Player Matchup

Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BermudaSqaureXD
Skadi
Level 108
God Stats
9W - 10L
1,409 SR
Queue Stats
286W - 325L
1,432 Elo+
Solo
Sylvanus
Sylvanus
Ciupakadras
Sylvanus
Level 140
God Stats
1W - 0L
1,303 SR
Queue Stats
31W - 30L
1,443 Elo+
Party 2
Nox
Nox
Sawitar
Nox
Level 144
God Stats
6W - 4L
1,188 SR
Queue Stats
136W - 120L
1,571 Elo+
Party 2
Chaac
Chaac
zitraUP
Chaac
Level 105
God Stats
6W - 8L
1,554 SR
Queue Stats
243W - 254L
1,454 Elo+
Solo
Team Averages
Level 130
1,391 SR
1,480 Elo+

VS

Team Averages
Level 121
1,459 SR
1,489 Elo+
Thor
Thor
Fromage AOP8049
Thor
Level 84
God Stats
0W - 3L
1,512 SR
Queue Stats
29W - 26L
1,562 Elo+
Party 1
Merlin
Merlin
J0NS0N
Merlin
Level 154
God Stats
6W - 7L
1,493 SR
Queue Stats
317W - 329L
1,360 Elo+
Solo
Sylvanus
Sylvanus
MargoJakc
Sylvanus
Level 125
God Stats
2W - 3L
1,325 SR
Queue Stats
266W - 271L
1,453 Elo+
Solo
Ao Kuang
Ao Kuang
NiamorTV
Ao Kuang
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 182L
1,504 Elo+
Party 1
Serqet
Serqet
Shargarath
Serqet
Level 83
God Stats
17W - 17L
1,464 SR
Queue Stats
615W - 610L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
3 / 3 / 15
10,134
724
6,970
21,294
12,839
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
7 / 4 / 11
11,387
813
19,723
14,343
5,477
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
Ciupakadras
Sylvanus
19
4 / 3 / 18
10,915
780
11,506
17,319
13,816
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nox
17
3 / 5 / 18
10,148
725
12,453
11,503
4,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
zitraUP
Chaac
20
8 / 1 / 15
12,038
860
15,705
13,981
15,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 7
8,872
634
18,897
13,655
5,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
J0NS0N
Merlin
18
4 / 4 / 9
10,202
729
19,055
8,754
3,476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
MargoJakc
Sylvanus
17
1 / 5 / 10
9,624
687
8,301
21,176
19,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
NiamorTV
Ao Kuang
17
6 / 3 / 3
9,814
701
10,748
17,184
17,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
Shargarath
Serqet
15
1 / 6 / 9
8,413
601
9,750
16,274
10,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
54
25
Kills
16
16
Deaths
25
77
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
3
15
3.5
W
7
4
11
3.13
W
Sylvanus
Ciupakadras
Sylvanus
4
3
18
4.33
L
4
7
7
1.07
L
Merlin
J0NS0N
Merlin
4
4
9
2.13
L
Sylvanus
MargoJakc
Sylvanus
1
5
10
1.2
L
Ao Kuang
NiamorTV
Ao Kuang
6
3
3
2.5
W
Nox
3
5
18
2.4
L
Serqet
Shargarath
Serqet
1
6
9
0.92
W
Chaac
zitraUP
Chaac
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,357
Damage
66,751
78,440
Taken
77,043
52,450
Mitigated
57,319
37,686
Healing
22,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,970
729
1,521
5,606
21,294
12,839
80
8,531
12,330
18,973
1,293
W
19,723
8,334
915
1,459
14,343
5,477
2,215
7,768
6,384
0
42,553
W
Sylvanus
Ciupakadras
Sylvanus
11,506
2,189
12,598
8,288
17,319
13,816
861
8,558
8,289
19,031
1,859
L
18,897
1,644
983
738
13,655
5,528
0
4,530
9,125
0
28,887
L
Merlin
J0NS0N
Merlin
19,055
337
645
883
8,754
3,476
317
3,318
5,436
41,959
0
L
Sylvanus
MargoJakc
Sylvanus
8,301
2,930
7,042
6,070
21,176
19,897
300
8,832
12,344
19,021
0
L
Ao Kuang
NiamorTV
Ao Kuang
10,748
2,333
0
3,592
17,184
17,495
0
5,926
11,258
17,970
1,996
W
Nox
12,453
1,077
1,260
1,122
11,503
4,519
504
4,589
6,836
23,058
0
L
Serqet
Shargarath
Serqet
9,750
1,317
1,056
1,426
16,274
10,923
165
7,124
9,150
0
13,266
W
Chaac
zitraUP
Chaac
15,705
1,388
898
4,019
13,981
15,799
381
7,401
5,902
0
26,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,622
Gold Earned
46,925
180
Minions Killed
142
0
Camps Cleared
0
1,246,940
Distance Traveled
1,084,282
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,134
724
45
3
0
252,997
0
W
Skadi
11,387
813
51
4
0
240,966
0
W
Sylvanus
10,915
780
38
3
0
231,534
0
L
Thor
8,872
634
26
2
0
210,193
0
L
Merlin
10,202
729
53
4
0
190,782
0
L
Sylvanus
9,624
687
35
3
0
213,508
0
L
Ao Kuang
9,814
701
18
1
0
226,481
0
W
Nox
10,148
725
31
2
0
225,319
0
L
Serqet
8,413
601
10
1
0
243,318
0
W
Chaac
12,038
860
15
1
0
296,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role