Player Matchup

Anubis
Anubis
IceKnife1995
Anubis
Level 66
God Stats
31W - 31L
1,411 SR
Queue Stats
433W - 499L
1,359 Elo+
Party 1
Cerberus
Cerberus
Korg1902
Cerberus
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
93W - 131L
1,363 Elo+
Party 1
Danzaburou
Danzaburou
Priod90
Danzaburou
Level 83
God Stats
23W - 14L
1,571 SR
Queue Stats
155W - 188L
1,360 Elo+
Party 1
Team Averages
Level 59
1,494 SR
1,361 Elo+

VS

Team Averages
Level 59
1,663 SR
1,479 Elo+
Tiamat
Tiamat
Cesano03
Tiamat
Level 7
God Stats
1W - 1L
1,720 SR
Queue Stats
2W - 7L
1,684 Elo+
Party 2
Horus
Horus
SoddenSmart
Horus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,416 Elo+
Solo
Cthulhu
Cthulhu
ThelVadama
Cthulhu
Level 87
God Stats
4W - 4L
1,769 SR
Queue Stats
44W - 49L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
5 / 1 / 5
9,604
960
10,804
5,593
2,711
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Korg1902
Cerberus
14
1 / 2 / 9
8,488
849
9,280
11,995
11,417
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Danzaburou
Priod90
Danzaburou
16
5 / 0 / 6
9,868
987
10,336
6,188
2,428
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cesano03
Tiamat
13
1 / 3 / 1
7,678
768
2,887
6,252
2,799
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 4 / 3
7,303
730
3,668
13,803
10,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
ThelVadama
Cthulhu
13
0 / 4 / 2
7,368
737
9,789
13,134
9,514
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
11
Kills
1
3
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Cesano03
Tiamat
1
3
1
0.5
W
Anubis
5
1
5
7.5
W
Cerberus
Korg1902
Cerberus
1
2
9
2.75
W
Danzaburou
Priod90
Danzaburou
5
0
6
8
L
0
4
3
0.38
L
Cthulhu
ThelVadama
Cthulhu
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,420
Damage
16,344
23,776
Taken
33,189
16,556
Mitigated
22,493
10,572
Healing
4,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Cesano03
Tiamat
2,887
908
0
364
6,252
2,799
0
4,585
1,634
14,016
0
W
Anubis
10,804
237
232
2,940
5,593
2,711
0
2,355
3,238
40,284
907
W
Cerberus
Korg1902
Cerberus
9,280
962
365
3,894
11,995
11,417
0
6,029
5,913
16,321
2,554
W
Danzaburou
Priod90
Danzaburou
10,336
5,022
326
2,815
6,188
2,428
672
3,398
2,783
0
39,483
L
3,668
1,862
906
3,147
13,803
10,180
0
6,902
6,863
0
11,660
L
Cthulhu
ThelVadama
Cthulhu
9,789
171
308
130
13,134
9,514
0
6,909
6,206
29,304
885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,960
Gold Earned
22,349
162
Minions Killed
102
0
Camps Cleared
0
600,468
Distance Traveled
565,538
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,678
768
33
3
0
188,519
0
W
Anubis
9,604
960
63
6
0
193,236
0
W
Cerberus
8,488
849
27
3
0
207,090
0
W
Danzaburou
9,868
987
72
7
0
200,142
0
L
Horus
7,303
730
16
2
0
190,527
0
L
Cthulhu
7,368
737
53
5
0
186,492
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role