Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
 
Yu Huang
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
AvidTaxEvader
Ravana
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,564 Elo+
Party 1
Agni
Agni
TheCrazyMaster3
Agni
Level 91
God Stats
17W - 12L
1,534 SR
Queue Stats
52W - 46L
1,534 Elo+
Party 1
Chaac
Chaac
lilbowpeep
Chaac
Level 67
God Stats
11W - 12L
1,370 SR
Queue Stats
310W - 287L
1,464 Elo+
Solo
Team Averages
Level 111
1,481 SR
1,512 Elo+

VS

Team Averages
Level 137
1,606 SR
1,525 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AngelFlod
Discordia
Level 126
God Stats
18W - 14L
1,773 SR
Queue Stats
288W - 254L
1,576 Elo+
Solo
Artemis
Artemis
BackδhotsBacchus
Artemis
Level 197
God Stats
68W - 43L
1,941 SR
Queue Stats
461W - 426L
1,576 Elo+
Solo
Ah Puch
Ah Puch
Ts x Shrimp
Ah Puch
Level 12
God Stats
0W - 2L
1,314 SR
Queue Stats
8W - 11L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 0 / 4
6,225
1,245
3,043
6,791
5,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
 
Yu Huang
10
3 / 0 / 1
6,194
1,239
3,784
3,224
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 0 / 2
5,900
1,180
1,641
3,318
2,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 0 / 3
5,514
1,103
1,629
2,383
786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chaac
10
0 / 0 / 3
5,359
1,072
4,532
4,702
4,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Team 1 Tickets

391

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 0 / 0
5,585
1,117
2,315
4,436
3,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
 
Thanatos
9
0 / 1 / 0
4,956
991
307
609
125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Discordia
AngelFlod
Discordia
10
0 / 2 / 0
5,490
1,098
7,188
3,823
676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 0
5,392
1,078
4,249
3,116
910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
Ts x Shrimp
Ah Puch
10
0 / 1 / 0
5,476
1,095
4,353
4,025
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
4
Kills
0
0
Deaths
4
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
4
2
W
Yu Huang
 
Yu Huang
3
0
1
3.5
L
Cthulhu
 
Cthulhu
0
0
0
0
L
Thanatos
 
Thanatos
0
1
0
0
L
Discordia
AngelFlod
Discordia
0
2
0
0
W
1
0
2
2
L
0
0
0
0
W
0
0
3
1.5
L
Ah Puch
Ts x Shrimp
Ah Puch
0
1
0
0
W
Chaac
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,629
Damage
18,412
20,418
Taken
16,009
14,182
Mitigated
6,505
6,361
Healing
525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,043
661
1,230
3,205
6,791
5,798
0
4,256
2,194
6,285
0
W
Yu Huang
 
Yu Huang
3,784
79
0
0
3,224
964
0
2,586
353
14,366
0
L
Cthulhu
 
Cthulhu
2,315
67
68
316
4,436
3,675
0
1,780
2,608
16,047
0
L
Thanatos
 
Thanatos
307
0
0
0
609
125
0
369
198
0
853
L
Discordia
AngelFlod
Discordia
7,188
0
0
0
3,823
676
0
3,033
790
16,172
0
W
1,641
348
127
725
3,318
2,067
0
2,134
952
0
13,249
L
4,249
660
0
51
3,116
910
0
1,202
1,826
0
9,482
W
1,629
61
0
0
2,383
786
0
1,298
963
11,232
772
L
Ah Puch
Ts x Shrimp
Ah Puch
4,353
76
0
90
4,025
1,119
0
1,778
2,207
14,805
0
W
Chaac
4,532
461
0
1,074
4,702
4,567
0
2,254
2,100
0
8,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,192
Gold Earned
26,899
110
Minions Killed
111
3
Camps Cleared
4
545,594
Distance Traveled
408,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,225
1,245
4
1
0
109,184
0
W
Yu Huang
6,194
1,239
34
7
1
110,502
0
L
Cthulhu
5,585
1,117
48
10
0
103,798
0
L
Thanatos
4,956
991
0
0
0
7,131
0
L
Discordia
5,490
1,098
29
6
0
109,532
0
W
Ravana
5,900
1,180
12
2
1
113,881
0
L
Artemis
5,392
1,078
13
3
1
93,784
0
W
Agni
5,514
1,103
55
11
1
99,296
0
L
Ah Puch
5,476
1,095
21
4
3
93,848
0
W
Chaac
5,359
1,072
5
1
0
112,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role