Player Matchup

Nemesis
Nemesis
DanzaOnlyFans
Nemesis
Level 158
God Stats
9W - 2L
1,681 SR
Queue Stats
348W - 286L
1,648 Elo+
Party 1
Chronos
Chronos
Feesh
Chronos
Level 199
God Stats
6W - 2L
1,703 SR
Queue Stats
329W - 129L
1,799 Elo+
Party 1
Set
Set
FreyaOnlyFans
Set
Level 157
God Stats
4W - 1L
1,471 SR
Queue Stats
236W - 201L
1,635 Elo+
Party 1
Cthulhu
Cthulhu
OldKenshin
Cthulhu
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,756 Elo+
Party 1
Ullr
Ullr
Reen69
Ullr
Level 237
God Stats
21W - 11L
1,721 SR
Queue Stats
502W - 266L
1,704 Elo+
Party 1
Team Averages
Level 185
1,615 SR
1,708 Elo+

VS

Team Averages
Level 132
1,447 SR
1,569 Elo+
Ah Puch
Ah Puch
AndryBear
Ah Puch
Level 147
God Stats
1W - 2L
1,790 SR
Queue Stats
149W - 114L
1,623 Elo+
Solo
He Bo
He Bo
Jake_OR95
He Bo
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
201W - 201L
1,548 Elo+
Solo
Geb
Geb
Krasen22
Geb
Level 155
God Stats
0W - 1L
1,062 SR
Queue Stats
95W - 82L
1,589 Elo+
Party 2
Jing Wei
Jing Wei
Srfalas
Jing Wei
Level 131
God Stats
0W - 2L
1,304 SR
Queue Stats
141W - 139L
1,532 Elo+
Party 2
Chaac
Chaac
newphonewhothis
Chaac
Level 67
God Stats
23W - 21L
1,579 SR
Queue Stats
178W - 175L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
4 / 0 / 3
5,791
724
3,853
3,718
1,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Feesh
Chronos
11
4 / 0 / 1
6,425
803
4,416
4,450
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 3 / 2
5,071
634
2,688
5,555
2,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
OldKenshin
Cthulhu
8
1 / 0 / 4
5,173
647
3,356
2,832
1,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
Reen69
Ullr
10
3 / 0 / 2
5,781
723
4,426
5,507
1,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AndryBear
Ah Puch
6
0 / 3 / 0
4,000
500
2,893
4,535
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

He Bo
Jake_OR95
He Bo
10
1 / 2 / 0
4,969
621
1,072
3,830
954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 2 / 0
3,912
489
3,247
8,437
3,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Srfalas
Jing Wei
8
0 / 3 / 0
4,262
533
2,432
5,379
1,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
2 / 2 / 1
5,030
629
3,541
7,003
4,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
12
Kills
3
3
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AndryBear
Ah Puch
0
3
0
0
W
Nemesis
4
0
3
5.5
W
Chronos
Feesh
Chronos
4
0
1
4.5
W
0
3
2
0.33
L
He Bo
Jake_OR95
He Bo
1
2
0
0.5
L
0
2
0
0
W
Cthulhu
OldKenshin
Cthulhu
1
0
4
3
W
Ullr
Reen69
Ullr
3
0
2
4
L
Jing Wei
Srfalas
Jing Wei
0
3
0
0
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,739
Damage
13,185
22,062
Taken
29,184
8,951
Mitigated
11,569
8,685
Healing
9,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AndryBear
Ah Puch
2,893
312
0
1,081
4,535
1,292
0
3,050
1,307
18,404
0
W
Nemesis
3,853
1,660
0
1,179
3,718
1,285
0
861
2,857
0
29,938
W
Chronos
Feesh
Chronos
4,416
1,687
0
2,200
4,450
1,407
718
2,821
1,629
41,274
1,792
W
2,688
1,019
0
1,856
5,555
2,624
0
724
4,831
0
26,597
L
He Bo
Jake_OR95
He Bo
1,072
106
0
1,827
3,830
954
0
296
3,534
36,856
724
L
3,247
542
0
1,720
8,437
3,621
0
3,077
5,280
11,994
0
W
Cthulhu
OldKenshin
Cthulhu
3,356
392
0
1,426
2,832
1,815
81
1,045
1,787
15,410
1,435
W
Ullr
Reen69
Ullr
4,426
1,709
0
2,024
5,507
1,820
0
1,685
3,822
0
39,273
L
Jing Wei
Srfalas
Jing Wei
2,432
1,910
0
1,368
5,379
1,554
0
737
4,642
0
25,437
L
3,541
883
0
3,063
7,003
4,148
0
107
6,896
0
29,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,241
Gold Earned
22,173
303
Minions Killed
232
0
Camps Cleared
0
896,025
Distance Traveled
776,867
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,000
500
30
4
0
128,588
0
W
Nemesis
5,791
724
44
6
0
213,517
0
W
Chronos
6,425
803
102
13
0
175,290
0
W
Set
5,071
634
53
7
0
153,715
0
L
He Bo
4,969
621
83
10
0
173,762
0
L
Geb
3,912
489
11
1
0
177,986
2
W
Cthulhu
5,173
647
25
3
0
190,594
5
W
Ullr
5,781
723
79
10
0
162,909
0
L
Jing Wei
4,262
533
48
6
0
167,930
0
L
Chaac
5,030
629
60
8
0
128,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role