Player Matchup

Osiris
Osiris
JosAsYuLol
Osiris
Level 85
God Stats
20W - 20L
1,672 SR
Queue Stats
222W - 203L
1,482 Elo+
Solo
Izanami
Izanami
TheLastTism
Izanami
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 17L
1,382 Elo+
Party 1
Bakasura
Bakasura
Wh1te_death22
Bakasura
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,517 Elo+
Party 2
Apollo
Apollo
XX__Z__progamer
Apollo
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 220L
1,461 Elo+
Party 1
Medusa
Medusa
ja306ck
Medusa
Level 140
God Stats
2W - 2L
1,599 SR
Queue Stats
160W - 138L
1,504 Elo+
Party 2
Team Averages
Level 73
1,554 SR
1,469 Elo+

VS

Team Averages
Level 63
1,577 SR
1,384 Elo+
Thanatos
Thanatos
Captain Rogerio
Thanatos
Level 37
God Stats
6W - 10L
1,393 SR
Queue Stats
100W - 92L
1,421 Elo+
Party 3
Discordia
Discordia
DaffyDuck8048
Discordia
Level 93
God Stats
20W - 6L
1,709 SR
Queue Stats
329W - 318L
1,480 Elo+
Solo
Persephone
Persephone
Divine_Prxphicy
Persephone
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 20L
1,184 Elo+
Solo
Medusa
Medusa
Shablonski
Medusa
Level 69
God Stats
13W - 3L
1,679 SR
Queue Stats
97W - 82L
1,418 Elo+
Party 3
Ares
Ares
Shabloogi
Ares
Level 83
God Stats
6W - 2L
1,602 SR
Queue Stats
129W - 115L
1,419 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JosAsYuLol
Osiris
15
4 / 2 / 2
9,488
593
9,916
19,203
18,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
TheLastTism
Izanami
11
0 / 4 / 0
6,786
424
3,190
8,420
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Wh1te_death22
Bakasura
12
2 / 4 / 3
7,495
468
1,824
11,507
4,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
0 / 6 / 0
6,835
427
2,106
10,612
3,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
ja306ck
Medusa
16
5 / 4 / 2
9,891
618
8,332
13,457
4,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
1 / 4 / 4
7,437
465
5,444
14,254
5,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
DaffyDuck8048
Discordia
15
4 / 2 / 4
8,906
557
7,969
5,931
1,792
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Divine_Prxphicy
Persephone
15
3 / 4 / 8
8,982
561
10,975
10,365
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Shablonski
Medusa
16
7 / 0 / 7
9,337
584
11,458
6,916
2,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
15
5 / 1 / 10
9,873
617
5,083
13,770
14,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
11
Kills
20
20
Deaths
11
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thanatos
1
4
4
0.75
W
Discordia
DaffyDuck8048
Discordia
4
2
4
3
W
Persephone
Divine_Prxphicy
Persephone
3
4
8
1.75
L
Osiris
JosAsYuLol
Osiris
4
2
2
2.5
W
Medusa
Shablonski
Medusa
7
0
7
10.5
W
Ares
5
1
10
10
L
Izanami
TheLastTism
Izanami
0
4
0
0
L
Bakasura
Wh1te_death22
Bakasura
2
4
3
0.88
L
0
6
0
0
L
Medusa
ja306ck
Medusa
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,368
Damage
40,929
63,199
Taken
51,236
33,054
Mitigated
28,299
11,623
Healing
20,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
5,444
1,502
0
9,560
14,254
5,299
138
0
14,254
0
44,388
W
Discordia
DaffyDuck8048
Discordia
7,969
175
0
1,458
5,931
1,792
360
0
5,931
53,805
0
W
Persephone
Divine_Prxphicy
Persephone
10,975
829
0
4,158
10,365
3,595
0
0
10,305
54,144
0
L
Osiris
JosAsYuLol
Osiris
9,916
2,226
0
4,158
19,203
18,794
8
8,500
10,703
0
66,073
W
Medusa
Shablonski
Medusa
11,458
4,006
0
1,924
6,916
2,981
1,267
0
6,916
0
81,167
W
Ares
5,083
350
0
3,635
13,770
14,632
241
360
13,367
25,633
949
L
Izanami
TheLastTism
Izanami
3,190
1,373
0
1,001
8,420
2,243
0
2,114
6,306
0
45,661
L
Bakasura
Wh1te_death22
Bakasura
1,824
671
0
3,719
11,507
4,010
0
4,290
7,217
0
31,804
L
2,106
973
0
1,121
10,612
3,398
0
2,867
7,745
0
35,350
L
Medusa
ja306ck
Medusa
8,332
2,734
0
1,624
13,457
4,609
196
6,244
7,213
0
81,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,495
Gold Earned
44,535
450
Minions Killed
407
0
Camps Cleared
0
1,430,303
Distance Traveled
1,594,476
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,437
465
80
5
0
362,959
0
W
Discordia
8,906
557
83
5
0
284,221
0
W
Persephone
8,982
561
83
5
0
292,080
0
L
Osiris
9,488
593
108
7
0
303,532
2
W
Medusa
9,337
584
120
8
0
328,359
2
W
Ares
9,873
617
41
3
0
326,857
3
L
Izanami
6,786
424
77
5
0
276,541
0
L
Bakasura
7,495
468
70
4
0
294,399
2
L
Apollo
6,835
427
62
4
0
268,807
0
L
Medusa
9,891
618
133
8
0
287,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role