Player Matchup

Geb
Geb
BGboz
Geb
Level 122
God Stats
6W - 5L
1,575 SR
Queue Stats
236W - 233L
1,433 Elo+
Party 1
Anhur
Anhur
FaithedShotz
Anhur
Level 144
God Stats
3W - 3L
1,449 SR
Queue Stats
417W - 408L
1,407 Elo+
Solo
Baba Yaga
Baba Yaga
Queen Rain3093
Baba Yaga
Level 206
God Stats
7W - 0L
1,647 SR
Queue Stats
164W - 174L
1,504 Elo+
Party 1
Ix Chel
Ix Chel
sack__girl03
Ix Chel
Level 143
God Stats
4W - 0L
1,934 SR
Queue Stats
90W - 98L
1,495 Elo+
Party 2
Kumbhakarna
Kumbhakarna
sack_boy03
Kumbhakarna
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 91L
1,487 Elo+
Party 2
Team Averages
Level 154
1,621 SR
1,465 Elo+

VS

Team Averages
Level 140
1,466 SR
1,461 Elo+
Izanami
Izanami
FOOLSHUL
Izanami
Level 126
God Stats
1W - 3L
1,315 SR
Queue Stats
34W - 54L
1,378 Elo+
Solo
Set
Set
SolidJERSEY609
Set
Level 145
God Stats
1W - 3L
1,560 SR
Queue Stats
287W - 311L
1,467 Elo+
Solo
Charon
Charon
Teeebie
Charon
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 94L
1,488 Elo+
Solo
Ra
Ra
sirusXsirus
Ra
Level 151
God Stats
0W - 1L
1,305 SR
Queue Stats
24W - 23L
1,490 Elo+
Solo
Ganesha
Ganesha
tbow5757
Ganesha
Level 124
God Stats
2W - 2L
1,653 SR
Queue Stats
257W - 263L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
BGboz
Geb
13
0 / 1 / 14
8,184
818
5,543
14,311
11,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
5 / 4 / 7
8,826
883
11,965
10,124
4,203
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
Queen Rain3093
Baba Yaga
17
9 / 1 / 8
10,155
1,016
13,455
7,616
3,909
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ix Chel
sack__girl03
Ix Chel
14
2 / 1 / 11
8,093
809
5,001
8,534
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
sack_boy03
Kumbhakarna
15
2 / 1 / 13
8,493
849
6,936
19,946
10,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FOOLSHUL
Izanami
7
0 / 3 / 2
5,985
599
2,493
4,353
1,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
0 / 3 / 1
6,311
631
3,675
5,708
3,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Charon
Teeebie
Charon
16
4 / 4 / 2
7,970
797
11,477
9,642
10,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 5 / 2
9,241
924
10,679
10,473
5,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
tbow5757
Ganesha
16
0 / 3 / 6
7,940
794
5,508
15,791
18,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
18
Kills
8
8
Deaths
18
53
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Geb
BGboz
Geb
0
1
14
7
L
Izanami
FOOLSHUL
Izanami
0
3
2
0.33
W
5
4
7
2.13
W
Baba Yaga
Queen Rain3093
Baba Yaga
9
1
8
13
L
0
3
1
0.17
L
Charon
Teeebie
Charon
4
4
2
1.25
W
Ix Chel
sack__girl03
Ix Chel
2
1
11
7.5
W
Kumbhakarna
sack_boy03
Kumbhakarna
2
1
13
8.5
L
4
5
2
1
L
Ganesha
tbow5757
Ganesha
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,900
Damage
33,832
60,531
Taken
45,967
33,420
Mitigated
39,655
35,593
Healing
13,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
BGboz
Geb
5,543
90
4,300
3,413
14,311
11,049
0
6,690
6,984
9,096
0
L
Izanami
FOOLSHUL
Izanami
2,493
1,182
0
167
4,353
1,688
0
3,073
1,144
0
3,871
W
11,965
3,478
2,133
1,816
10,124
4,203
0
5,103
4,862
0
20,594
W
Baba Yaga
Queen Rain3093
Baba Yaga
13,455
86
956
2,795
7,616
3,909
1,165
2,932
4,517
33,751
596
L
3,675
642
784
722
5,708
3,560
0
4,377
1,177
0
6,353
L
Charon
Teeebie
Charon
11,477
1,721
293
1,083
9,642
10,644
0
5,423
3,991
21,733
0
W
Ix Chel
sack__girl03
Ix Chel
5,001
366
9,675
4,148
8,534
3,647
469
4,533
3,844
11,456
0
W
Kumbhakarna
sack_boy03
Kumbhakarna
6,936
446
1,402
4,955
19,946
10,612
174
7,022
12,660
12,120
0
L
10,679
441
3,544
3,176
10,473
5,350
0
7,145
3,146
25,900
0
L
Ganesha
tbow5757
Ganesha
5,508
288
406
3,584
15,791
18,413
0
9,542
5,927
9,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,751
Gold Earned
37,447
106
Minions Killed
79
0
Camps Cleared
0
956,312
Distance Traveled
750,316
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,184
818
7
1
0
198,751
0
L
Izanami
5,985
599
2
0
0
81,103
0
W
Anhur
8,826
883
22
2
0
172,740
0
W
Baba Yaga
10,155
1,016
41
4
0
211,680
0
L
Set
6,311
631
7
1
0
128,539
0
L
Charon
7,970
797
24
2
0
160,926
0
W
Ix Chel
8,093
809
18
2
0
166,406
0
W
Kumbhakarna
8,493
849
18
2
0
206,735
0
L
Ra
9,241
924
46
5
0
196,403
0
L
Ganesha
7,940
794
0
0
0
183,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role