Player Matchup

Ares
Ares
Fake Coaches
Ares
Level 124
God Stats
19W - 10L
1,665 SR
Queue Stats
228W - 238L
1,417 Elo+
Party 2
Hercules
Hercules
HAPPELFlApIe
Hercules
Level 109
God Stats
5W - 4L
1,805 SR
Queue Stats
144W - 133L
1,531 Elo+
Solo
Cupid
Cupid
LightninMaginty
Cupid
Level 128
God Stats
5W - 5L
1,249 SR
Queue Stats
441W - 450L
1,428 Elo+
Party 2
Persephone
Persephone
Lulepbpsrb
Persephone
Level 198
God Stats
1W - 2L
1,500 SR
Queue Stats
351W - 288L
1,573 Elo+
Solo
Janus
Janus
Psycho I PIE I
Janus
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
332W - 351L
1,462 Elo+
Party 2
Team Averages
Level 140
1,544 SR
1,482 Elo+

VS

Team Averages
Level 116
1,462 SR
1,508 Elo+
Danzaburou
Danzaburou
DamianWolfgray
Danzaburou
Level 108
God Stats
5W - 9L
1,449 SR
Queue Stats
670W - 675L
1,502 Elo+
Party 1
Sol
Sol
Evlap
Sol
Level 129
God Stats
3W - 4L
1,312 SR
Queue Stats
333W - 343L
1,532 Elo+
Solo
Chiron
Chiron
MalawagMeester57
Chiron
Level 164
God Stats
6W - 3L
1,612 SR
Queue Stats
732W - 747L
1,504 Elo+
Party 1
Tiamat
Tiamat
VARUNO500
Tiamat
Level 27
God Stats
0W - 2L
1,694 SR
Queue Stats
23W - 20L
1,513 Elo+
Solo
Cupid
Cupid
vinnieck
Cupid
Level 152
God Stats
9W - 12L
1,243 SR
Queue Stats
530W - 532L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 22
15,873
722
19,765
40,424
61,694
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Hercules
HAPPELFlApIe
Hercules
20
8 / 6 / 17
14,887
677
22,715
55,846
67,675
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
6 / 5 / 14
14,622
665
11,917
19,940
10,690
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
Lulepbpsrb
Persephone
20
8 / 4 / 18
15,647
711
42,986
20,989
10,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 6 / 12
16,353
743
25,294
19,559
11,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DamianWolfgray
Danzaburou
20
5 / 6 / 12
14,312
651
23,311
26,267
10,767
Sol
Evlap
Sol
20
5 / 8 / 14
15,206
691
27,686
26,763
9,088
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
11 / 8 / 7
16,164
735
33,325
28,393
11,408
Tiamat
VARUNO500
Tiamat
19
3 / 9 / 11
14,027
638
26,010
20,171
10,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cupid
vinnieck
Cupid
20
4 / 5 / 14
14,449
657
14,344
35,056
28,152

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
86
36
Kills
28
28
Deaths
36
83
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DamianWolfgray
Danzaburou
5
6
12
1.83
L
Sol
Evlap
Sol
5
8
14
1.5
W
7
7
22
2.57
W
Hercules
HAPPELFlApIe
Hercules
8
6
17
2.75
W
6
5
14
2.6
W
Persephone
Lulepbpsrb
Persephone
8
4
18
4.25
L
11
8
7
1.81
W
7
6
12
2.17
L
Tiamat
VARUNO500
Tiamat
3
9
11
0.94
L
Cupid
vinnieck
Cupid
4
5
14
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,677
Damage
124,676
156,758
Taken
136,650
161,428
Mitigated
70,041
69,015
Healing
59,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DamianWolfgray
Danzaburou
23,311
11,391
2,025
6,546
26,267
10,767
1,956
17,943
8,324
0
49,906
L
Sol
Evlap
Sol
27,686
8,583
2,175
9,658
26,763
9,088
1,486
16,508
10,255
47,038
0
W
19,765
445
2,183
8,241
40,424
61,694
946
14,599
25,825
24,692
5,692
W
Hercules
HAPPELFlApIe
Hercules
22,715
4,539
1,771
22,873
55,846
67,675
599
15,602
40,244
0
31,665
W
11,917
4,730
9,894
8,269
19,940
10,690
5,430
8,244
11,696
0
51,378
W
Persephone
Lulepbpsrb
Persephone
42,986
1,085
996
7,152
20,989
10,240
110
8,557
12,299
71,216
803
L
33,325
10,795
2,002
4,565
28,393
11,408
1,238
17,664
10,729
0
66,424
W
25,294
166
2,664
4,972
19,559
11,129
2,064
5,973
13,586
68,734
0
L
Tiamat
VARUNO500
Tiamat
26,010
562
1,545
2,672
20,171
10,626
791
12,732
7,439
39,185
956
L
Cupid
vinnieck
Cupid
14,344
5,660
14,466
14,291
35,056
28,152
1,838
19,224
15,832
0
41,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,382
Gold Earned
74,158
261
Minions Killed
258
0
Camps Cleared
0
1,946,628
Distance Traveled
1,839,300
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,312
651
46
2
0
361,342
0
L
Sol
15,206
691
46
2
0
375,106
2
W
Ares
15,873
722
20
1
0
365,706
0
W
Hercules
14,887
677
20
1
0
396,541
0
W
Cupid
14,622
665
72
3
0
364,933
0
W
Persephone
15,647
711
63
3
0
389,785
0
L
Chiron
16,164
735
77
4
0
363,864
0
W
Janus
16,353
743
86
4
0
429,663
0
L
Tiamat
14,027
638
33
2
0
354,267
0
L
Cupid
14,449
657
56
3
0
384,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role