Player Matchup

Jing Wei
Jing Wei
Masters
 
Jing Wei
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Masters
Akawo
Sun Wukong
Masters
Level 184
God Stats
4W - 1L
2,067 SR
Queue Stats
61W - 33L
2,636 MMR
Solo
Sobek
Sobek
Diamond I
Fr-_-Eriksen
Sobek
Diamond I
Level 161
God Stats
12W - 12L
1,621 SR
Queue Stats
206W - 183L
2,602 MMR
Solo
Camazotz
Camazotz
Masters
Gxntry
Camazotz
Masters
Level 143
God Stats
2W - 1L
1,926 SR
Queue Stats
108W - 83L
2,575 MMR
Solo
Hou Yi
Hou Yi
Diamond I
ShadowwMonarch
Hou Yi
Diamond I
Level 99
God Stats
0W - 1L
1,687 SR
Queue Stats
114W - 83L
2,480 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 149
1,760 SR
2,359 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 186
1,682 SR
2,061 MMR
Apollo
Apollo
Grandmaster
 
Apollo
Grandmaster
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Masters
 
Athena
Masters
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Masters
Hanula
Chaac
Masters
Level 182
God Stats
3W - 1L
1,801 SR
Queue Stats
219W - 169L
2,478 MMR
Party 1
Poseidon
Poseidon
Diamond I
deivisx5
Poseidon
Diamond I
Level 171
God Stats
35W - 25L
1,712 SR
Queue Stats
298W - 276L
2,517 MMR
Solo
Scylla
Scylla
Diamond II
xRαphi
Scylla
Diamond II
Level 171
God Stats
3W - 0L
1,895 SR
Queue Stats
67W - 31L
2,310 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 3 / 0
5,711
571
5,094
7,904
2,816
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Akawo
Sun Wukong
9
1 / 6 / 1
5,465
547
5,782
12,076
6,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 1
5,329
533
2,220
10,522
5,841
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Camazotz
Gxntry
Camazotz
8
1 / 6 / 0
5,049
505
1,524
10,440
3,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
1 / 3 / 0
5,882
588
4,186
8,096
2,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CerberusIx ChelFreyaCupid

VS

Bans
AphroditeAo KuangKuzenboNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 0 / 2
6,692
669
7,841
6,741
2,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
 
Athena
10
2 / 0 / 7
6,325
633
3,146
6,615
5,483
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Hanula
Chaac
12
3 / 1 / 4
7,580
758
8,273
10,858
6,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Poseidon
deivisx5
Poseidon
12
7 / 2 / 4
6,849
685
7,310
5,814
1,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
xRαphi
Scylla
13
6 / 0 / 2
7,246
725
6,583
3,263
1,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
20
20
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
3
0
0
W
Apollo
 
Apollo
2
0
2
3
W
Athena
 
Athena
2
0
7
5.5
L
Sun Wukong
Akawo
Sun Wukong
1
6
1
0.25
L
0
2
1
0.25
L
Camazotz
Gxntry
Camazotz
1
6
0
0.17
W
Chaac
Hanula
Chaac
3
1
4
5
L
1
3
0
0.33
W
Poseidon
deivisx5
Poseidon
7
2
4
4.5
W
Scylla
xRαphi
Scylla
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,806
Damage
33,153
49,038
Taken
33,291
20,859
Mitigated
17,412
13,734
Healing
11,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,094
3,889
0
1,771
7,904
2,816
0
1,029
6,875
0
51,752
W
Apollo
 
Apollo
7,841
6,366
0
3,388
6,741
2,045
0
411
6,330
0
55,429
W
Athena
 
Athena
3,146
1,151
0
1,993
6,615
5,483
20
1,092
5,523
17,068
329
L
Sun Wukong
Akawo
Sun Wukong
5,782
1,456
0
2,685
12,076
6,324
0
1,615
10,421
284
32,316
L
2,220
280
0
4,081
10,522
5,841
0
5,218
5,160
13,135
1,964
L
Camazotz
Gxntry
Camazotz
1,524
238
0
1,883
10,440
3,117
0
3,419
6,959
0
30,302
W
Chaac
Hanula
Chaac
8,273
2,037
0
4,669
10,858
6,959
0
166
10,692
0
54,909
L
4,186
1,207
0
3,314
8,096
2,761
0
5,254
2,584
0
46,161
W
Poseidon
deivisx5
Poseidon
7,310
1,710
0
538
5,814
1,856
0
120
5,694
53,953
0
W
Scylla
xRαphi
Scylla
6,583
1,350
0
961
3,263
1,069
0
345
2,918
49,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,436
Gold Earned
34,692
328
Minions Killed
406
0
Camps Cleared
0
1,036,306
Distance Traveled
1,191,094
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,711
571
97
10
0
204,981
1
W
Apollo
6,692
669
107
11
0
236,798
0
W
Athena
6,325
633
17
2
0
248,187
0
L
Sun Wukong
5,465
547
54
5
0
202,594
0
L
Sobek
5,329
533
28
3
0
215,625
2
L
Camazotz
5,049
505
60
6
0
234,559
0
W
Chaac
7,580
758
94
9
0
223,839
0
L
Hou Yi
5,882
588
89
9
0
178,547
0
W
Poseidon
6,849
685
77
8
0
254,297
0
W
Scylla
7,246
725
111
11
0
227,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role