Player Matchup

Agni
Agni
Silver I
 
Agni
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Silver III
Anastaziag
Artio
Silver III
Level 109
God Stats
8W - 8L
1,557 SR
Queue Stats
348W - 362L
860 MMR
Solo
Ganesha
Ganesha
Silver IV
DemonTirel
Ganesha
Silver IV
Level 147
God Stats
11W - 17L
1,464 SR
Queue Stats
152W - 165L
767 MMR
Solo
Ne Zha
Ne Zha
Gold IV
KN1G4T RANGER
Ne Zha
Gold IV
Level 158
God Stats
0W - 2L
1,278 SR
Queue Stats
166W - 160L
1,375 MMR
Party 1
Neith
Neith
Gold V
LittleBigJohn19
Neith
Gold V
Level 138
God Stats
7W - 5L
1,813 SR
Queue Stats
204W - 213L
1,350 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,522 SR
1,170 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,461 SR
1,122 MMR
Scylla
Scylla
Silver I
BeRnaBBe BRB7
Scylla
Silver I
Level 130
God Stats
5W - 9L
1,349 SR
Queue Stats
90W - 100L
1,100 MMR
Solo
Horus
Horus
Silver I
Gravepleb
Horus
Silver I
Level 158
God Stats
8W - 8L
1,538 SR
Queue Stats
286W - 299L
1,219 MMR
Solo
Jormungandr
Jormungandr
Silver V
TheBigBeard13
Jormungandr
Silver V
Level 106
God Stats
16W - 23L
1,387 SR
Queue Stats
83W - 113L
558 MMR
Solo
Nu Wa
Nu Wa
Gold V
U N 12 3 4 L
Nu Wa
Gold V
Level 152
God Stats
49W - 59L
1,475 SR
Queue Stats
443W - 466L
1,375 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
webbyninja
Tsukuyomi
Gold V
Level 155
God Stats
17W - 16L
1,553 SR
Queue Stats
83W - 79L
1,361 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
2 / 0 / 0
4,822
603
3,131
3,533
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Artio
7
0 / 1 / 0
4,350
544
2,971
7,311
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ganesha
DemonTirel
Ganesha
6
0 / 3 / 0
3,763
470
1,101
5,321
1,636
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
0 / 1 / 2
4,434
554
1,809
5,809
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
2 / 0 / 0
4,786
598
3,227
4,515
1,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
King ArthurMulanAthenaAwilix

VS

Bans
FreyaArachneBacchusChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,200
650
868
2,723
792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Gravepleb
Horus
10
1 / 0 / 0
5,728
716
4,005
6,241
3,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
TheBigBeard13
Jormungandr
8
2 / 1 / 1
4,922
615
3,173
4,378
2,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 2
4,877
610
5,875
3,301
843
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
webbyninja
Tsukuyomi
8
0 / 2 / 1
4,383
548
2,674
5,471
1,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
4
Kills
5
5
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
0
0
2
L
Artio
0
1
0
0
W
1
0
0
1
L
Ganesha
DemonTirel
Ganesha
0
3
0
0
W
Horus
Gravepleb
Horus
1
0
0
1
L
0
1
2
1
L
2
0
0
2
W
Jormungandr
TheBigBeard13
Jormungandr
2
1
1
2.5
W
1
1
2
2
W
Tsukuyomi
webbyninja
Tsukuyomi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,239
Damage
16,595
26,489
Taken
22,114
9,208
Mitigated
9,723
8,957
Healing
6,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,131
228
0
1,430
3,533
798
0
1,297
2,236
25,518
0
L
Artio
2,971
247
0
3,564
7,311
3,487
0
599
6,712
17,711
0
W
868
141
0
500
2,723
792
0
1,276
1,447
36,036
461
L
Ganesha
DemonTirel
Ganesha
1,101
158
0
585
5,321
1,636
0
4,076
1,245
11,259
0
W
Horus
Gravepleb
Horus
4,005
1,765
0
2,181
6,241
3,484
0
2,429
3,270
429
33,183
L
1,809
390
0
1,444
5,809
2,071
0
1,056
4,753
0
26,601
L
3,227
1,487
0
1,934
4,515
1,216
0
3,173
1,342
0
35,433
W
Jormungandr
TheBigBeard13
Jormungandr
3,173
645
0
1,200
4,378
2,773
0
606
3,589
17,306
0
W
5,875
2,364
0
1,208
3,301
843
54
960
2,255
33,512
1,960
W
Tsukuyomi
webbyninja
Tsukuyomi
2,674
759
0
925
5,471
1,831
0
1,121
4,350
0
28,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,155
Gold Earned
25,110
255
Minions Killed
271
0
Camps Cleared
0
799,761
Distance Traveled
805,951
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,822
603
53
7
0
174,285
2
L
Artio
4,350
544
44
6
0
110,883
0
W
Scylla
5,200
650
74
9
0
167,546
2
L
Ganesha
3,763
470
4
1
0
147,196
0
W
Horus
5,728
716
69
9
0
142,177
0
L
Ne Zha
4,434
554
59
7
0
212,958
0
L
Neith
4,786
598
95
12
0
154,439
0
W
Jormungandr
4,922
615
33
4
0
164,143
0
W
Nu Wa
4,877
610
56
7
0
149,539
0
W
Tsukuyomi
4,383
548
39
5
0
182,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role