Player Matchup

Mercury
Mercury
Giantgum97
Mercury
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 73L
1,644 Elo+
Solo
Kukulkan
Kukulkan
SPARTANxABG
Kukulkan
Level 84
God Stats
1W - 2L
1,555 SR
Queue Stats
3W - 11L
1,173 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TEAMKILLA188
Cu Chulainn
Level 120
God Stats
6W - 5L
1,697 SR
Queue Stats
82W - 86L
1,450 Elo+
Party 1
Merlin
Merlin
esada
Merlin
Level 146
God Stats
3W - 6L
1,622 SR
Queue Stats
374W - 303L
1,531 Elo+
Solo
Loki
Loki
sgeze
Loki
Level 162
God Stats
5W - 4L
1,809 SR
Queue Stats
267W - 279L
1,620 Elo+
Solo
Team Averages
Level 131
1,637 SR
1,484 Elo+

VS

Team Averages
Level 149
1,522 SR
1,572 Elo+
Janus
Janus
BETTICOGAIMER17
Janus
Level 145
God Stats
16W - 9L
1,675 SR
Queue Stats
450W - 420L
1,486 Elo+
Solo
Tyr
Tyr
BigChungyPanda
Tyr
Level 147
God Stats
1W - 1L
1,328 SR
Queue Stats
121W - 119L
1,522 Elo+
Solo
Jormungandr
Jormungandr
CoolCoolKhan
Jormungandr
Level 137
God Stats
7W - 8L
1,576 SR
Queue Stats
122W - 80L
1,658 Elo+
Solo
Kuzenbo
Kuzenbo
KiddKodes
Kuzenbo
Level 158
God Stats
2W - 3L
1,510 SR
Queue Stats
148W - 114L
1,702 Elo+
Solo
Ne Zha
Ne Zha
MalcolmX 713898
Ne Zha
Level 160
God Stats
12W - 15L
1,520 SR
Queue Stats
1,327W - 1,276L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Giantgum97
Mercury
13
1 / 7 / 3
8,340
834
5,422
10,058
3,583
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kukulkan
SPARTANxABG
Kukulkan
14
1 / 7 / 3
8,362
836
5,257
8,881
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
TEAMKILLA188
Cu Chulainn
14
3 / 6 / 1
8,616
862
8,337
12,029
9,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
esada
Merlin
14
1 / 1 / 2
8,101
810
6,095
5,636
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
sgeze
Loki
14
0 / 4 / 1
8,222
822
5,141
9,828
6,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 11
10,058
1,006
7,231
5,011
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 2 / 14
9,030
903
7,641
10,074
10,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
CoolCoolKhan
Jormungandr
15
3 / 1 / 11
9,132
913
12,266
7,536
3,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
KiddKodes
Kuzenbo
16
4 / 1 / 15
9,594
959
8,142
12,017
18,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 2 / 4
9,360
936
6,157
7,692
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
79
6
Kills
24
25
Deaths
6
10
Assists
55
Player
Kills
Deaths
Assists
KDA
W
7
0
11
12.5
W
3
2
14
5
W
Jormungandr
CoolCoolKhan
Jormungandr
3
1
11
8.5
L
Mercury
Giantgum97
Mercury
1
7
3
0.36
W
Kuzenbo
KiddKodes
Kuzenbo
4
1
15
11.5
W
7
2
4
4.5
L
Kukulkan
SPARTANxABG
Kukulkan
1
7
3
0.36
L
Cu Chulainn
TEAMKILLA188
Cu Chulainn
3
6
1
0.58
L
Merlin
esada
Merlin
1
1
2
2
L
Loki
sgeze
Loki
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,252
Damage
41,437
46,432
Taken
42,330
23,966
Mitigated
38,109
3,745
Healing
8,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,231
674
0
1,724
5,011
2,024
552
1,235
3,763
28,386
0
W
7,641
641
0
1,210
10,074
10,448
372
3,367
6,660
0
20,000
W
Jormungandr
CoolCoolKhan
Jormungandr
12,266
4,493
0
1,852
7,536
3,923
627
1,527
5,973
33,218
576
L
Mercury
Giantgum97
Mercury
5,422
1,889
0
1,336
10,058
3,583
0
5,214
4,629
0
17,317
W
Kuzenbo
KiddKodes
Kuzenbo
8,142
2,138
0
1,385
12,017
18,182
368
2,903
9,053
20,480
1,113
W
6,157
1,096
0
2,202
7,692
3,532
1,064
2,106
5,504
0
19,291
L
Kukulkan
SPARTANxABG
Kukulkan
5,257
663
207
278
8,881
2,884
0
4,319
4,164
17,333
0
L
Cu Chulainn
TEAMKILLA188
Cu Chulainn
8,337
1,097
0
270
12,029
9,200
0
6,685
4,855
0
23,307
L
Merlin
esada
Merlin
6,095
68
0
500
5,636
1,976
0
3,028
2,469
18,414
0
L
Loki
sgeze
Loki
5,141
590
0
1,154
9,828
6,323
0
6,368
3,348
25
24,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,641
Gold Earned
47,174
181
Minions Killed
212
0
Camps Cleared
0
953,537
Distance Traveled
1,120,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,058
1,006
75
8
0
207,584
0
W
Tyr
9,030
903
23
2
0
229,989
0
W
Jormungandr
9,132
913
58
6
0
222,764
0
L
Mercury
8,340
834
27
3
0
217,170
0
W
Kuzenbo
9,594
959
30
3
0
235,448
0
W
Ne Zha
9,360
936
26
3
0
224,217
0
L
Kukulkan
8,362
836
35
4
0
167,796
0
L
Cu Chulainn
8,616
862
46
5
0
172,007
0
L
Merlin
8,101
810
22
2
0
200,747
0
L
Loki
8,222
822
51
5
0
195,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role