Player Matchup

Ra
Ra
 
Ra
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ArklightDragon
Anubis
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Bukaro123
Hou Yi
Level 143
God Stats
1W - 0L
1,267 SR
Queue Stats
243W - 233L
1,531 Elo+
Solo
Hel
Hel
WittleGaymerTTV
Hel
Level 107
God Stats
15W - 20L
1,423 SR
Queue Stats
382W - 399L
1,464 Elo+
Party 1
Ah Puch
Ah Puch
atrasp
Ah Puch
Level 65
God Stats
44W - 25L
1,241 SR
Queue Stats
121W - 96L
1,162 Elo+
Party 1
Team Averages
Level 83
1,386 SR
1,432 Elo+

VS

Team Averages
Level 91
1,506 SR
1,464 Elo+
Discordia
Discordia
 
Discordia
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Ghomita
Sylvanus
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 53L
1,488 Elo+
Solo
Bakasura
Bakasura
Romeish
Bakasura
Level 104
God Stats
1W - 3L
1,476 SR
Queue Stats
162W - 136L
1,471 Elo+
Solo
Athena
Athena
TheCleverColt
Athena
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,437 Elo+
Solo
Anhur
Anhur
udontfazeme123
Anhur
Level 59
God Stats
9W - 5L
1,553 SR
Queue Stats
178W - 175L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 2 / 1
5,684
632
1,508
3,941
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
8 / 0 / 3
6,488
721
7,140
4,253
1,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hou Yi
Bukaro123
Hou Yi
9
0 / 3 / 0
4,503
500
3,549
5,645
1,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 0 / 4
5,221
580
2,431
2,762
752
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
atrasp
Ah Puch
10
2 / 2 / 1
5,497
611
5,102
4,708
1,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
2 / 1 / 0
5,330
592
1,493
2,717
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Ghomita
Sylvanus
8
2 / 2 / 0
5,275
586
2,168
5,765
2,229
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bakasura
Romeish
Bakasura
8
0 / 5 / 1
4,444
494
2,818
9,356
2,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 2 / 2
4,526
503
1,766
6,846
3,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
3 / 2 / 0
5,093
566
3,727
5,070
1,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
12
Kills
7
7
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
2
1
0.75
L
Discordia
 
Discordia
2
1
0
2
W
8
0
3
9.5
W
Hou Yi
Bukaro123
Hou Yi
0
3
0
0
L
Sylvanus
Ghomita
Sylvanus
2
2
0
1
L
Bakasura
Romeish
Bakasura
0
5
1
0.1
L
0
2
2
0.5
W
1
0
4
3
W
Ah Puch
atrasp
Ah Puch
2
2
1
1.25
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,730
Damage
11,972
21,309
Taken
29,754
6,121
Mitigated
9,640
10,605
Healing
9,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
1,508
234
57
1,914
3,941
1,013
0
1,279
2,392
37,437
0
L
Discordia
 
Discordia
1,493
77
0
927
2,717
634
0
1,791
926
32,368
900
W
7,140
423
0
1,740
4,253
1,724
0
446
3,612
41,320
0
W
Hou Yi
Bukaro123
Hou Yi
3,549
1,426
0
1,090
5,645
1,272
0
584
5,061
0
27,520
L
Sylvanus
Ghomita
Sylvanus
2,168
788
28
1,998
5,765
2,229
0
4,059
1,294
17,492
8,289
L
Bakasura
Romeish
Bakasura
2,818
1,656
0
3,672
9,356
2,236
0
4,945
4,365
0
29,920
L
1,766
573
240
1,456
6,846
3,182
0
2,923
3,827
8,533
0
W
2,431
232
2,290
2,136
2,762
752
396
809
1,953
20,892
304
W
Ah Puch
atrasp
Ah Puch
5,102
104
0
1,378
4,708
1,360
352
2,070
2,538
27,100
0
L
3,727
1,137
0
1,564
5,070
1,359
0
1,909
3,161
0
34,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,393
Gold Earned
24,668
288
Minions Killed
250
0
Camps Cleared
0
867,414
Distance Traveled
803,118
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,684
632
74
8
0
186,740
0
L
Discordia
5,330
592
60
7
0
165,916
0
W
Anubis
6,488
721
70
8
0
192,638
0
W
Hou Yi
4,503
500
45
5
0
161,342
0
L
Sylvanus
5,275
586
58
6
0
112,431
0
L
Bakasura
4,444
494
51
6
0
186,824
0
L
Athena
4,526
503
11
1
0
175,447
0
W
Hel
5,221
580
41
5
0
176,319
1
W
Ah Puch
5,497
611
58
6
0
150,375
0
L
Anhur
5,093
566
70
8
0
162,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role