
1,771,448
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,786
599
94
5
0
455,563
3
L
Ne Zha
7,852
436
98
5
0
390,696
2
L
Sun Wukong
9,259
514
96
5
0
341,414
0
L
Heimdallr
9,183
510
118
7
0
325,607
0
L
Hades
8,216
456
63
4
0
312,265
0
W
Amaterasu
10,369
576
112
6
0
362,450
4
W
Ah Muzen Cab
10,150
564
148
8
0
367,739
5
L
Surtr
8,311
462
76
4
0
401,466
0
W
Agni
10,863
604
145
8
0
392,448
2
W
Sylvanus
9,917
551
42
2
0
364,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role