Player Matchup

Poseidon
Poseidon
BogEyedPunLord
Poseidon
Level 109
God Stats
0W - 2L
1,251 SR
Queue Stats
23W - 27L
1,488 Elo+
Party 3
Maui
Maui
CrAzY LEGS 64
Maui
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,405 Elo+
Party 3
Hun Batz
Hun Batz
FilthyLIVE
Hun Batz
Level 46
God Stats
0W - 1L
1,896 SR
Queue Stats
3W - 7L
1,283 Elo+
Party 1
Ymir
Ymir
MrBigBossMan
Ymir
Level 126
God Stats
0W - 1L
1,258 SR
Queue Stats
6W - 4L
1,599 Elo+
Party 3
Loki
Loki
Zachyman96
Loki
Level 26
God Stats
0W - 1L
1,118 SR
Queue Stats
3W - 7L
1,283 Elo+
Party 1
Team Averages
Level 83
1,405 SR
1,412 Elo+

VS

Team Averages
Level 44
1,442 SR
1,393 Elo+
Fafnir
Fafnir
 
Fafnir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Alar3z
Neith
Level 12
God Stats
9W - 13L
1,433 SR
Queue Stats
16W - 23L
1,354 Elo+
Party 2
Osiris
Osiris
Terz szn
Osiris
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 35L
1,368 Elo+
Party 2
Thor
Thor
justGETMEaNAME
Thor
Level 49
God Stats
2W - 3L
1,275 SR
Queue Stats
137W - 131L
1,393 Elo+
Solo
Olorun
Olorun
percwarrior
Olorun
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 39L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
4 / 4 / 1
7,277
560
5,575
5,606
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 3 / 0
4,517
347
552
4,519
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
FilthyLIVE
Hun Batz
11
4 / 2 / 1
6,605
508
6,631
10,233
3,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
0 / 2 / 1
5,288
407
2,324
8,735
5,429
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 1
6,807
524
4,158
7,552
2,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
1 / 0 / 3
6,802
523
3,712
8,376
7,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Alar3z
Neith
12
3 / 0 / 1
7,019
540
4,405
4,558
1,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

Osiris
Terz szn
Osiris
12
1 / 1 / 1
6,900
531
1,910
5,976
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 3 / 4
6,782
522
3,904
8,748
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Olorun
13
5 / 5 / 1
8,208
631
7,296
10,074
2,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
9
Kills
13
13
Deaths
9
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
3
2.5
W
Neith
Alar3z
Neith
3
0
1
3.5
L
Poseidon
4
4
1
1.13
L
0
3
0
0
L
Hun Batz
FilthyLIVE
Hun Batz
4
2
1
2.25
L
0
2
1
0.25
W
Osiris
Terz szn
Osiris
1
1
1
1.5
L
1
2
1
0.75
W
3
3
4
1.67
W
Olorun
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,240
Damage
21,227
36,645
Taken
37,732
13,936
Mitigated
17,911
7,671
Healing
11,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
3,712
817
0
2,546
8,376
7,818
137
1,864
6,512
13,727
878
W
Neith
Alar3z
Neith
4,405
1,336
0
2,601
4,558
1,456
336
616
3,942
0
55,133
L
Poseidon
5,575
539
0
1,279
5,606
1,606
0
3,081
2,525
41,206
716
L
552
184
0
522
4,519
1,580
0
1,590
2,929
9,248
0
L
Hun Batz
FilthyLIVE
Hun Batz
6,631
2,129
112
3,075
10,233
3,212
0
2,620
7,613
0
34,411
L
2,324
426
111
1,179
8,735
5,429
0
3,867
4,868
22,489
1,132
W
Osiris
Terz szn
Osiris
1,910
265
0
2,709
5,976
2,679
370
0
5,976
0
29,198
L
4,158
733
0
1,393
7,552
2,109
12
473
7,079
0
31,264
W
3,904
1,425
0
1,218
8,748
3,147
360
367
8,381
0
37,002
W
Olorun
7,296
3,266
0
2,464
10,074
2,811
1,026
5,705
4,369
57,121
1,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,494
Gold Earned
35,711
224
Minions Killed
343
0
Camps Cleared
0
1,155,567
Distance Traveled
1,204,482
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,802
523
21
2
0
236,406
6
W
Neith
7,019
540
98
8
0
238,860
0
L
Poseidon
7,277
560
71
5
0
238,084
0
L
Maui
4,517
347
17
1
0
178,477
0
L
Hun Batz
6,605
508
55
4
0
292,327
0
L
Ymir
5,288
407
33
3
0
161,945
0
W
Osiris
6,900
531
59
5
0
247,093
0
L
Loki
6,807
524
48
4
0
284,734
0
W
Thor
6,782
522
60
5
0
265,708
0
W
Olorun
8,208
631
105
8
0
216,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role